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								// Copyright 2020 Arthur Sonzogni. All rights reserved.
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								// Use of this source code is governed by the MIT license that can be found in
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								// the LICENSE file.
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								#ifndef FTXUI_COMPONENT_EVENT_HPP
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								#define FTXUI_COMPONENT_EVENT_HPP
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								#include <ftxui/component/mouse.hpp>  // for Mouse
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								#include <string>                     // for string, operator==
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								namespace ftxui {
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								class ScreenInteractive;
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								class ComponentBase;
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								/// @brief Represent an event. It can be key press event, a terminal resize, or
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								/// more ...
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								///
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								/// For example:
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								/// - Printable character can be created using Event::Character('a').
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								/// - Some special are predefined, like Event::ArrowLeft.
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								/// - One can find arbitrary code for special Events using:
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								///   ./example/util/print_key_press
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								///  For instance, CTLR+A maps to Event::Special({1});
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								///
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								/// Useful documentation about xterm specification:
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								/// https://invisible-island.net/xterm/ctlseqs/ctlseqs.html
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								///
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								/// @ingroup component
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								struct Event {
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								  // --- Constructor section ---------------------------------------------------
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								  static Event Character(std::string);
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								  static Event Character(char);
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								  static Event Character(wchar_t);
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								  static Event Special(std::string);
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								  static Event Mouse(std::string, Mouse mouse);
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								  static Event CursorPosition(std::string, int x, int y);  // Internal
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								  static Event CursorShape(std::string, int shape);        // Internal
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								  // --- Arrow ---
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								  static const Event ArrowLeft;
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								  static const Event ArrowRight;
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								  static const Event ArrowUp;
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								  static const Event ArrowDown;
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								  static const Event ArrowLeftCtrl;
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								  static const Event ArrowRightCtrl;
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								  static const Event ArrowUpCtrl;
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								  static const Event ArrowDownCtrl;
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								  // --- Other ---
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								  static const Event Backspace;
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								  static const Event Delete;
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								  static const Event Return;
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								  static const Event Escape;
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								  static const Event Tab;
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								  static const Event TabReverse;
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								  // --- Navigation keys ---
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								  static const Event Insert;
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								  static const Event Home;
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								  static const Event End;
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								  static const Event PageUp;
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								  static const Event PageDown;
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								  // --- Function keys ---
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								  static const Event F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12;
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								  // --- Control keys ---
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								  static const Event a, A, CtrlA, AltA, CtrlAltA;
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								  static const Event b, B, CtrlB, AltB, CtrlAltB;
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								  static const Event c, C, CtrlC, AltC, CtrlAltC;
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								  static const Event d, D, CtrlD, AltD, CtrlAltD;
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								  static const Event e, E, CtrlE, AltE, CtrlAltE;
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								  static const Event f, F, CtrlF, AltF, CtrlAltF;
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								  static const Event g, G, CtrlG, AltG, CtrlAltG;
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								  static const Event h, H, CtrlH, AltH, CtrlAltH;
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								  static const Event i, I, CtrlI, AltI, CtrlAltI;
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								  static const Event j, J, CtrlJ, AltJ, CtrlAltJ;
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								  static const Event k, K, CtrlK, AltK, CtrlAltK;
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								  static const Event l, L, CtrlL, AltL, CtrlAltL;
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								  static const Event m, M, CtrlM, AltM, CtrlAltM;
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								  static const Event n, N, CtrlN, AltN, CtrlAltN;
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								  static const Event o, O, CtrlO, AltO, CtrlAltO;
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								  static const Event p, P, CtrlP, AltP, CtrlAltP;
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								  static const Event q, Q, CtrlQ, AltQ, CtrlAltQ;
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								  static const Event r, R, CtrlR, AltR, CtrlAltR;
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								  static const Event s, S, CtrlS, AltS, CtrlAltS;
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								  static const Event t, T, CtrlT, AltT, CtrlAltT;
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								  static const Event u, U, CtrlU, AltU, CtrlAltU;
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								  static const Event v, V, CtrlV, AltV, CtrlAltV;
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								  static const Event w, W, CtrlW, AltW, CtrlAltW;
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								  static const Event x, X, CtrlX, AltX, CtrlAltX;
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								  static const Event y, Y, CtrlY, AltY, CtrlAltY;
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								  static const Event z, Z, CtrlZ, AltZ, CtrlAltZ;
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								  // --- Custom ---
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								  static const Event Custom;
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								  //--- Method section ---------------------------------------------------------
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								  bool operator==(const Event& other) const { return input_ == other.input_; }
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								  bool operator!=(const Event& other) const { return !operator==(other); }
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								  bool operator<(const Event& other) const { return input_ < other.input_; }
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								  const std::string& input() const { return input_; }
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								  bool is_character() const { return type_ == Type::Character; }
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								  std::string character() const { return input_; }
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								  bool is_mouse() const { return type_ == Type::Mouse; }
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								  struct Mouse& mouse() { return data_.mouse; }
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								  // --- Internal Method section -----------------------------------------------
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								  bool is_cursor_position() const { return type_ == Type::CursorPosition; }
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								  int cursor_x() const { return data_.cursor.x; }
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								  int cursor_y() const { return data_.cursor.y; }
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								  bool is_cursor_shape() const { return type_ == Type::CursorShape; }
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								  int cursor_shape() const { return data_.cursor_shape; }
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								  // Debug
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								  std::string DebugString() const;
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								  //--- State section ----------------------------------------------------------
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								  ScreenInteractive* screen_ = nullptr;
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								 private:
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								  friend ComponentBase;
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								  friend ScreenInteractive;
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								  enum class Type {
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								    Unknown,
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								    Character,
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								    Mouse,
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								    CursorPosition,
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								    CursorShape,
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								  };
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								  Type type_ = Type::Unknown;
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								  struct Cursor {
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								    int x = 0;
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								    int y = 0;
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								  };
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								  union {
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								    struct Mouse mouse;
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								    struct Cursor cursor;
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								    int cursor_shape;
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								  } data_ = {};
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								  std::string input_;
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								};
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								}  // namespace ftxui
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											2019-01-06 17:10:35 +01:00
										 
									 
								 
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								#endif /* end of include guard: FTXUI_COMPONENT_EVENT_HPP */
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