Run IWYU. (#208)

This commit is contained in:
Arthur Sonzogni
2021-09-16 20:45:26 +02:00
committed by GitHub
parent 37b44e7557
commit 2c84f0cf1a
21 changed files with 107 additions and 100 deletions

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@@ -1,13 +1,15 @@
#include <stddef.h> // for size_t
#include <algorithm> // for max, min
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared, allocator, __shared_ptr_access<>::element_type, allocator_traits<>::value_type
#include <memory> // for make_shared, __shared_ptr_access, allocator, shared_ptr, allocator_traits<>::value_type
#include <utility> // for move
#include <vector> // for vector, __alloc_traits<>::value_type
#include "ftxui/component/component.hpp" // for Component, Components, Horizontal, Vertical, Tab
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component.hpp" // for Horizontal, Vertical, Tab
#include "ftxui/component/component_base.hpp" // for Components, Component, ComponentBase
#include "ftxui/component/event.hpp" // for Event, Event::Tab, Event::TabReverse, Event::ArrowDown, Event::ArrowLeft, Event::ArrowRight, Event::ArrowUp
#include "ftxui/dom/elements.hpp" // for text, Elements, Element, hbox, vbox
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::WheelDown, Mouse::WheelUp
#include "ftxui/dom/elements.hpp" // for text, Elements, operator|, reflect, Element, hbox, vbox
#include "ftxui/screen/box.hpp" // for Box
namespace ftxui {

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@@ -185,10 +185,10 @@ Component MenuEntry(ConstStringRef label, Ref<MenuEntryOption> option) {
private:
Element Render() override {
bool focused = Focused();
auto style = hovered_ ? (focused ? option_->style_selected_focused
: option_->style_selected)
: (focused ? option_->style_focused
: option_->style_normal);
auto style =
hovered_ ? (focused ? option_->style_selected_focused
: option_->style_selected)
: (focused ? option_->style_focused : option_->style_normal);
auto focus_management = focused ? select : nothing;
auto label = focused ? "> " + (*label_) //
: " " + (*label_);

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@@ -149,7 +149,6 @@ Element border(Element child) {
return std::make_shared<Border>(unpack(std::move(child)), ROUNDED);
}
/// @brief Same as border but with a constant Pixel around the element.
/// @ingroup dom
/// @see border

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@@ -1,5 +1,7 @@
#include "ftxui/dom/box_helper.hpp"
#include <algorithm> // for max
namespace ftxui {
namespace box_helper {
@@ -83,3 +85,7 @@ void Compute(std::vector<Element>* elements, int target_size) {
} // namespace box_helper
} // namespace ftxui
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -22,3 +22,7 @@ void Compute(std::vector<Element>* elements, int target_size);
} // namespace ftxui
#endif /* end of include guard: FTXUI_DOM_BOX_HELPER_HPP */
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,6 +1,6 @@
#include <cmath>
#include <memory> // for allocator, make_shared
#include <string> // for string
#include <algorithm> // for max, min
#include <memory> // for allocator, make_shared
#include <string> // for string
#include "ftxui/dom/elements.hpp" // for Element, gauge
#include "ftxui/dom/node.hpp" // for Node

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@@ -1,16 +1,17 @@
#include <iostream>
#include <algorithm> // for max
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared
#include <utility> // for move
#include <vector> // for vector
#include <stddef.h> // for size_t
#include <algorithm> // for max, min
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared, allocator_traits<>::value_type
#include <utility> // for move
#include <vector> // for vector, __alloc_traits<>::value_type
#include "ftxui/dom/box_helper.hpp" // for Requirement
#include "ftxui/dom/elements.hpp" // for Element, Elements, hbox
#include "ftxui/dom/box_helper.hpp" // for Element, Compute
#include "ftxui/dom/elements.hpp" // for Elements, filler, Element, gridbox
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box
namespace ftxui {
class Screen;
class GridBox : public Node {
public:
@@ -19,9 +20,9 @@ class GridBox : public Node {
for (const auto& line : lines_)
x_size = std::max(x_size, (int)line.size());
for (auto& line : lines_) {
while (line.size() < (size_t)y_size) {
line.push_back(filler());
}
while (line.size() < (size_t)y_size) {
line.push_back(filler());
}
}
}
@@ -33,8 +34,8 @@ class GridBox : public Node {
requirement_.flex_shrink_x = 0;
requirement_.flex_shrink_y = 0;
for(auto& line : lines_) {
for(auto& cell : line) {
for (auto& line : lines_) {
for (auto& cell : line) {
cell->ComputeRequirement();
// Determine focus based on the focused child.

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@@ -1,11 +1,12 @@
#include <gtest/gtest-message.h> // for Message
#include <gtest/gtest-test-part.h> // for SuiteApiResolver, TestFactoryImpl, TestPartResult
#include <algorithm> // for remove
#include <string> // for allocator, basic_string, string
#include <vector> // for vector
#include "ftxui/dom/elements.hpp" // for text, operator|, Element, flex_grow, flex_shrink, gridbox
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/box.hpp" // for ftxui
#include "ftxui/dom/elements.hpp" // for text, operator|, Element, flex, flex_grow, Elements, flex_shrink, vtext, gridbox, vbox, border
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/box.hpp" // for ftxui
#include "ftxui/screen/screen.hpp" // for Screen
#include "gtest/gtest_pred_impl.h" // for Test, EXPECT_EQ, TEST

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@@ -1,11 +1,12 @@
#include <stddef.h> // for size_t
#include <algorithm> // for max
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared
#include <utility> // for move
#include <vector> // for vector
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared, allocator_traits<>::value_type
#include <utility> // for move
#include <vector> // for vector, __alloc_traits<>::value_type
#include "ftxui/dom/box_helper.hpp" // for Box
#include "ftxui/dom/box_helper.hpp" // for Element, Compute
#include "ftxui/dom/elements.hpp" // for Element, Elements, hbox
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node.hpp" // for Node, Elements
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box

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@@ -1,11 +1,12 @@
#include <memory> // for make_shared, __shared_ptr_access
#include <utility> // for move
#include <vector> // for __alloc_traits<>::value_type, vector
#include <vector> // for __alloc_traits<>::value_type
#include "ftxui/dom/elements.hpp" // for Element, unpack, Decorator, reflect
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node.hpp" // for Node, Elements
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/screen.hpp" // for Screen
namespace ftxui {

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@@ -1,11 +1,12 @@
#include <stddef.h> // for size_t
#include <algorithm> // for max
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared
#include <utility> // for move
#include <vector> // for vector
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared, allocator_traits<>::value_type
#include <utility> // for move
#include <vector> // for vector, __alloc_traits<>::value_type
#include "ftxui/dom/box_helper.hpp" // for Box
#include "ftxui/dom/box_helper.hpp" // for Element, Compute
#include "ftxui/dom/elements.hpp" // for Element, Elements, vbox
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node.hpp" // for Node, Elements
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box

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@@ -1,7 +1,9 @@
#include <stdint.h> // for uint16_t
#include <iostream> // for operator<<, stringstream, basic_ostream, flush, cout, ostream
#include <map>
#include <memory> // for allocator
#include <map> // for _Rb_tree_const_iterator, map, operator!=, operator==
#include <memory> // for allocator, allocator_traits<>::value_type
#include <sstream> // IWYU pragma: keep
#include <utility> // for pair
#include "ftxui/screen/screen.hpp"
#include "ftxui/screen/string.hpp" // for string_width