Add size(direction, constraint, value).

For example:
============

element
  | size(WIDTH, EQUAL 10);

element
  | size(HEIGHT, GREATER_THAN, 10);

element
  | size(WIDTH, EQUAL, 10)
  | size(HEIGHT, EQUAL, 10)
This commit is contained in:
Arthur Sonzogni
2019-01-20 23:04:10 +01:00
parent fddcbdea65
commit 456ede70fd
10 changed files with 56 additions and 22 deletions

View File

@@ -42,7 +42,11 @@ Element dbox(Elements);
// container.
Element filler();
Element flex(Element);
Decorator size(size_t width, size_t height);
// -- Size override;
enum Direction { WIDTH, HEIGHT };
enum Constraint { LESS_THAN, EQUAL, GREATER_THAN };
Decorator size(Direction, Constraint, int value);
// --- Frame ---
// A frame is a scrollable area. The internal area is potentially larger than

View File

@@ -123,9 +123,10 @@ void ScreenInteractive::Draw(Component* component) {
dimy = Terminal::Size().dimy;
break;
case Dimension::FitComponent:
auto terminal = Terminal::Size();
document->ComputeRequirement();
dimx = document->requirement().min.x;
dimy = document->requirement().min.y;
dimx = std::min(document->requirement().min.x, terminal.dimx);
dimy = std::min(document->requirement().min.y, terminal.dimy);
break;
}

View File

@@ -1,20 +1,40 @@
#include "ftxui/dom/node.hpp"
#include "ftxui/dom/elements.hpp"
#include "ftxui/dom/node.hpp"
namespace ftxui {
class Size : public Node {
public:
Size(Element child, size_t width, size_t height)
: Node(unpack(std::move(child))), width_(width), height_(height) {}
Size(Element child, Direction direction, Constraint constraint, size_t value)
: Node(unpack(std::move(child))),
direction_(direction),
constraint_(constraint),
value_(value) {}
~Size() override {}
void ComputeRequirement() override {
Node::ComputeRequirement();
requirement_ = children[0]->requirement();
requirement_.min.x = width_;
requirement_.min.y = height_;
requirement_.flex.x = 0;
requirement_.flex.y = 0;
auto& value = direction_ == WIDTH ? requirement_.min.x : requirement_.min.y;
switch (constraint_) {
case LESS_THAN:
value = std::min(value, value_);
break;
case EQUAL:
value = value_;
break;
case GREATER_THAN:
value = std::max(value, value_);
break;
}
if (direction_ == WIDTH)
requirement_.flex.x = 0;
else
requirement_.flex.y = 0;
}
void SetBox(Box box) override {
@@ -23,13 +43,14 @@ class Size : public Node {
}
private:
size_t width_;
size_t height_;
Direction direction_;
Constraint constraint_;
int value_;
};
Decorator size(size_t width, size_t height) {
Decorator size(Direction direction, Constraint constraint, int value) {
return [=](Element e) {
return std::make_unique<Size>(std::move(e), width, height);
return std::make_unique<Size>(std::move(e), direction, constraint, value);
};
}

View File

@@ -1,4 +1,4 @@
#include "ftxui/util/string.hpp"
#include "ftxui/screen/string.hpp"
#include <codecvt>
#include <locale>