docs: fix typos and grammar (#1055)
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14 changed files with 43 additions and 44 deletions

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@ -97,7 +97,7 @@ Element can be arranged together:
- inside a grid with `gridbox`
- wrap along one direction using the `flexbox`.
Element can become flexible using the the `flex` decorator.
Element can become flexible using the `flex` decorator.
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2vbox_hbox_8cpp-example.html) using `hbox`, `vbox` and `filler`.

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@ -1,6 +1,5 @@
@page cpp20-modules C++20 Modules
coucou
> [!WARNING]
> This feature is still in development, and the API may change in future releases.
@ -8,10 +7,10 @@ coucou
> of C++20 modules in FTXUI. If you encounter any issues or have suggestions,
> please open an issue.
FTXUI provides an experimental support for [C++20
modules](https://en.cppreference.com/w/cpp/language/modules) to improve
compilation times and code organization. The existing API has a module
corresponding to each header.
FTXUI experimentally supports
[C++20 modules](https://en.cppreference.com/w/cpp/language/modules) to reduce
compilation times and improve code organization. Each header has a
corresponding module.
**Example with CMake and Ninja**

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@ -10,7 +10,7 @@ This page explains how to depend on FTXUI using [CMake](https://cmake.org).
This approach downloads FTXUI at configure time and doesn't require a system-wide install.
```fortran
```cmake
include(FetchContent)
FetchContent_Declare(ftxui
@ -34,8 +34,8 @@ This ensures reproducible builds and easy dependency management.
If FTXUI is installed system-wide or via a package manager (e.g. vcpkg or Conan), you can use:
```fortran
fortranind_package(ftxui REQUIRED)
```cmake
find_package(ftxui REQUIRED)
add_executable(main main.cpp)
target_link_libraries(main
@ -51,7 +51,7 @@ Make sure the package is visible in your `CMAKE_PREFIX_PATH`.
You can also add FTXUI as a [Git submodule](https://git-scm.com/book/en/v2/Git-Tools-Submodules), keeping it as part of your repository:
```fortran
```cmake
git submodule add https://github.com/ArthurSonzogni/FTXUI external/ftxui
git submodule update --init --recursive
```
@ -66,7 +66,7 @@ git submodule update --init --recursive
Then in your `CMakeLists.txt`:
```fortran
```cmake
add_subdirectory(external/ftxui)
add_executable(main main.cpp)

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@ -14,7 +14,7 @@ A `ftxui::Component` is a shared pointer to a `ftxui::ComponentBase`. The latter
- `ftxui::ComponentBase::Render()`: How to render the interface.
- `ftxui::ComponentBase::OnEvent()`: How to react to events.
- `ftxui::ComponentBase::Add()`: Construct a parent/child relationship
between two components. The tree of component is used to define how to
between two components. The tree of components is used to define how to
navigate using the keyboard.
`ftxui::Element` are used to render a single frame.
@ -45,7 +45,7 @@ Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
## Filtered input
On can filter out the characters received by the input component, using
One can filter out the characters received by the input component, using
`ftxui::CatchEvent`.
```cpp
@ -123,8 +123,8 @@ Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
# Dropdown {#component-dropdown}
A drop down menu is a component that when checked display a list of element for
the user to select one.
A drop-down menu is a component that, when opened, displays a list of elements
for the user to select from.
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2dropdown_8cpp-example.html):
@ -204,12 +204,12 @@ component = component
# Collapsible {#component-collapsible}
Useful for visual elements whose visibility can be toggle on/off by the user.
Essentially, this the combination of the `ftxui::Checkbox()` and
Useful for visual elements whose visibility can be toggled on or off by the
user. Essentially, this is the combination of the `ftxui::Checkbox()` and
`ftxui::Maybe()` components.
```cpp
auto collabsible = Collapsible("Show more", inner_element);
auto collapsible = Collapsible("Show more", inner_element);
```
# Maybe {#component-maybe}
@ -245,7 +245,7 @@ component = component
Produced by: `ftxui::Container::Horizontal()` from
"ftxui/component/component.hpp". It displays a list of components horizontally
and handle keyboard/mouse navigation.
and handles keyboard/mouse navigation.
## Vertical {#component-vertical}
@ -256,8 +256,8 @@ and handles keyboard/mouse navigation.
## Tab {#component-tab}
Produced by: `ftxui::Container::Tab()` from
"ftxui/component/component.hpp". It take a list of component and display only
one of them. This is useful for implementing a tab bar.
"ftxui/component/component.hpp". It takes a list of components and displays
only one of them. This is useful for implementing a tab bar.
[Vertical](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_vertical_8cpp-example.html):

