FTXUI/src/ftxui/screen/color.cpp

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#include "ftxui/screen/color.hpp"
#include <cassert>
#include "ftxui/screen/color_info.hpp" // for GetColorInfo, ColorInfo
#include "ftxui/screen/terminal.hpp" // for Terminal, Terminal::Color, Terminal::Palette256, Terminal::TrueColor
namespace ftxui {
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namespace {
const char* palette16code[16][2] = {
{"30", "40"}, {"31", "41"}, {"32", "42"}, {"33", "43"},
{"34", "44"}, {"35", "45"}, {"36", "46"}, {"37", "47"},
{"90", "100"}, {"91", "101"}, {"92", "102"}, {"93", "103"},
{"94", "104"}, {"95", "105"}, {"96", "106"}, {"97", "107"},
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};
}
bool Color::operator==(const Color& rhs) const {
return red_ == rhs.red_ && green_ == rhs.green_ && blue_ == rhs.blue_ &&
type_ == rhs.type_;
}
bool Color::operator!=(const Color& rhs) const {
return !operator==(rhs);
}
std::string Color::Print(bool is_background_color) const {
switch (type_) {
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case ColorType::Palette1:
return is_background_color ? "49" : "39";
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case ColorType::Palette16:
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return palette16code[index_][is_background_color];
case ColorType::Palette256:
return (is_background_color ? "48;5;" : "38;5;") + std::to_string(index_);
case ColorType::TrueColor:
return (is_background_color ? "48;2;" : "38;2;") //
+ std::to_string(red_) + ";" //
+ std::to_string(green_) + ";" //
+ std::to_string(blue_); //
}
return "";
}
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/// @brief Build a transparent color.
/// @ingroup screen
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Color::Color() : type_(ColorType::Palette1) {}
/// @brief Build a transparent color.
/// @ingroup screen
Color::Color(Palette1) : type_(ColorType::Palette1) {}
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/// @brief Build a transparent using Palette16 colors.
/// @ingroup screen
Color::Color(Palette16 index) : type_(ColorType::Palette16), index_(index) {}
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/// @brief Build a transparent using Palette256 colors.
/// @ingroup screen
Color::Color(Palette256 index) : type_(ColorType::Palette256), index_(index) {
if (Terminal::ColorSupport() >= Terminal::Color::Palette256)
return;
type_ = ColorType::Palette16;
index_ = GetColorInfo(Color::Palette256(index_)).index_16;
}
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/// @brief Build a Color from its RGB representation.
/// https://en.wikipedia.org/wiki/RGB_color_model
///
/// @param red The quantity of red [0,255]
/// @param green The quantity of green [0,255]
/// @param blue The quantity of blue [0,255]
/// @ingroup screen
Color::Color(uint8_t red, uint8_t green, uint8_t blue)
: type_(ColorType::TrueColor), red_(red), green_(green), blue_(blue) {
if (Terminal::ColorSupport() == Terminal::Color::TrueColor)
return;
int closest = 256 * 256 * 3;
int best = 0;
for (int i = 16; i < 256; ++i) {
ColorInfo color_info = GetColorInfo(Color::Palette256(i));
int dr = color_info.red - red;
int dg = color_info.green - green;
int db = color_info.blue - blue;
int dist = dr * dr + dg * dg + db * db;
if (closest > dist) {
closest = dist;
best = i;
}
}
if (Terminal::ColorSupport() == Terminal::Color::Palette256) {
type_ = ColorType::Palette256;
index_ = best;
} else {
type_ = ColorType::Palette16;
index_ = GetColorInfo(Color::Palette256(best)).index_16;
}
}
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/// @brief Build a Color from its RGB representation.
/// https://en.wikipedia.org/wiki/RGB_color_model
///
/// @param red The quantity of red [0,255]
/// @param green The quantity of green [0,255]
/// @param blue The quantity of blue [0,255]
/// @ingroup screen
// static
Color Color::RGB(uint8_t red, uint8_t green, uint8_t blue) {
return Color(red, green, blue);
}
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/// @brief Build a Color from its HSV representation.
/// https://en.wikipedia.org/wiki/HSL_and_HSV
///
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/// @param h The hue of the color [0,255]
/// @param s The "colorfulness" [0,255].
/// @param v The "Lightness" [0,255]
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/// @ingroup screen
// static
Color Color::HSV(uint8_t h, uint8_t s, uint8_t v) {
if (s == 0)
return Color(v, v, v);
uint8_t region = h / 43;
uint8_t remainder = (h - (region * 43)) * 6;
uint8_t p = (v * (255 - s)) >> 8;
uint8_t q = (v * (255 - ((s * remainder) >> 8))) >> 8;
uint8_t t = (v * (255 - ((s * (255 - remainder)) >> 8))) >> 8;
// clang-format off
switch (region) {
case 0: return Color(v,t,p);
case 1: return Color(q,v,p);
case 2: return Color(p,v,t);
case 3: return Color(p,q,v);
case 4: return Color(t,p,v);
case 5: return Color(v,p,q);
}
// clang-format on
return Color(0, 0, 0);
}
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// static
Color Color::Interpolate(float t, const Color& a, const Color& b) {
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float red = 0.f;
float green = 0.f;
float blue = 0.f;
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switch (a.type_) {
case ColorType::Palette1: {
if (t < 0.5)
return a;
else
return b;
}
case ColorType::Palette16: {
ColorInfo info = GetColorInfo(Color::Palette16(a.index_));
red = info.red * (1 - t);
green = info.green * (1 - t);
blue = info.blue * (1 - t);
break;
}
case ColorType::Palette256: {
ColorInfo info = GetColorInfo(Color::Palette256(a.index_));
red = info.red * (1 - t);
green = info.green * (1 - t);
blue = info.blue * (1 - t);
break;
}
case ColorType::TrueColor: {
red = a.red_ * (1 - t);
green = a.green_ * (1 - t);
blue = a.blue_ * (1 - t);
break;
}
}
switch (b.type_) {
case ColorType::Palette1: {
if (t > 0.5)
return a;
else
return b;
}
case ColorType::Palette16: {
ColorInfo info = GetColorInfo(Color::Palette16(b.index_));
red += info.red * t;
green += info.green * t;
blue += info.blue * t;
break;
}
case ColorType::Palette256: {
ColorInfo info = GetColorInfo(Color::Palette256(b.index_));
red += info.red * t;
green += info.green * t;
blue += info.blue * t;
break;
}
case ColorType::TrueColor: {
red += b.red_ * t;
green += b.green_ * t;
blue += b.blue_ * t;
break;
}
}
return Color::RGB(red, green, blue);
}
inline namespace literals {
Color operator""_rgb(unsigned long long int combined) {
assert(combined <= 0xffffffU);
auto const red = static_cast<uint8_t>(combined >> 16);
auto const green = static_cast<uint8_t>(combined >> 8);
auto const blue = static_cast<uint8_t>(combined);
return Color(red, green, blue);
}
} // namespace literals
} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.