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@@ -1,20 +1,18 @@
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#ifndef FTXUI_COMPONENT_SCREEN_INTERACTIVE_HPP
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#define FTXUI_COMPONENT_SCREEN_INTERACTIVE_HPP
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#include <atomic>
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#include <condition_variable>
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#include <atomic> // for atomic
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#include <ftxui/component/receiver.hpp>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <queue>
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#include <memory> // for unique_ptr
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#include <string> // for string
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#include "ftxui/component/captured_mouse.hpp"
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/event.hpp"
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#include "ftxui/screen/screen.hpp"
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#include "ftxui/screen/screen.hpp" // for Screen
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namespace ftxui {
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class Component;
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struct Event;
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class ScreenInteractive : public Screen {
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public:
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