Miscellaneous refactoring (#160)

* Reorganize ContainerBase

- Reduce Container overloads using default arguments
- Extract member function pointers to virtual functions
- Separate classes for Vertical, Horizontal and Tab containers

* Collect unpack from NodeDecorator subclasses

* Reduce redundant expansion for aliases
This commit is contained in:
Tushar Maheshwari
2021-07-20 13:29:47 +05:30
committed by GitHub
parent 210e8c5863
commit 09805e5e86
15 changed files with 100 additions and 142 deletions

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@@ -1,7 +1,7 @@
#include <memory> // for make_shared
#include <utility> // for move
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, blink
#include "ftxui/dom/elements.hpp" // for Element, blink
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
@@ -26,7 +26,7 @@ class Blink : public NodeDecorator {
/// @brief The text drawn alternates in between visible and hidden.
/// @ingroup dom
Element blink(Element child) {
return std::make_shared<Blink>(unpack(std::move(child)));
return std::make_shared<Blink>(std::move(child));
}
} // namespace ftxui

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@@ -1,7 +1,7 @@
#include <memory> // for make_shared
#include <utility> // for move
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, bold
#include "ftxui/dom/elements.hpp" // for Element, bold
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
@@ -26,7 +26,7 @@ class Bold : public NodeDecorator {
/// @brief Use a bold font, for elements with more emphasis.
/// @ingroup dom
Element bold(Element child) {
return std::make_shared<Bold>(unpack(std::move(child)));
return std::make_shared<Bold>(std::move(child));
}
} // namespace ftxui

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@@ -1,7 +1,7 @@
#include <memory> // for make_shared
#include <utility> // for move
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, clear_under
#include "ftxui/dom/elements.hpp" // for Element, clear_under
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
@@ -30,7 +30,7 @@ class ClearUnder : public NodeDecorator {
/// @see ftxui::dbox
/// @ingroup dom
Element clear_under(Element child) {
return std::make_shared<ClearUnder>(unpack(std::move(child)));
return std::make_shared<ClearUnder>(std::move(child));
}
} // namespace ftxui

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@@ -1,7 +1,7 @@
#include <memory> // for make_shared
#include <utility> // for move
#include "ftxui/dom/elements.hpp" // for Element, unpack, Decorator, Elements, bgcolor, color
#include "ftxui/dom/elements.hpp" // for Element, Decorator, bgcolor, color
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/color.hpp" // for Color
@@ -11,8 +11,8 @@ namespace ftxui {
class BgColor : public NodeDecorator {
public:
BgColor(Elements children, Color color)
: NodeDecorator(std::move(children)), color_(color) {}
BgColor(Element child, Color color)
: NodeDecorator(std::move(child)), color_(color) {}
void Render(Screen& screen) override {
for (int y = box_.y_min; y <= box_.y_max; ++y) {
@@ -28,8 +28,8 @@ class BgColor : public NodeDecorator {
class FgColor : public NodeDecorator {
public:
FgColor(Elements children, Color color)
: NodeDecorator(std::move(children)), color_(color) {}
FgColor(Element child, Color color)
: NodeDecorator(std::move(child)), color_(color) {}
void Render(Screen& screen) override {
for (int y = box_.y_min; y <= box_.y_max; ++y) {
@@ -55,7 +55,7 @@ class FgColor : public NodeDecorator {
/// Element document = color(Color::Green, text(L"Success")),
/// ```
Element color(Color color, Element child) {
return std::make_shared<FgColor>(unpack(std::move(child)), color);
return std::make_shared<FgColor>(std::move(child), color);
}
/// @brief Set the background color of an element.
@@ -70,7 +70,7 @@ Element color(Color color, Element child) {
/// Element document = bgcolor(Color::Green, text(L"Success")),
/// ```
Element bgcolor(Color color, Element child) {
return std::make_shared<BgColor>(unpack(std::move(child)), color);
return std::make_shared<BgColor>(std::move(child), color);
}
/// @brief Decorate using a foreground color.

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@@ -1,7 +1,7 @@
#include <memory> // for make_shared
#include <utility> // for move
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, dim
#include "ftxui/dom/elements.hpp" // for Element, dim
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
@@ -26,7 +26,7 @@ class Dim : public NodeDecorator {
/// @brief Use a light font, for elements with less emphasis.
/// @ingroup dom
Element dim(Element child) {
return std::make_shared<Dim>(unpack(std::move(child)));
return std::make_shared<Dim>(std::move(child));
}
} // namespace ftxui

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@@ -16,8 +16,7 @@ namespace ftxui {
class Select : public Node {
public:
Select(std::vector<std::shared_ptr<Node>> children)
: Node(std::move(children)) {}
Select(Elements children) : Node(std::move(children)) {}
void ComputeRequirement() override {
Node::ComputeRequirement();
@@ -31,7 +30,7 @@ class Select : public Node {
};
void SetBox(Box box) override {
box_ = box;
Node::SetBox(box);
children_[0]->SetBox(box);
}
};
@@ -44,7 +43,7 @@ Element select(Element child) {
class Focus : public Select {
public:
Focus(std::vector<Element> children) : Select(std::move(children)) {}
using Select::Select;
void ComputeRequirement() override {
Select::ComputeRequirement();
@@ -85,7 +84,7 @@ Element focus(Element child) {
class Frame : public Node {
public:
Frame(std::vector<Element> children, bool x_frame, bool y_frame)
Frame(Elements children, bool x_frame, bool y_frame)
: Node(std::move(children)), x_frame_(x_frame), y_frame_(y_frame) {}
void ComputeRequirement() override {

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@@ -1,7 +1,7 @@
#include <memory> // for make_shared
#include <utility> // for move
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, inverted
#include "ftxui/dom/elements.hpp" // for Element, inverted
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
@@ -27,7 +27,7 @@ class Inverted : public NodeDecorator {
/// colors.
/// @ingroup dom
Element inverted(Element child) {
return std::make_shared<Inverted>(unpack(std::move(child)));
return std::make_shared<Inverted>(std::move(child));
}
} // namespace ftxui

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@@ -3,7 +3,8 @@
#include <utility> // for move
#include "ftxui/dom/node.hpp" // for Node, Elements
#include "ftxui/dom/elements.hpp" // for Element, unpack
#include "ftxui/dom/node.hpp" // for Node
namespace ftxui {
struct Box;
@@ -11,7 +12,7 @@ struct Box;
// Helper class.
class NodeDecorator : public Node {
public:
NodeDecorator(Elements children) : Node(std::move(children)) {}
NodeDecorator(Element child) : Node(unpack(std::move(child))) {}
void ComputeRequirement() override;
void SetBox(Box box) override;
};

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@@ -1,7 +1,7 @@
#include <memory> // for make_shared
#include <utility> // for move
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, underlined
#include "ftxui/dom/elements.hpp" // for Element, underlined
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
@@ -26,7 +26,7 @@ class Underlined : public NodeDecorator {
/// @brief Make the underlined element to be underlined.
/// @ingroup dom
Element underlined(Element child) {
return std::make_shared<Underlined>(unpack(std::move(child)));
return std::make_shared<Underlined>(std::move(child));
}
} // namespace ftxui