2021-05-09 20:32:27 +02:00
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#ifndef FTXUI_COMPONENT_HPP
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#define FTXUI_COMPONENT_HPP
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2018-10-09 19:06:03 +02:00
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2021-05-09 20:32:27 +02:00
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#include <functional> // for function
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2021-07-17 15:32:08 +05:30
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#include <memory> // for make_shared, shared_ptr
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#include <string> // for wstring
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2022-03-12 22:18:36 +08:00
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#include <utility> // for forward
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#include <vector> // for vector
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2021-05-01 20:40:35 +02:00
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2022-06-12 17:08:22 +02:00
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#include "ftxui/component/component_base.hpp" // for Component, Components
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#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, MenuOption
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#include "ftxui/dom/elements.hpp" // for Element
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2022-08-30 18:52:33 +02:00
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#include "ftxui/util/ref.hpp" // for ConstRef, Ref, ConstStringRef, ConstStringListRef, StringRef
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2018-10-09 19:06:03 +02:00
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2019-01-12 15:00:08 +01:00
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namespace ftxui {
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struct ButtonOption;
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struct CheckboxOption;
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struct Event;
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struct InputOption;
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struct MenuOption;
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struct RadioboxOption;
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2021-09-16 20:45:26 +02:00
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struct MenuEntryOption;
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2018-10-09 19:06:03 +02:00
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template <class T, class... Args>
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std::shared_ptr<T> Make(Args&&... args) {
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return std::make_shared<T>(std::forward<Args>(args)...);
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2021-05-09 20:32:27 +02:00
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}
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2018-10-09 19:06:03 +02:00
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2022-03-12 22:18:36 +08:00
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// Pipe operator to decorate components.
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using ComponentDecorator = std::function<Component(Component)>;
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using ElementDecorator = std::function<Element(Element)>;
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Component operator|(Component component, ComponentDecorator decorator);
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Component operator|(Component component, ElementDecorator decorator);
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Component& operator|=(Component& component, ComponentDecorator decorator);
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Component& operator|=(Component& component, ElementDecorator decorator);
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2022-01-02 15:48:56 +01:00
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namespace Container {
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Component Vertical(Components children);
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Component Vertical(Components children, int* selector);
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Component Horizontal(Components children);
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Component Horizontal(Components children, int* selector);
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Component Tab(Components children, int* selector);
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} // namespace Container
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2021-05-18 17:49:53 +02:00
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Component Button(ConstStringRef label,
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std::function<void()> on_click,
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Ref<ButtonOption> = ButtonOption::Simple());
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Component Checkbox(ConstStringRef label,
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bool* checked,
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Ref<CheckboxOption> option = CheckboxOption::Simple());
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Component Input(StringRef content,
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ConstStringRef placeholder,
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Ref<InputOption> option = {});
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Component Menu(ConstStringListRef entries,
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int* selected_,
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Ref<MenuOption> = MenuOption::Vertical());
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Component MenuEntry(ConstStringRef label, Ref<MenuEntryOption> = {});
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2021-09-26 15:19:17 +02:00
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Component Dropdown(ConstStringListRef entries, int* selected);
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Component Radiobox(ConstStringListRef entries,
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int* selected_,
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Ref<RadioboxOption> option = {});
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Component Toggle(ConstStringListRef entries, int* selected);
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2022-12-22 21:15:54 +01:00
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// General slider constructor:
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template <typename T>
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Component Slider(SliderOption<T> options = {});
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// Shorthand without the `SliderOption` constructor:
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Component Slider(ConstStringRef label,
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Ref<int> value,
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ConstRef<int> min = 0,
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ConstRef<int> max = 100,
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ConstRef<int> increment = 5);
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Component Slider(ConstStringRef label,
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Ref<float> value,
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ConstRef<float> min = 0.f,
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ConstRef<float> max = 100.f,
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ConstRef<float> increment = 5.f);
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Component Slider(ConstStringRef label,
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Ref<long> value,
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ConstRef<long> min = 0l,
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ConstRef<long> max = 100l,
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ConstRef<long> increment = 5l);
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Component ResizableSplitLeft(Component main, Component back, int* main_size);
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Component ResizableSplitRight(Component main, Component back, int* main_size);
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Component ResizableSplitTop(Component main, Component back, int* main_size);
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Component ResizableSplitBottom(Component main, Component back, int* main_size);
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Component Renderer(Component child, std::function<Element()>);
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Component Renderer(std::function<Element()>);
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Component Renderer(std::function<Element(bool /* focused */)>);
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ComponentDecorator Renderer(ElementDecorator);
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Component CatchEvent(Component child, std::function<bool(Event)>);
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ComponentDecorator CatchEvent(std::function<bool(Event)> on_event);
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Component Maybe(Component, const bool* show);
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Component Maybe(Component, std::function<bool()>);
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ComponentDecorator Maybe(const bool* show);
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ComponentDecorator Maybe(std::function<bool()>);
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Component Modal(Component main, Component modal, const bool* show_modal);
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ComponentDecorator Modal(Component modal, const bool* show_modal);
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Component Collapsible(ConstStringRef label,
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Component child,
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Ref<bool> show = false);
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Component Hoverable(Component component, bool* hover);
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Component Hoverable(Component component,
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std::function<void()> on_enter,
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std::function<void()> on_leave);
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Component Hoverable(Component component, //
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std::function<void(bool)> on_change);
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ComponentDecorator Hoverable(bool* hover);
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ComponentDecorator Hoverable(std::function<void()> on_enter,
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std::function<void()> on_leave);
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ComponentDecorator Hoverable(std::function<void(bool)> on_change);
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2021-05-14 22:00:49 +02:00
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} // namespace ftxui
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2018-10-09 19:06:03 +02:00
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2021-05-09 20:32:27 +02:00
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#endif /* end of include guard: FTXUI_COMPONENT_HPP */
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2020-08-26 14:57:42 +02:00
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2021-05-09 20:32:27 +02:00
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// Copyright 2021 Arthur Sonzogni. All rights reserved.
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2020-08-16 00:24:18 +02:00
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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