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Corrected release bug
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@@ -91,7 +91,7 @@ int main() {
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}
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else if (mouse.motion == Mouse::Released)
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{
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selection.endx = mouse.x-1;
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selection.endx = mouse.x;
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selection.endy = mouse.y;
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}
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else if (mouse.motion == Mouse::Moved)
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