mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-18 00:48:09 +08:00
Execute clang tidy and IWYU (#528)
This commit is contained in:

committed by
ArthurSonzogni

parent
4dc1a9fff9
commit
0542227ba7
@@ -1,4 +1,3 @@
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#include <memory> // for shared_ptr
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#include <string> // for operator+, to_string
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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@@ -6,7 +5,7 @@
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#include "ftxui/component/component_base.hpp" // for Component
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#include "ftxui/component/component_options.hpp" // for ButtonOption
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for separator, Element, text, border
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#include "ftxui/dom/elements.hpp" // for Element, separator, text, border
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Green, Color::Red
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using namespace ftxui;
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@@ -1,12 +1,12 @@
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#include <stdlib.h> // for EXIT_SUCCESS
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#include <chrono> // for milliseconds
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#include <ftxui/component/event.hpp> // for Event
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#include <ftxui/component/mouse.hpp> // for ftxui
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#include <ftxui/dom/elements.hpp> // for text, separator, Element, operator|, vbox, border
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#include <memory> // for shared_ptr
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#include <string> // for operator+, to_string, allocator
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#include <memory> // for allocator, shared_ptr
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#include <string> // for operator+, to_string
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#include <thread> // for sleep_for
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for CatchEvent, Renderer, operator|=
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#include "ftxui/component/loop.hpp" // for Loop
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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@@ -1,10 +1,9 @@
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#include <memory> // for allocator, shared_ptr, __shared_ptr_access
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#include <string> // for operator+, char_traits, to_string, string
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#include <vector> // for vector
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#include <ftxui/component/captured_mouse.hpp> // for ftxui
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#include <string> // for allocator, operator+, char_traits, string
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#include "ftxui/component/component.hpp" // for Slider, Renderer, Vertical
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for Elements, Element, operator|, separator, text, focusPositionRelative, size, border, flex, frame, bgcolor, gridbox, vbox, EQUAL, center, HEIGHT, WIDTH
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#include "ftxui/component/component.hpp" // for Renderer, Vertical
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive, Component
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#include "ftxui/dom/elements.hpp" // for text, Decorator, focus, focusCursorBar, focusCursorBarBlinking, focusCursorBlock, focusCursorBlockBlinking, focusCursorUnderline, focusCursorUnderlineBlinking, hbox, Element
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using namespace ftxui;
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@@ -5,14 +5,14 @@
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#include <cmath> // for sin
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#include <functional> // for ref, reference_wrapper, function
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#include <memory> // for allocator, shared_ptr, __shared_ptr_access
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#include <string> // for string, basic_string, operator+, to_string, char_traits
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#include <string> // for string, basic_string, char_traits, operator+, to_string
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#include <thread> // for sleep_for, thread
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#include <utility> // for move
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#include <vector> // for vector
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#include "../dom/color_info_sorted_2d.ipp" // for ColorInfoSorted2D
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#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Horizontal, Vertical, Input, Menu, Radiobox, ResizableSplitLeft, Tab
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
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#include "ftxui/component/component_options.hpp" // for MenuOption, InputOption
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#include "ftxui/component/event.hpp" // for Event, Event::Custom
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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@@ -1,12 +1,11 @@
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#include <memory> // for shared_ptr
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#include <string> // for string, basic_string, allocator
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#include <string> // for string, allocator, basic_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for operator|, Maybe, Checkbox, Radiobox, Renderer, Vertical
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#include "ftxui/component/component_base.hpp" // for Component
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for border, color, operator|, text, Element
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#include "ftxui/dom/elements.hpp" // for Element, border, color, operator|, text
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#include "ftxui/screen/color.hpp" // for Color, Color::Red
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using namespace ftxui;
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@@ -1,14 +1,14 @@
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#include <array> // for array
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#include <chrono> // for milliseconds
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#include <functional> // for function
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#include <memory> // for shared_ptr, __shared_ptr_access, allocator
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#include <string> // for string, char_traits, basic_string, operator+
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#include <memory> // for __shared_ptr_access, shared_ptr, allocator
