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Here is a list of all functions with links to the structures/unions they belong to:

### - a -

- Active() : ComponentBase, ScreenInteractive
- ActiveChild() : ComponentBase
- Adapter() : ConstStringListRef::Adapter
- Add() : ComponentBase, TerminalInputParser
- AddPart() : Selection
- Angle() : LinearGradient
- Animated() : ButtonOption
- Animator() : Animator
- ApplyShader() : Screen
- Ascii() : ButtonOption
- at() : Image
- AutoReset() : AutoReset< T >