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Here is a list of all functions with links to the structures/unions they belong to:

### - o -

- OnAnimation() : Animator, ComponentBase
- OnEvent() : ComponentBase
- OnRender() : ComponentBase
- operator!=() : Box, Color, Event
- operator()() : ConstRef< T >, Ref< T >
- operator*() : ConstRef< T >, Ref< T >
- operator->() : ConstRef< T >, Ref< T >
- operator<() : Event
- operator=() : AutoReset< T >, CapturedMouseInterface, ComponentBase, ConstRef< T >, ConstStringListRef::Adapter, ConstStringListRef, Loop, Node, Ref< T >, SenderImpl< T >
- operator==() : Box, Color, Event
- operator[]() : ConstStringListRef::Adapter, ConstStringListRef