mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-16 08:04:21 +08:00
Remove input.hpp
This commit is contained in:

committed by
Arthur Sonzogni

parent
7ee6edfd1f
commit
26db8228f9
@@ -26,22 +26,22 @@ std::shared_ptr<T> Make(Args&&... args) {
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Component Button(ConstStringRef label,
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std::function<void()> on_click,
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ConstRef<ButtonOption> = {});
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Ref<ButtonOption> = {});
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Component Checkbox(ConstStringRef label,
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bool* checked,
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ConstRef<CheckboxOption> option = {});
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Ref<CheckboxOption> option = {});
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Component Input(StringRef content,
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ConstStringRef placeholder,
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ConstRef<InputOption> option = {});
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Ref<InputOption> option = {});
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Component Menu(const std::vector<std::wstring>* entries,
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int* selected_,
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ConstRef<MenuOption> = {});
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Ref<MenuOption> = {});
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Component Radiobox(const std::vector<std::wstring>* entries,
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int* selected_,
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ConstRef<RadioboxOption> option = {});
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Ref<RadioboxOption> option = {});
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Component Toggle(const std::vector<std::wstring>* entries,
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int* selected,
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ConstRef<ToggleOption> option = {});
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Ref<ToggleOption> option = {});
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template <class T> // T = {int, float, long}
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Component Slider(StringRef label, T* value, T min, T max, T increment);
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Component Renderer(Component child, std::function<Element()>);
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@@ -2,6 +2,7 @@
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#define FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP
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#include <ftxui/dom/elements.hpp>
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#include <ftxui/util/ref.hpp>
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namespace ftxui {
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@@ -42,6 +43,8 @@ struct InputOption {
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std::function<void()> on_change = [] {};
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/// Called when the user presses enter.
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std::function<void()> on_enter = [] {};
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Ref<int> cursor_position = 0;
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};
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/// @brief Option for the Radiobox component.
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@@ -1,52 +0,0 @@
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#ifndef FTXUI_COMPONENT_INPUT_H_
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#define FTXUI_COMPONENT_INPUT_H_
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#include <functional> // for function
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#include <string> // for wstring
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#include "ftxui/component/component.hpp" // for Component
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/dom/elements.hpp" // for Element
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/string.hpp" // for ConstStringRef, StringRef
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namespace ftxui {
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struct Event;
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/// @brief An input box. The user can type text into it.
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/// @ingroup component.
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class InputBase : public ComponentBase {
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public:
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// Access this interface from a Component
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static InputBase* From(Component component);
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// Constructor.
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InputBase(StringRef content,
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ConstStringRef placeholder,
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ConstRef<InputOption> option = {});
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~InputBase() override = default;
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// State.
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int cursor_position = 0;
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// Component implementation.
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Element Render() override;
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bool OnEvent(Event) override;
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private:
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StringRef content_;
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ConstStringRef placeholder_;
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bool OnMouseEvent(Event);
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Box input_box_;
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Box cursor_box_;
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ConstRef<InputOption> option_;
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};
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_INPUT_H_ */
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@@ -24,7 +24,7 @@ class MenuBase : public ComponentBase {
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// Constructor.
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MenuBase(const std::vector<std::wstring>* entries,
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int* selected_,
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ConstRef<MenuOption> option = {});
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Ref<MenuOption> option = {});
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~MenuBase() override = default;
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// State.
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@@ -37,7 +37,7 @@ class MenuBase : public ComponentBase {
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protected:
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const std::vector<std::wstring>* const entries_;
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int* selected_ = 0;
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ConstRef<MenuOption> option_;
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Ref<MenuOption> option_;
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bool OnMouseEvent(Event);
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@@ -24,7 +24,7 @@ class RadioboxBase : public ComponentBase {
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// Constructor.
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RadioboxBase(const std::vector<std::wstring>* entries,
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int* selected,
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ConstRef<RadioboxOption> option = {});
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Ref<RadioboxOption> option = {});
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~RadioboxBase() override = default;
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int focused = 0;
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@@ -40,7 +40,7 @@ class RadioboxBase : public ComponentBase {
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bool OnMouseEvent(Event event);
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int cursor_position = 0;
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std::vector<Box> boxes_;
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ConstRef<RadioboxOption> option_;
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Ref<RadioboxOption> option_;
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};
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} // namespace ftxui
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@@ -23,7 +23,7 @@ class ToggleBase : public ComponentBase {
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// Constructor.
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ToggleBase(const std::vector<std::wstring>* entries,
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int* selected,
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ConstRef<ToggleOption> option = {});
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Ref<ToggleOption> option = {});
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~ToggleBase() override = default;
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// State.
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@@ -39,7 +39,7 @@ class ToggleBase : public ComponentBase {
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bool OnMouseEvent(Event event);
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std::vector<Box> boxes_;
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ConstRef<ToggleOption> option_;
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Ref<ToggleOption> option_;
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};
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} // namespace ftxui
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@@ -6,7 +6,7 @@
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namespace ftxui {
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/// @brief An adapter. Own or reference a constant object.
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/// @brief An adapter. Own or reference an immutable object.
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template <typename T>
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class ConstRef {
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public:
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@@ -14,6 +14,7 @@ class ConstRef {
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ConstRef(T t) : owned_(t) {}
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ConstRef(const T* t) : address_(t) {}
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const T& operator*() { return address_ ? *address_ : owned_; }
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const T& operator()() { return address_ ? *address_ : owned_; }
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const T* operator->() { return address_ ? address_ : &owned_; }
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private:
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@@ -21,6 +22,22 @@ class ConstRef {
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const T* address_ = nullptr;
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};
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/// @brief An adapter. Own or reference an mutable object.
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template <typename T>
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class Ref{
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public:
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Ref() {}
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Ref(T t) : owned_(t) {}
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Ref(T* t) : address_(t) {}
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T& operator*() { return address_ ? *address_ : owned_; }
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T& operator()() { return address_ ? *address_ : owned_; }
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T* operator->() { return address_ ? address_ : &owned_; }
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private:
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T owned_;
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T* address_ = nullptr;
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};
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/// @brief An adapter. Own or reference a constant string. For convenience, this
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/// class convert multiple mutable string toward a shared representation.
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class StringRef {
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