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Prefer std::string over std::wstring. (#179)
In the past, FTXUI switched from std::string to std::wstring to support fullwidth characters. The reasons was that fullwidth characters can be stored inside a single wchar_t. Then FTXUI added support for combining characters. A single glygh doesn't even fit a wchar_t. Instead, a glyph can be arbitrary large. The usage of wstring doesn't really fit the new model and have several drawbacks: 1. It doesn't simplify the implementation of FTXUI, because of combining characters. 2. It reduces drawing performance by 2x. 3. It increase Screen's memory allocation by 2x. This patch converts FTXUI to use std::string internally. It now exposes std::string based API. The std::wstring API remains, but is now deprecated. Tests and examples haven't been update to show the breakage is limited. They will be updated in a second set of patches. Bug: https://github.com/ArthurSonzogni/FTXUI/issues/153 Co-authored-by: Tushar Maheshwari <tushar27192@gmail.com>
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@@ -33,10 +33,10 @@ struct ButtonOption {
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/// @brief Option for the Checkbox component.
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/// @ingroup component
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struct CheckboxOption {
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std::wstring style_checked = L"▣ "; ///< Prefix for a "checked" state.
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std::wstring style_unchecked = L"☐ "; ///< Prefix for a "unchecked" state.
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Decorator style_focused = inverted; ///< Decorator used when focused.
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Decorator style_unfocused = nothing; ///< Decorator used when unfocused.
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std::string style_checked = "▣ "; ///< Prefix for a "checked" state.
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std::string style_unchecked = "☐ "; ///< Prefix for a "unchecked" state.
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Decorator style_focused = inverted; ///< Decorator used when focused.
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Decorator style_unfocused = nothing; ///< Decorator used when unfocused.
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/// Called when the user change the state.
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std::function<void()> on_change = []() {};
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@@ -59,10 +59,10 @@ struct InputOption {
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/// @brief Option for the Radiobox component.
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/// @ingroup component
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struct RadioboxOption {
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std::wstring style_checked = L"◉ "; ///< Prefix for a "checked" state.
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std::wstring style_unchecked = L"○ "; ///< Prefix for a "unchecked" state.
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Decorator style_focused = inverted; ///< Decorator used when focused.
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Decorator style_unfocused = nothing; ///< Decorator used when unfocused.
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std::string style_checked = "◉ "; ///< Prefix for a "checked" state.
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std::string style_unchecked = "○ "; ///< Prefix for a "unchecked" state.
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Decorator style_focused = inverted; ///< Decorator used when focused.
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Decorator style_unfocused = nothing; ///< Decorator used when unfocused.
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/// Called when the selected entry changes.
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std::function<void()> on_change = []() {};
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