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Solve issues with atomic copy (#867)
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@ -109,7 +109,7 @@ class ScreenInteractive : public Screen {
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std::string set_cursor_position;
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std::string reset_cursor_position;
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std::atomic<bool> quit_ = false;
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std::atomic<bool> quit_{false};
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std::thread event_listener_;
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std::thread animation_listener_;
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bool animation_requested_ = false;
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