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@ -207,7 +207,7 @@ Code:
border(gauge(0.5))
```
Teminal output:
Terminal output:
```bash
┌────────────────────────────────────────────────────────────────────────────┐
│██████████████████████████████████████ │
@ -407,7 +407,7 @@ Checkout this
and the associated
[demo](https://arthursonzogni.github.io/FTXUI/examples/?file=component/flexbox).
Element can also become flexible using the the `ftxui::flex` decorator.
Element can also become flexible using the `ftxui::flex` decorator.
Code:
```cpp

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@ -12,11 +12,11 @@
namespace ftxui {
/// @brief A collapsible component. It display a checkbox with an arrow. Once
/// activated, the children is displayed.
/// @brief A collapsible component. It displays a checkbox with an arrow. Once
/// activated, the child is displayed.
/// @param label The label of the checkbox.
/// @param child The children to display.
/// @param show Hold the state about whether the children is displayed or not.
/// @param child The child to display.
/// @param show Hold the state about whether the child is displayed or not.
///
/// ### Example
/// ```cpp

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@ -68,7 +68,7 @@ void UnderlineOption::SetAnimationFunction(
follower_function = std::move(f_follower);
}
/// @brief Standard options for an horizontal menu.
/// @brief Standard options for a horizontal menu.
/// This can be useful to implement a tab bar.
/// @ingroup component
// static
@ -148,7 +148,7 @@ MenuOption MenuOption::VerticalAnimated() {
return option;
}
/// @brief Standard options for a horitontal menu with some separator.
/// @brief Standard options for a horizontal menu with some separator.
/// This can be useful to implement a tab bar.
/// @ingroup component
// static

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@ -32,7 +32,7 @@ class ClearUnder : public NodeDecorator {
} // namespace
/// @brief Before drawing |child|, clear the pixels below. This is useful in
// combinaison with dbox.
/// combination with dbox.
/// @see ftxui::dbox
/// @ingroup dom
Element clear_under(Element element) {

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@ -34,8 +34,8 @@ class Hyperlink : public NodeDecorator {
} // namespace
/// @brief Make the rendered area clickable using a web browser.
/// The link will be opened when the user click on it.
/// This is supported only on a limited set of terminal emulator.
/// The link will be opened when the user clicks on it.
/// This is supported only on a limited set of terminal emulators.
/// List: https://github.com/Alhadis/OSC8-Adoption/
/// @param link The link
/// @param child The input element.
@ -52,9 +52,9 @@ Element hyperlink(std::string link, Element child) {
return std::make_shared<Hyperlink>(std::move(child), std::move(link));
}
/// @brief Decorate using an hyperlink.
/// The link will be opened when the user click on it.
/// This is supported only on a limited set of terminal emulator.
/// @brief Decorate using a hyperlink.
/// The link will be opened when the user clicks on it.
/// This is supported only on a limited set of terminal emulators.
/// List: https://github.com/Alhadis/OSC8-Adoption/
/// @param link The link to redirect the users to.
/// @return The Decorator applying the hyperlink.

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@ -16,7 +16,7 @@ Node::Node() = default;
Node::Node(Elements children) : children_(std::move(children)) {}
Node::~Node() = default;
/// @brief Compute how much space an elements needs.
/// @brief Compute how much space an element needs.
/// @ingroup dom
void Node::ComputeRequirement() {
if (children_.empty()) {

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@ -15,8 +15,8 @@
namespace ftxui {
/// @brief Display a vertical scrollbar to the right.
/// colors.
/// @brief Display a vertical scrollbar on the right.
/// Colors follow the content.
/// @ingroup dom
Element vscroll_indicator(Element child) {
class Impl : public NodeDecorator {
@ -70,8 +70,8 @@ Element vscroll_indicator(Element child) {
return std::make_shared<Impl>(std::move(child));
}
/// @brief Display an horizontal scrollbar to the bottom.
/// colors.
/// @brief Display a horizontal scrollbar at the bottom.
/// Colors follow the content.
/// @ingroup dom
Element hscroll_indicator(Element child) {
class Impl : public NodeDecorator {

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@ -427,7 +427,7 @@ Element separator(Pixel pixel) {
return std::make_shared<SeparatorWithPixel>(std::move(pixel));
}
/// @brief Draw an horizontal bar, with the area in between left/right colored
/// @brief Draw a horizontal bar, with the area in between left/right colored
/// differently.
/// @param left the left limit of the active area.
/// @param right the right limit of the active area.

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@ -273,8 +273,8 @@ const std::vector<std::vector<std::vector<std::string>>> elements = {
} // namespace
/// @brief Useful to represent the effect of time and/or events. This display an
/// ASCII art "video".
/// @brief Useful to represent the effect of time and/or events. This displays
/// an ASCII art "video".
/// @param charset_index The type of "video".
/// @param image_index The "frame" of the video. You need to increase this for
/// every "step".

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@ -28,7 +28,7 @@ class Underlined : public NodeDecorator {
};
} // namespace
/// @brief Make the underlined element to be underlined.
/// @brief Underline the given element.
/// @ingroup dom
Element underlined(Element child) {
return std::make_shared<Underlined>(std::move(child));