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	Add focusable Renderer. (#173)
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		| @@ -51,6 +51,7 @@ Component ResizableSplitTop(Component main, Component back, int* main_size); | ||||
| Component ResizableSplitBottom(Component main, Component back, int* main_size); | ||||
| Component Renderer(Component child, std::function<Element()>); | ||||
| Component Renderer(std::function<Element()>); | ||||
| Component Renderer(std::function<Element(bool /* focused */)>); | ||||
| Component CatchEvent(Component child, std::function<bool(Event)>); | ||||
|  | ||||
| namespace Container { | ||||
|   | ||||
| @@ -2,12 +2,12 @@ | ||||
| #define FTXUI_SCREEN_SCREEN | ||||
|  | ||||
| #include <memory> | ||||
| #include <string> | ||||
| #include <vector> | ||||
| #include <string>  // for allocator, wstring, string, basic_string | ||||
| #include <vector>  // for vector | ||||
|  | ||||
| #include "ftxui/screen/box.hpp" | ||||
| #include "ftxui/screen/color.hpp" | ||||
| #include "ftxui/screen/terminal.hpp" | ||||
| #include "ftxui/screen/box.hpp"       // for Box | ||||
| #include "ftxui/screen/color.hpp"     // for Color, Color::Default | ||||
| #include "ftxui/screen/terminal.hpp"  // for Dimensions | ||||
|  | ||||
| namespace ftxui { | ||||
|  | ||||
|   | ||||
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	 Arthur Sonzogni
					Arthur Sonzogni