Execute clang tidy and IWYU (#528)

This commit is contained in:
Arthur Sonzogni
2022-12-19 18:51:25 +01:00
committed by ArthurSonzogni
parent 4dc1a9fff9
commit 0542227ba7
55 changed files with 315 additions and 298 deletions

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@@ -1,4 +1,3 @@
#include <memory> // for shared_ptr
#include <string> // for operator+, to_string
#include "ftxui/component/captured_mouse.hpp" // for ftxui
@@ -6,7 +5,7 @@
#include "ftxui/component/component_base.hpp" // for Component
#include "ftxui/component/component_options.hpp" // for ButtonOption
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
#include "ftxui/dom/elements.hpp" // for separator, Element, text, border
#include "ftxui/dom/elements.hpp" // for Element, separator, text, border
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Green, Color::Red
using namespace ftxui;

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@@ -1,12 +1,12 @@
#include <stdlib.h> // for EXIT_SUCCESS
#include <chrono> // for milliseconds
#include <ftxui/component/event.hpp> // for Event
#include <ftxui/component/mouse.hpp> // for ftxui
#include <ftxui/dom/elements.hpp> // for text, separator, Element, operator|, vbox, border
#include <memory> // for shared_ptr
#include <string> // for operator+, to_string, allocator
#include <memory> // for allocator, shared_ptr
#include <string> // for operator+, to_string
#include <thread> // for sleep_for
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for CatchEvent, Renderer, operator|=
#include "ftxui/component/loop.hpp" // for Loop
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive

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@@ -1,10 +1,9 @@
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
#include <string> // for operator+, char_traits, to_string, string
#include <vector> // for vector
#include <ftxui/component/captured_mouse.hpp> // for ftxui
#include <string> // for allocator, operator+, char_traits, string
#include "ftxui/component/component.hpp" // for Slider, Renderer, Vertical
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
#include "ftxui/dom/elements.hpp" // for Elements, Element, operator|, separator, text, focusPositionRelative, size, border, flex, frame, bgcolor, gridbox, vbox, EQUAL, center, HEIGHT, WIDTH
#include "ftxui/component/component.hpp" // for Renderer, Vertical
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive, Component
#include "ftxui/dom/elements.hpp" // for text, Decorator, focus, focusCursorBar, focusCursorBarBlinking, focusCursorBlock, focusCursorBlockBlinking, focusCursorUnderline, focusCursorUnderlineBlinking, hbox, Element
using namespace ftxui;

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@@ -5,14 +5,14 @@
#include <cmath> // for sin
#include <functional> // for ref, reference_wrapper, function
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
#include <string> // for string, basic_string, operator+, to_string, char_traits
#include <string> // for string, basic_string, char_traits, operator+, to_string
#include <thread> // for sleep_for, thread
#include <utility> // for move
#include <vector> // for vector
#include "../dom/color_info_sorted_2d.ipp" // for ColorInfoSorted2D
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Horizontal, Vertical, Input, Menu, Radiobox, ResizableSplitLeft, Tab
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
#include "ftxui/component/component_options.hpp" // for MenuOption, InputOption
#include "ftxui/component/event.hpp" // for Event, Event::Custom
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive

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@@ -1,12 +1,11 @@
#include <memory> // for shared_ptr
#include <string> // for string, basic_string, allocator
#include <string> // for string, allocator, basic_string
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for operator|, Maybe, Checkbox, Radiobox, Renderer, Vertical
#include "ftxui/component/component_base.hpp" // for Component
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
#include "ftxui/dom/elements.hpp" // for border, color, operator|, text, Element
#include "ftxui/dom/elements.hpp" // for Element, border, color, operator|, text
#include "ftxui/screen/color.hpp" // for Color, Color::Red
using namespace ftxui;

