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docs: fix typos and grammar (#1055)
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@ -97,7 +97,7 @@ Element can be arranged together:
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- inside a grid with `gridbox`
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- wrap along one direction using the `flexbox`.
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Element can become flexible using the the `flex` decorator.
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Element can become flexible using the `flex` decorator.
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[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2vbox_hbox_8cpp-example.html) using `hbox`, `vbox` and `filler`.
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@ -1,6 +1,5 @@
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@page cpp20-modules C++20 Modules
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coucou
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> [!WARNING]
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> This feature is still in development, and the API may change in future releases.
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@ -8,10 +7,10 @@ coucou
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> of C++20 modules in FTXUI. If you encounter any issues or have suggestions,
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> please open an issue.
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FTXUI provides an experimental support for [C++20
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modules](https://en.cppreference.com/w/cpp/language/modules) to improve
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compilation times and code organization. The existing API has a module
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corresponding to each header.
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FTXUI experimentally supports
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[C++20 modules](https://en.cppreference.com/w/cpp/language/modules) to reduce
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compilation times and improve code organization. Each header has a
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corresponding module.
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**Example with CMake and Ninja**
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@ -10,7 +10,7 @@ This page explains how to depend on FTXUI using [CMake](https://cmake.org).
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This approach downloads FTXUI at configure time and doesn't require a system-wide install.
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```fortran
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```cmake
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include(FetchContent)
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FetchContent_Declare(ftxui
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@ -34,8 +34,8 @@ This ensures reproducible builds and easy dependency management.
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If FTXUI is installed system-wide or via a package manager (e.g. vcpkg or Conan), you can use:
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```fortran
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fortranind_package(ftxui REQUIRED)
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```cmake
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find_package(ftxui REQUIRED)
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add_executable(main main.cpp)
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target_link_libraries(main
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@ -51,7 +51,7 @@ Make sure the package is visible in your `CMAKE_PREFIX_PATH`.
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You can also add FTXUI as a [Git submodule](https://git-scm.com/book/en/v2/Git-Tools-Submodules), keeping it as part of your repository:
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```fortran
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```cmake
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git submodule add https://github.com/ArthurSonzogni/FTXUI external/ftxui
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git submodule update --init --recursive
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```
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@ -66,7 +66,7 @@ git submodule update --init --recursive
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Then in your `CMakeLists.txt`:
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```fortran
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```cmake
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add_subdirectory(external/ftxui)
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add_executable(main main.cpp)
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@ -14,7 +14,7 @@ A `ftxui::Component` is a shared pointer to a `ftxui::ComponentBase`. The latter
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- `ftxui::ComponentBase::Render()`: How to render the interface.
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- `ftxui::ComponentBase::OnEvent()`: How to react to events.
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- `ftxui::ComponentBase::Add()`: Construct a parent/child relationship
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between two components. The tree of component is used to define how to
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between two components. The tree of components is used to define how to
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navigate using the keyboard.
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`ftxui::Element` are used to render a single frame.
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@ -45,7 +45,7 @@ Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
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## Filtered input
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On can filter out the characters received by the input component, using
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One can filter out the characters received by the input component, using
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`ftxui::CatchEvent`.
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```cpp
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@ -123,8 +123,8 @@ Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
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# Dropdown {#component-dropdown}
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A drop down menu is a component that when checked display a list of element for
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the user to select one.
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A drop-down menu is a component that, when opened, displays a list of elements
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for the user to select from.
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[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2dropdown_8cpp-example.html):
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@ -204,12 +204,12 @@ component = component
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# Collapsible {#component-collapsible}
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Useful for visual elements whose visibility can be toggle on/off by the user.
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Essentially, this the combination of the `ftxui::Checkbox()` and
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Useful for visual elements whose visibility can be toggled on or off by the
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user. Essentially, this is the combination of the `ftxui::Checkbox()` and
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`ftxui::Maybe()` components.
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```cpp
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auto collabsible = Collapsible("Show more", inner_element);
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auto collapsible = Collapsible("Show more", inner_element);
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```
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# Maybe {#component-maybe}
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@ -245,7 +245,7 @@ component = component
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Produced by: `ftxui::Container::Horizontal()` from
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"ftxui/component/component.hpp". It displays a list of components horizontally
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and handle keyboard/mouse navigation.
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and handles keyboard/mouse navigation.
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## Vertical {#component-vertical}
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@ -256,8 +256,8 @@ and handles keyboard/mouse navigation.
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## Tab {#component-tab}
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Produced by: `ftxui::Container::Tab()` from
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"ftxui/component/component.hpp". It take a list of component and display only
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one of them. This is useful for implementing a tab bar.
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"ftxui/component/component.hpp". It takes a list of components and displays
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only one of them. This is useful for implementing a tab bar.
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[Vertical](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_vertical_8cpp-example.html):
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@ -207,7 +207,7 @@ Code:
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border(gauge(0.5))
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```
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Teminal output:
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Terminal output:
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```bash
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┌────────────────────────────────────────────────────────────────────────────┐
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│██████████████████████████████████████ │
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@ -407,7 +407,7 @@ Checkout this
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and the associated
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[demo](https://arthursonzogni.github.io/FTXUI/examples/?file=component/flexbox).
