2021-05-02 02:40:35 +08:00
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#include <functional> // for function
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#include <memory> // for shared_ptr
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2021-07-10 19:20:43 +08:00
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#include <utility> // for move
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2020-08-26 22:26:09 +08:00
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2021-07-10 19:20:43 +08:00
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/component.hpp" // for Make, Button
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for ButtonOption
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#include "ftxui/component/event.hpp" // for Event, Event::Return
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2021-05-02 02:40:35 +08:00
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
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2021-07-10 19:20:43 +08:00
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#include "ftxui/component/screen_interactive.hpp" // for Component
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#include "ftxui/dom/elements.hpp" // for operator|, Element, nothing, reflect, text, border, inverted
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/util/ref.hpp" // for ConstStringRef, Ref
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2020-08-26 22:26:09 +08:00
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namespace ftxui {
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2021-07-10 17:56:40 +08:00
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namespace {
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class ButtonBase : public ComponentBase {
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public:
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ButtonBase(ConstStringRef label,
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std::function<void()> on_click,
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2021-07-10 18:29:39 +08:00
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Ref<ButtonOption> option)
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2021-07-10 17:56:40 +08:00
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: label_(label), on_click_(on_click), option_(std::move(option)) {}
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// Component implementation:
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Element Render() override {
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auto style = Focused() ? inverted : nothing;
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auto my_border = option_->border ? border : nothing;
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return text(*label_) | my_border | style | reflect(box_);
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}
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bool OnEvent(Event event) override {
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if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
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if (!CaptureMouse(event))
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return false;
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TakeFocus();
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed) {
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on_click_();
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return true;
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}
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return false;
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}
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if (event == Event::Return) {
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on_click_();
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return true;
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}
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return false;
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}
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private:
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ConstStringRef label_;
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std::function<void()> on_click_;
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Box box_;
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Ref<ButtonOption> option_;
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2021-07-10 17:56:40 +08:00
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};
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} // namespace
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2021-05-10 02:32:27 +08:00
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/// @brief Draw a button. Execute a function when clicked.
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/// @param label The label of the button.
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/// @param on_click The action to execute when clicked.
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2021-07-10 20:23:46 +08:00
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/// @param option Additional optional parameters.
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2021-05-10 02:32:27 +08:00
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/// @ingroup component
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/// @see ButtonBase
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///
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/// ### Example
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///
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/// ```cpp
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/// auto screen = ScreenInteractive::FitComponent();
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/// std::wstring label = L"Click to quit";
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/// Component button = Button(&label, screen.ExitLoopClosure());
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/// screen.Loop(button)
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/// ```
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///
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/// ### Output
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///
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/// ```bash
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/// ┌─────────────┐
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/// │Click to quit│
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/// └─────────────┘
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/// ```
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2021-05-18 23:49:53 +08:00
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Component Button(ConstStringRef label,
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std::function<void()> on_click,
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Ref<ButtonOption> option) {
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2021-07-08 04:23:07 +08:00
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return Make<ButtonBase>(label, std::move(on_click), std::move(option));
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2021-05-10 02:32:27 +08:00
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}
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2020-08-26 22:26:09 +08:00
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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