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Improve ScreenInteractive wait function.
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@@ -40,7 +40,7 @@ class ScreenInteractive : public Screen {
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Dimension dimension_ = Dimension::Fixed;
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ScreenInteractive(int dimx, int dimy, Dimension dimension);
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std::condition_variable events_queue_wait;
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std::condition_variable events_queue_cv;
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std::mutex events_queue_mutex;
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std::queue<Event> events_queue;
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std::atomic<bool> quit_ = false;
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