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Add focusable Renderer. (#173)
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@@ -1,8 +1,8 @@
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#include <memory> // for make_shared
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#include <utility> // for move
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#include "ftxui/dom/elements.hpp" // for Element, clear_under
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/elements.hpp" // for Element, clear_under
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/screen.hpp" // for Pixel, Screen
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@@ -1,8 +1,8 @@
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#include <memory> // for make_shared
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#include <utility> // for move
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#include "ftxui/dom/elements.hpp" // for Element, inverted
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/elements.hpp" // for Element, inverted
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/screen.hpp" // for Pixel, Screen
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@@ -4,7 +4,7 @@
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#include <utility> // for move
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#include "ftxui/dom/elements.hpp" // for Element, unpack
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/node.hpp" // for Node
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namespace ftxui {
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struct Box;
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@@ -1,8 +1,8 @@
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#include <memory> // for make_shared
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#include <utility> // for move
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#include "ftxui/dom/elements.hpp" // for Element, underlined
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/elements.hpp" // for Element, underlined
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/screen.hpp" // for Pixel, Screen
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@@ -1,8 +1,14 @@
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#include <algorithm> // for min
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#include <functional> // for function
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#include <memory> // for __shared_ptr_access
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/dom/elements.hpp" // for Decorator, Element, Elements, operator|, nothing
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#include "ftxui/dom/elements.hpp" // for Element, Decorator, Elements, operator|, Fit, nothing
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/requirement.hpp" // for Requirement
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#include "ftxui/screen/screen.hpp" // for Full
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#include "ftxui/screen/terminal.hpp" // for Dimensions
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namespace ftxui {
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