FTXUI/src/ftxui/component/toggle.cpp

139 lines
4.7 KiB
C++
Raw Normal View History

2021-07-10 19:20:43 +08:00
#include <stddef.h> // for size_t
#include <algorithm> // for max, min
#include <functional> // for function
#include <memory> // for shared_ptr, allocator_traits<>::value_type
#include <string> // for wstring
#include <utility> // for move
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
#include "ftxui/component/component.hpp" // for Make, Component, Toggle
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component_options.hpp" // for ToggleOption
2021-05-10 02:32:27 +08:00
#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight, Event::Return, Event::Tab, Event::TabReverse
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
2021-07-10 19:20:43 +08:00
#include "ftxui/dom/elements.hpp" // for operator|, Element, Elements, hbox, reflect, separator, text, focus, nothing, select
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/util/ref.hpp" // for Ref
namespace ftxui {
2021-07-10 19:15:28 +08:00
namespace {
/// @brief An horizontal list of elements. The user can navigate through them.
/// @ingroup component
class ToggleBase : public ComponentBase {
public:
ToggleBase(const std::vector<std::wstring>* entries,
int* selected,
Ref<ToggleOption> option)
: entries_(entries), selected_(selected), option_(std::move(option)) {}
private:
Element Render() override {
Elements children;
bool is_toggle_focused = Focused();
boxes_.resize(entries_->size());
for (size_t i = 0; i < entries_->size(); ++i) {
// Separator.
if (i != 0)
children.push_back(separator());
bool is_focused = (focused_entry() == int(i)) && is_toggle_focused;
bool is_selected = (*selected_ == int(i));
auto style = is_selected ? (is_focused ? option_->style_selected_focused
: option_->style_selected)
: (is_focused ? option_->style_focused
: option_->style_normal);
auto focus_management = !is_selected ? nothing
: is_toggle_focused ? focus
: select;
children.push_back(text(entries_->at(i)) | style | focus_management |
reflect(boxes_[i]));
}
return hbox(std::move(children));
}
2021-07-10 19:20:43 +08:00
bool OnEvent(Event event) override {
2021-07-10 19:15:28 +08:00
if (event.is_mouse())
return OnMouseEvent(event);
int old_selected = *selected_;
if (event == Event::ArrowLeft || event == Event::Character('h'))
(*selected_)--;
if (event == Event::ArrowRight || event == Event::Character('l'))
(*selected_)++;
if (event == Event::Tab && entries_->size())
*selected_ = (*selected_ + 1) % entries_->size();
if (event == Event::TabReverse && entries_->size())
*selected_ = (*selected_ + entries_->size() - 1) % entries_->size();
*selected_ = std::max(0, std::min(int(entries_->size()) - 1, *selected_));
if (old_selected != *selected_) {
focused_entry() = *selected_;
option_->on_change();
return true;
}
if (event == Event::Return) {
option_->on_enter();
return true;
}
2021-07-10 19:15:28 +08:00
return false;
}
2021-07-10 19:15:28 +08:00
bool OnMouseEvent(Event event) {
if (!CaptureMouse(event))
return false;
for (int i = 0; i < int(boxes_.size()); ++i) {
if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
continue;
TakeFocus();
2021-07-10 19:15:28 +08:00
focused_entry() = i;
if (event.mouse().button == Mouse::Left &&
event.mouse().motion == Mouse::Pressed) {
TakeFocus();
if (*selected_ != i) {
*selected_ = i;
option_->on_change();
}
return true;
}
}
2021-07-10 19:15:28 +08:00
return false;
}
2021-07-10 19:15:28 +08:00
2021-08-06 04:40:40 +08:00
bool Focusable() const final { return entries_->size(); }
2021-07-10 19:15:28 +08:00
int& focused_entry() { return option_->focused_entry(); }
const std::vector<std::wstring>* const entries_;
int* selected_ = 0;
std::vector<Box> boxes_;
Ref<ToggleOption> option_;
};
} // namespace
/// @brief An horizontal list of elements. The user can navigate through them.
2021-07-10 20:23:46 +08:00
/// @param entries The list of selectable entries to display.
/// @param selected Reference the selected entry.
/// @param option Additional optional parameters.
2021-07-10 19:15:28 +08:00
/// @ingroup component
Component Toggle(const std::vector<std::wstring>* entries,
int* selected,
Ref<ToggleOption> option) {
return Make<ToggleBase>(entries, selected, std::move(option));
}
} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.