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	Animation (#355)
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		| @@ -5,12 +5,13 @@ | ||||
| #include <utility>                    // for move | ||||
| #include <vector>                     // for vector | ||||
|  | ||||
| using namespace ftxui; | ||||
| #include "./color_info_sorted_2d.ipp"  // for ColorInfoSorted2D | ||||
| #include "ftxui/dom/elements.hpp"  // for text, bgcolor, color, vbox, hbox, separator, operator|, Elements, Element, Fit, border | ||||
| #include "ftxui/dom/node.hpp"      // for Render | ||||
| #include "ftxui/screen/color.hpp"  // for Color, Color::Black, Color::Blue, Color::BlueLight, Color::Cyan, Color::CyanLight, Color::Default, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::RedLight, Color::White, Color::Yellow, Color::YellowLight, Color::Palette256, ftxui | ||||
|  | ||||
| using namespace ftxui; | ||||
| #include "./color_info_sorted_2d.ipp"  // for ColorInfoSorted2D | ||||
|  | ||||
| int main(int argc, const char* argv[]) { | ||||
|   // clang-format off | ||||
|   auto basic_color_display = | ||||
|   | ||||
| @@ -1,12 +1,13 @@ | ||||
| #include <cmath> | ||||
| #include <algorithm> | ||||
| #include <cmath> | ||||
| #include <ftxui/screen/color_info.hpp>  // for ftxui::ColorInfo | ||||
|  | ||||
| std::vector<std::vector<ColorInfo>> ColorInfoSorted2D() { | ||||
| std::vector<std::vector<ftxui::ColorInfo>> ColorInfoSorted2D() { | ||||
|   // Acquire the color information for the palette256. | ||||
|   std::vector<ColorInfo> info_gray; | ||||
|   std::vector<ColorInfo> info_color; | ||||
|   std::vector<ftxui::ColorInfo> info_gray; | ||||
|   std::vector<ftxui::ColorInfo> info_color; | ||||
|   for (int i = 16; i < 256; ++i) { | ||||
|     ColorInfo info = GetColorInfo(Color::Palette256(i)); | ||||
|     ftxui::ColorInfo info = GetColorInfo(ftxui::Color::Palette256(i)); | ||||
|     if (info.saturation == 0) | ||||
|       info_gray.push_back(info); | ||||
|     else | ||||
| @@ -16,10 +17,10 @@ std::vector<std::vector<ColorInfo>> ColorInfoSorted2D() { | ||||
|   // Sort info_color by hue. | ||||
|   std::sort( | ||||
|       info_color.begin(), info_color.end(), | ||||
|       [](const ColorInfo& A, const ColorInfo& B) { return A.hue < B.hue; }); | ||||
|       [](const ftxui::ColorInfo& A, const ftxui::ColorInfo& B) { return A.hue < B.hue; }); | ||||
|  | ||||
|   // Make 8 colums, one gray and seven colored. | ||||
|   std::vector<std::vector<ColorInfo>> info_columns(8); | ||||
|   std::vector<std::vector<ftxui::ColorInfo>> info_columns(8); | ||||
|   info_columns[0] = info_gray; | ||||
|   for (size_t i = 0; i < info_color.size(); ++i) { | ||||
|     info_columns[1 + 7 * i / info_color.size()].push_back(info_color[i]); | ||||
| @@ -28,7 +29,7 @@ std::vector<std::vector<ColorInfo>> ColorInfoSorted2D() { | ||||
|   // Minimize discontinuities for every columns. | ||||
|   for (auto& column : info_columns) { | ||||
|     std::sort(column.begin(), column.end(), | ||||
|               [](const ColorInfo& A, const ColorInfo& B) { | ||||
|               [](const ftxui::ColorInfo& A, const ftxui::ColorInfo& B) { | ||||
|                 return A.value < B.value; | ||||
|               }); | ||||
|     for (int i = 0; i < int(column.size()) - 1; ++i) { | ||||
|   | ||||
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					Arthur Sonzogni