FTXUI/src/ftxui/component/button.cpp

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#include "ftxui/component/button.hpp"
#include <functional>
namespace ftxui {
Element Button::Render() {
return text(label) | //
border | //
(Focused() ? inverted : nothing) | //
reflect(box_);
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}
bool Button::OnEvent(Event event) {
if (event.is_mouse() && box_.Contain(event.mouse_x(), event.mouse_y())) {
if (event.is_mouse_move()) {
TakeFocus();
return true;
}
if (event.is_mouse_left_down()) {
on_click();
return true;
}
return false;
}
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if (event == Event::Return) {
on_click();
return true;
}
return false;
}
} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.