mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-18 09:08:08 +08:00
Set clang-format macro indent.
1) Set clang-format macro indent. 2) Run clang-format on every files.
This commit is contained in:
@@ -1,7 +1,9 @@
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#include "ftxui/component/input.hpp"
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#include "ftxui/screen/string.hpp"
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#include <algorithm>
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#include "ftxui/screen/string.hpp"
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namespace ftxui {
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// Component implementation.
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@@ -22,15 +24,14 @@ Element Input::Render() {
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if (!is_focused)
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return text(content) | main_decorator;
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std::wstring part_before_cursor = content.substr(0,cursor_position);
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std::wstring part_before_cursor = content.substr(0, cursor_position);
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std::wstring part_at_cursor = cursor_position < (int)content.size()
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? content.substr(cursor_position, 1)
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: L" ";
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std::wstring part_after_cursor = cursor_position < (int)content.size() - 1
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? content.substr(cursor_position + 1)
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: L"";
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auto focused =
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is_focused ? focus : select;
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auto focused = is_focused ? focus : select;
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// clang-format off
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return
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@@ -1,7 +1,7 @@
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#include "ftxui/component/menu.hpp"
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#include <algorithm>
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#include <iostream>
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#include <algorithm>
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namespace ftxui {
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@@ -1,6 +1,7 @@
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#include "ftxui/component/radiobox.hpp"
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#include <functional>
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#include <algorithm>
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#include <functional>
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namespace ftxui {
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@@ -41,7 +42,7 @@ bool RadioBox::OnEvent(Event event) {
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return true;
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}
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if (event == Event::Character(' ') || event==Event::Return) {
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if (event == Event::Character(' ') || event == Event::Return) {
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selected = focused;
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on_change();
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}
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@@ -3,18 +3,20 @@
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#include <stdio.h>
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#include <termios.h>
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#include <unistd.h>
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#include <algorithm>
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#include <csignal>
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#include <iostream>
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#include <stack>
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#include <thread>
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#include "ftxui/component/component.hpp"
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#include "ftxui/screen/string.hpp"
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#include "ftxui/screen/terminal.hpp"
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#include <algorithm>
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#if defined(__clang__) && defined (__APPLE__)
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// Quick exit is missing in standard CLang headers
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#define quick_exit(a) exit(a)
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#if defined(__clang__) && defined(__APPLE__)
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// Quick exit is missing in standard CLang headers
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#define quick_exit(a) exit(a)
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#endif
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namespace ftxui {
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@@ -42,14 +44,12 @@ auto install_signal_handler = [](int sig, SignalHandler handler) {
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on_exit_functions.push([&]() { std::signal(sig, old_signal_handler); });
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};
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std::function<void()> on_resize = []{};
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std::function<void()> on_resize = [] {};
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void OnResize(int /* signal */) {
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on_resize();
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}
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ScreenInteractive::ScreenInteractive(int dimx,
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int dimy,
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Dimension dimension)
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ScreenInteractive::ScreenInteractive(int dimx, int dimy, Dimension dimension)
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: Screen(dimx, dimy), dimension_(dimension) {}
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ScreenInteractive::~ScreenInteractive() {}
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@@ -176,8 +176,7 @@ void ScreenInteractive::Draw(Component* component) {
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if (dimx != dimx_ || dimy != dimy_) {
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dimx_ = dimx;
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dimy_ = dimy;
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pixels_ = std::vector<std::vector<Pixel>>(
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dimy, std::vector<Pixel>(dimx));
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pixels_ = std::vector<std::vector<Pixel>>(dimy, std::vector<Pixel>(dimx));
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cursor_.x = dimx_ - 1;
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cursor_.y = dimy_ - 1;
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}
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@@ -196,7 +195,7 @@ void ScreenInteractive::Draw(Component* component) {
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reset_cursor_position += "\x1B[" + std::to_string(dx) + "C";
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}
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if (dy != 0) {
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set_cursor_position += "\x1B[" + std::to_string(dy) + "A";
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set_cursor_position += "\x1B[" + std::to_string(dy) + "A";
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reset_cursor_position += "\x1B[" + std::to_string(dy) + "B";
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}
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}
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@@ -1,4 +1,5 @@
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#include "ftxui/component/toggle.hpp"
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#include <algorithm>
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namespace ftxui {
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