mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-12-16 01:48:56 +08:00
Switch name Producer/Consumer -> Sender/Receiver
The producer/consumer was created for: https://github.com/ArthurSonzogni/FTXUI/pull/11 This patch makes rename everything from Producer/Consumer toward Sender/Receiver.
This commit is contained in:
@@ -58,8 +58,8 @@ void OnResize(int /* signal */) {
|
||||
|
||||
ScreenInteractive::ScreenInteractive(int dimx, int dimy, Dimension dimension)
|
||||
: Screen(dimx, dimy), dimension_(dimension) {
|
||||
event_consumer_ = MakeConsumer<Event>();
|
||||
event_producer_ = event_consumer_->MakeProducer();
|
||||
event_receiver_ = MakeReceiver<Event>();
|
||||
event_sender_ = event_receiver_->MakeSender();
|
||||
}
|
||||
|
||||
ScreenInteractive::~ScreenInteractive() {}
|
||||
@@ -85,7 +85,7 @@ ScreenInteractive ScreenInteractive::FitComponent() {
|
||||
}
|
||||
|
||||
void ScreenInteractive::PostEvent(Event event) {
|
||||
event_producer_->Send(event);
|
||||
event_sender_->Send(event);
|
||||
}
|
||||
|
||||
void ScreenInteractive::Loop(Component* component) {
|
||||
@@ -140,25 +140,25 @@ void ScreenInteractive::Loop(Component* component) {
|
||||
std::cout << std::endl;
|
||||
});
|
||||
|
||||
auto char_consumer = MakeConsumer<char>();
|
||||
auto char_receiver = MakeReceiver<char>();
|
||||
|
||||
// Spawn a thread to produce char.
|
||||
auto char_producer = char_consumer->MakeProducer();
|
||||
auto char_sender = char_receiver->MakeSender();
|
||||
std::thread read_char([&] {
|
||||
// TODO(arthursonzogni): Use a timeout so that it doesn't block even if the
|
||||
// user doesn't generate new chars.
|
||||
while (!quit_)
|
||||
char_producer->Send((char)getchar());
|
||||
char_producer.reset();
|
||||
char_sender->Send((char)getchar());
|
||||
char_sender.reset();
|
||||
});
|
||||
|
||||
// Spawn a thread producing events and consumer chars.
|
||||
auto event_producer = event_consumer_->MakeProducer();
|
||||
auto event_sender = event_receiver_->MakeSender();
|
||||
std::thread convert_char_to_event([&] {
|
||||
char c;
|
||||
while (char_consumer->Receive(&c))
|
||||
Event::Convert(char_consumer, event_producer, c);
|
||||
event_producer.reset();
|
||||
while (char_receiver->Receive(&c))
|
||||
Event::Convert(char_receiver, event_sender, c);
|
||||
event_sender.reset();
|
||||
});
|
||||
|
||||
// The main loop.
|
||||
@@ -168,7 +168,7 @@ void ScreenInteractive::Loop(Component* component) {
|
||||
std::cout << ToString() << set_cursor_position << std::flush;
|
||||
Clear();
|
||||
Event event;
|
||||
if (event_consumer_->Receive(&event))
|
||||
if (event_receiver_->Receive(&event))
|
||||
component->OnEvent(event);
|
||||
}
|
||||
read_char.join();
|
||||
|
||||
Reference in New Issue
Block a user