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Element can also become flexible using the the `ftxui::flex` decorator.
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Element can also become flexible using the `ftxui::flex` decorator.
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Code:
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```cpp
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@ -12,11 +12,11 @@
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namespace ftxui {
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/// @brief A collapsible component. It display a checkbox with an arrow. Once
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/// activated, the children is displayed.
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/// @brief A collapsible component. It displays a checkbox with an arrow. Once
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/// activated, the child is displayed.
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/// @param label The label of the checkbox.
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/// @param child The children to display.
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/// @param show Hold the state about whether the children is displayed or not.
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/// @param child The child to display.
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/// @param show Hold the state about whether the child is displayed or not.
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///
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/// ### Example
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/// ```cpp
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@ -68,7 +68,7 @@ void UnderlineOption::SetAnimationFunction(
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follower_function = std::move(f_follower);
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}
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/// @brief Standard options for an horizontal menu.
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/// @brief Standard options for a horizontal menu.
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/// This can be useful to implement a tab bar.
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/// @ingroup component
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// static
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@ -148,7 +148,7 @@ MenuOption MenuOption::VerticalAnimated() {
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return option;
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}
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/// @brief Standard options for a horitontal menu with some separator.
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/// @brief Standard options for a horizontal menu with some separator.
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/// This can be useful to implement a tab bar.
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/// @ingroup component
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// static
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@ -32,7 +32,7 @@ class ClearUnder : public NodeDecorator {
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} // namespace
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/// @brief Before drawing |child|, clear the pixels below. This is useful in
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// combinaison with dbox.
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/// combination with dbox.
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/// @see ftxui::dbox
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/// @ingroup dom
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Element clear_under(Element element) {
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@ -34,8 +34,8 @@ class Hyperlink : public NodeDecorator {
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} // namespace
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/// @brief Make the rendered area clickable using a web browser.
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/// The link will be opened when the user click on it.
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/// This is supported only on a limited set of terminal emulator.
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/// The link will be opened when the user clicks on it.
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/// This is supported only on a limited set of terminal emulators.
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/// List: https://github.com/Alhadis/OSC8-Adoption/
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/// @param link The link
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/// @param child The input element.
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@ -52,9 +52,9 @@ Element hyperlink(std::string link, Element child) {
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return std::make_shared<Hyperlink>(std::move(child), std::move(link));
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}
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/// @brief Decorate using an hyperlink.
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/// The link will be opened when the user click on it.
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/// This is supported only on a limited set of terminal emulator.
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/// @brief Decorate using a hyperlink.
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/// The link will be opened when the user clicks on it.
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/// This is supported only on a limited set of terminal emulators.
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/// List: https://github.com/Alhadis/OSC8-Adoption/
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/// @param link The link to redirect the users to.
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/// @return The Decorator applying the hyperlink.
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Node::Node(Elements children) : children_(std::move(children)) {}
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Node::~Node() = default;
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/// @brief Compute how much space an elements needs.
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/// @brief Compute how much space an element needs.
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/// @ingroup dom
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void Node::ComputeRequirement() {
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if (children_.empty()) {
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@ -15,8 +15,8 @@
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namespace ftxui {
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/// @brief Display a vertical scrollbar to the right.
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/// colors.
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/// @brief Display a vertical scrollbar on the right.
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/// Colors follow the content.
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/// @ingroup dom
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Element vscroll_indicator(Element child) {
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class Impl : public NodeDecorator {
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@ -70,8 +70,8 @@ Element vscroll_indicator(Element child) {
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return std::make_shared<Impl>(std::move(child));
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}
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/// @brief Display an horizontal scrollbar to the bottom.
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/// colors.
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/// @brief Display a horizontal scrollbar at the bottom.
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/// Colors follow the content.
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/// @ingroup dom
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Element hscroll_indicator(Element child) {
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class Impl : public NodeDecorator {
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@ -427,7 +427,7 @@ Element separator(Pixel pixel) {
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return std::make_shared<SeparatorWithPixel>(std::move(pixel));
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}
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/// @brief Draw an horizontal bar, with the area in between left/right colored
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/// @brief Draw a horizontal bar, with the area in between left/right colored
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/// differently.
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/// @param left the left limit of the active area.
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/// @param right the right limit of the active area.
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@ -273,8 +273,8 @@ const std::vector<std::vector<std::vector<std::string>>> elements = {
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} // namespace
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/// @brief Useful to represent the effect of time and/or events. This display an
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/// ASCII art "video".
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/// @brief Useful to represent the effect of time and/or events. This displays
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/// an ASCII art "video".
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/// @param charset_index The type of "video".
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/// @param image_index The "frame" of the video. You need to increase this for
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/// every "step".
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};
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} // namespace
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/// @brief Make the underlined element to be underlined.
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/// @brief Underline the given element.
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/// @ingroup dom
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Element underlined(Element child) {
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return std::make_shared<Underlined>(std::move(child));
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