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#include <string> // for string, char_traits, operator+, basic_string
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#include <vector> // for vector
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#include "ftxui/component/animation.hpp" // for ElasticOut, Linear
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#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer, Vertical
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for MenuOption, MenuEntryOption, AnimatedColorOption, AnimatedColorsOption, UnderlineOption
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#include "ftxui/component/component_options.hpp" // for MenuOption, EntryState, MenuEntryOption, AnimatedColorOption, AnimatedColorsOption, UnderlineOption
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#include "ftxui/component/mouse.hpp" // for ftxui
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for separator, operator|, Element, text, bgcolor, hbox, bold, color, filler, border, vbox, borderDouble, dim, flex, hcenter
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@@ -1,6 +1,6 @@
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#include <chrono> // for operator""ms, literals
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#include <memory> // for shared_ptr, __shared_ptr_access, allocator
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#include <string> // for string, basic_string, operator+, to_string
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#include <memory> // for allocator, shared_ptr, __shared_ptr_access
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#include <string> // for string, operator+, to_string, basic_string
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#include <vector> // for vector
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#include "ftxui/component/animation.hpp" // for BackOut, Duration
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@@ -2,7 +2,7 @@
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#include <ftxui/dom/elements.hpp> // for text, gauge, operator|, flex, hbox, Element
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#include <ftxui/screen/screen.hpp> // for Screen
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#include <iostream> // for cout, endl, ostream
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#include <string> // for allocator, operator+, char_traits, operator<<, string, to_string, basic_string
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#include <string> // for allocator, char_traits, operator+, operator<<, string, to_string, basic_string
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#include <thread> // for sleep_for
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#include "ftxui/dom/node.hpp" // for Render
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@@ -1,8 +1,8 @@
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#include <chrono> // for operator""s, chrono_literals
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#include <ftxui/dom/elements.hpp> // for text, gauge, operator|, flex, hbox, Element
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#include <ftxui/dom/elements.hpp> // for filler, operator|, separator, text, border, Element, vbox, vtext, hbox, center, gaugeDown, gaugeLeft, gaugeRight, gaugeUp
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#include <ftxui/screen/screen.hpp> // for Screen
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#include <iostream> // for cout, endl, ostream
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#include <string> // for allocator, operator+, char_traits, operator<<, string, to_string, basic_string
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#include <string> // for allocator, operator+, operator<<, string, to_string
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#include <thread> // for sleep_for
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#include "ftxui/dom/node.hpp" // for Render
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@@ -1,8 +1,7 @@
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#include <stdio.h> // for getchar
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#include <ftxui/dom/elements.hpp> // for operator|, size, Element, text, hcenter, Decorator, Fit, WIDTH, hflow, window, EQUAL, GREATER_THAN, HEIGHT, bold, border, dim, LESS_THAN
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for shared_ptr
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#include <string> // for allocator, operator+, to_string, char_traits, string
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#include <string> // for allocator, char_traits, operator+, to_string, string
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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@@ -1,7 +1,6 @@
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#include <chrono> // for operator""s, chrono_literals
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#include <ftxui/screen/screen.hpp> // for Screen
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#include <iostream> // for cout, ostream
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#include <memory> // for shared_ptr
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#include <string> // for allocator, operator<<, string
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#include <thread> // for sleep_for
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@@ -2,7 +2,7 @@
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#include <ftxui/dom/elements.hpp> // for operator|, text, Element, hbox, bold, color, filler, separator, vbox, window, gauge, Fit, size, dim, EQUAL, WIDTH
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <iostream> // for cout, endl, ostream
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#include <list> // for list, operator!=, _List_iterator, _List_iterator<>::_Self
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#include <list> // for list, operator==, _List_iterator, _List_iterator<>::_Self
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#include <memory> // for allocator, shared_ptr, allocator_traits<>::value_type
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#include <string> // for string, operator<<, to_string
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#include <thread> // for sleep_for
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@@ -1,8 +1,7 @@
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#include <stdio.h> // for getchar
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#include <ftxui/dom/elements.hpp> // for operator|, Element, size, text, hcenter, Fit, vflow, window, EQUAL, bold, border, dim, HEIGHT, WIDTH
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for shared_ptr
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#include <string> // for allocator, operator+, to_string, char_traits, string
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#include <string> // for allocator, char_traits, operator+, to_string, string
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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