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Add min_size and max_size options to ResizableSplit component (#1132)
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Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com> Bug:https://github.com/ArthurSonzogni/FTXUI/issues/1131 Bug:https://github.com/ArthurSonzogni/FTXUI/discussions/1130
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@@ -39,6 +39,7 @@ example(radiobox)
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example(radiobox_in_frame)
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example(renderer)
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example(resizable_split)
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example(resizable_split_clamp)
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example(scrollbar)
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example(selection)
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example(slider)
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@@ -3,7 +3,6 @@
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// the LICENSE file.
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#include <memory> // for shared_ptr, allocator, __shared_ptr_access
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Renderer, ResizableSplitBottom, ResizableSplitLeft, ResizableSplitRight, ResizableSplitTop
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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@@ -14,17 +13,24 @@ using namespace ftxui;
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int main() {
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auto screen = ScreenInteractive::Fullscreen();
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auto middle = Renderer([] { return text("middle") | center; });
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auto left = Renderer([] { return text("Left") | center; });
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auto right = Renderer([] { return text("right") | center; });
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auto top = Renderer([] { return text("top") | center; });
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auto bottom = Renderer([] { return text("bottom") | center; });
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// State:
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int left_size = 20;
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int right_size = 20;
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int top_size = 10;
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int bottom_size = 10;
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// Renderers:
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auto RendererInfo = [](const std::string& name, int* size) {
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return Renderer([name, size] {
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return text(name + ": " + std::to_string(*size)) | center;
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});
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};
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auto middle = Renderer([] { return text("Middle") | center; });
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auto left = RendererInfo("Left", &left_size);
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auto right = RendererInfo("Right", &right_size);
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auto top = RendererInfo("Top", &top_size);
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auto bottom = RendererInfo("Bottom", &bottom_size);
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auto container = middle;
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container = ResizableSplitLeft(left, container, &left_size);
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container = ResizableSplitRight(right, container, &right_size);
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43
examples/component/resizable_split_clamp.cpp
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43
examples/component/resizable_split_clamp.cpp
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@@ -0,0 +1,43 @@
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// Copyright 2025 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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#include <memory> // for shared_ptr, allocator, __shared_ptr_access
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#include "ftxui/component/component.hpp" // for Renderer, ResizableSplitBottom, ResizableSplitLeft, ResizableSplitRight, ResizableSplitTop
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for Element, operator|, text, center, border
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using namespace ftxui;
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int main() {
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auto screen = ScreenInteractive::Fullscreen();
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// State:
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int size = 40;
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int size_min = 10;
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int size_max = 80;
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// Renderers:
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auto split = ResizableSplit({
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.main = Renderer([] { return text("Left") | center; }),
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.back = Renderer([] { return text("Right") | center; }),
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.direction = Direction::Left,
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.main_size = &size,
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.min = &size_min,
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.max = &size_max,
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});
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auto renderer = Renderer(split, [&] {
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return window(text("Drag the separator with the mouse"),
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vbox({
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text("Min: " + std::to_string(size_min)),
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text("Max: " + std::to_string(size_max)),
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text("Size: " + std::to_string(size)),
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separator(),
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split->Render() | flex,
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}));
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});
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screen.Loop(renderer);
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}
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