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Prefer std::string over std::wstring. (#179)
In the past, FTXUI switched from std::string to std::wstring to support fullwidth characters. The reasons was that fullwidth characters can be stored inside a single wchar_t. Then FTXUI added support for combining characters. A single glygh doesn't even fit a wchar_t. Instead, a glyph can be arbitrary large. The usage of wstring doesn't really fit the new model and have several drawbacks: 1. It doesn't simplify the implementation of FTXUI, because of combining characters. 2. It reduces drawing performance by 2x. 3. It increase Screen's memory allocation by 2x. This patch converts FTXUI to use std::string internally. It now exposes std::string based API. The std::wstring API remains, but is now deprecated. Tests and examples haven't been update to show the breakage is limited. They will be updated in a second set of patches. Bug: https://github.com/ArthurSonzogni/FTXUI/issues/153 Co-authored-by: Tushar Maheshwari <tushar27192@gmail.com>
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@@ -9,7 +9,7 @@
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#include "ftxui/component/component_base.hpp" // for Component, Components
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#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, InputOption, MenuOption, RadioboxOption, ToggleOption
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#include "ftxui/dom/elements.hpp" // for Element
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#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef, StringRef
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#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef, ConstStringListRef, StringRef
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namespace ftxui {
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struct ButtonOption;
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@@ -34,17 +34,17 @@ Component Checkbox(ConstStringRef label,
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Component Input(StringRef content,
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ConstStringRef placeholder,
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Ref<InputOption> option = {});
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Component Menu(const std::vector<std::wstring>* entries,
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Component Menu(ConstStringListRef entries,
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int* selected_,
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Ref<MenuOption> = {});
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Component Radiobox(const std::vector<std::wstring>* entries,
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Component Radiobox(ConstStringListRef entries,
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int* selected_,
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Ref<RadioboxOption> option = {});
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Component Toggle(const std::vector<std::wstring>* entries,
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Component Toggle(ConstStringListRef entries,
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int* selected,
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Ref<ToggleOption> option = {});
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template <class T> // T = {int, float, long}
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Component Slider(StringRef label, T* value, T min, T max, T increment);
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Component Slider(ConstStringRef label, T* value, T min, T max, T increment);
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Component ResizableSplitLeft(Component main, Component back, int* main_size);
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Component ResizableSplitRight(Component main, Component back, int* main_size);
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Component ResizableSplitTop(Component main, Component back, int* main_size);
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@@ -65,6 +65,9 @@ Component Tab(Components children, int* selector);
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} // namespace ftxui
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// Include component using the old deprecated wstring.
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#include "ftxui/component/deprecated.hpp"
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#endif /* end of include guard: FTXUI_COMPONENT_HPP */
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// Copyright 2021 Arthur Sonzogni. All rights reserved.
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