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@@ -1,14 +1,14 @@
#include <array> // for array
#include <chrono> // for milliseconds
#include <functional> // for function
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
#include <string> // for string, char_traits, basic_string, operator+
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
#include <string> // for string, char_traits, operator+, basic_string
#include <vector> // for vector
#include "ftxui/component/animation.hpp" // for ElasticOut, Linear
#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer, Vertical
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component_options.hpp" // for MenuOption, MenuEntryOption, AnimatedColorOption, AnimatedColorsOption, UnderlineOption
#include "ftxui/component/component_options.hpp" // for MenuOption, EntryState, MenuEntryOption, AnimatedColorOption, AnimatedColorsOption, UnderlineOption
#include "ftxui/component/mouse.hpp" // for ftxui
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
#include "ftxui/dom/elements.hpp" // for separator, operator|, Element, text, bgcolor, hbox, bold, color, filler, border, vbox, borderDouble, dim, flex, hcenter

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@@ -1,6 +1,6 @@
#include <chrono> // for operator""ms, literals
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
#include <string> // for string, basic_string, operator+, to_string
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
#include <string> // for string, operator+, to_string, basic_string
#include <vector> // for vector
#include "ftxui/component/animation.hpp" // for BackOut, Duration

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@@ -2,7 +2,7 @@
#include <ftxui/dom/elements.hpp> // for text, gauge, operator|, flex, hbox, Element
#include <ftxui/screen/screen.hpp> // for Screen
#include <iostream> // for cout, endl, ostream
#include <string> // for allocator, operator+, char_traits, operator<<, string, to_string, basic_string
#include <string> // for allocator, char_traits, operator+, operator<<, string, to_string, basic_string
#include <thread> // for sleep_for
#include "ftxui/dom/node.hpp" // for Render

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@@ -1,8 +1,8 @@
#include <chrono> // for operator""s, chrono_literals
#include <ftxui/dom/elements.hpp> // for text, gauge, operator|, flex, hbox, Element
#include <ftxui/dom/elements.hpp> // for filler, operator|, separator, text, border, Element, vbox, vtext, hbox, center, gaugeDown, gaugeLeft, gaugeRight, gaugeUp
#include <ftxui/screen/screen.hpp> // for Screen
#include <iostream> // for cout, endl, ostream
#include <string> // for allocator, operator+, char_traits, operator<<, string, to_string, basic_string
#include <string> // for allocator, operator+, operator<<, string, to_string
#include <thread> // for sleep_for
#include "ftxui/dom/node.hpp" // for Render

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@@ -1,8 +1,7 @@
#include <stdio.h> // for getchar
#include <ftxui/dom/elements.hpp> // for operator|, size, Element, text, hcenter, Decorator, Fit, WIDTH, hflow, window, EQUAL, GREATER_THAN, HEIGHT, bold, border, dim, LESS_THAN
#include <ftxui/screen/screen.hpp> // for Full, Screen
#include <memory> // for shared_ptr
#include <string> // for allocator, operator+, to_string, char_traits, string
#include <string> // for allocator, char_traits, operator+, to_string, string
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/color.hpp" // for ftxui

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@@ -1,7 +1,6 @@
#include <chrono> // for operator""s, chrono_literals
#include <ftxui/screen/screen.hpp> // for Screen
#include <iostream> // for cout, ostream
#include <memory> // for shared_ptr
#include <string> // for allocator, operator<<, string
#include <thread> // for sleep_for

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@@ -2,7 +2,7 @@
#include <ftxui/dom/elements.hpp> // for operator|, text, Element, hbox, bold, color, filler, separator, vbox, window, gauge, Fit, size, dim, EQUAL, WIDTH
#include <ftxui/screen/screen.hpp> // for Full, Screen
#include <iostream> // for cout, endl, ostream
#include <list> // for list, operator!=, _List_iterator, _List_iterator<>::_Self
#include <list> // for list, operator==, _List_iterator, _List_iterator<>::_Self
#include <memory> // for allocator, shared_ptr, allocator_traits<>::value_type
#include <string> // for string, operator<<, to_string
#include <thread> // for sleep_for

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@@ -1,8 +1,7 @@
#include <stdio.h> // for getchar
#include <ftxui/dom/elements.hpp> // for operator|, Element, size, text, hcenter, Fit, vflow, window, EQUAL, bold, border, dim, HEIGHT, WIDTH
#include <ftxui/screen/screen.hpp> // for Full, Screen
#include <memory> // for shared_ptr
#include <string> // for allocator, operator+, to_string, char_traits, string
#include <string> // for allocator, char_traits, operator+, to_string, string
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/color.hpp" // for ftxui