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https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-08-10 00:56:37 +08:00
Problem with setting the cursor position on the right screen edge when drawing has been fixed.
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@ -844,10 +844,18 @@ void ScreenInteractive::Draw(Component component) {
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const int dx = dimx_ - 1 - cursor_.x + int(dimx_ != terminal.dimx);
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const int dy = dimy_ - 1 - cursor_.y;
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set_cursor_position = "\x1B[" + std::to_string(dy) + "A" + //
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"\x1B[" + std::to_string(dx) + "D";
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reset_cursor_position = "\x1B[" + std::to_string(dy) + "B" + //
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"\x1B[" + std::to_string(dx) + "C";
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set_cursor_position.clear();
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reset_cursor_position.clear();
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if (dx != 0) {
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set_cursor_position += "\x1B[" + std::to_string(dx) + "D";
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reset_cursor_position += "\x1B[" + std::to_string(dx) + "C";
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}
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if (dy != 0) {
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set_cursor_position += "\x1B[" + std::to_string(dy) + "A";
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reset_cursor_position += "\x1B[" + std::to_string(dy) + "B";
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}
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if (cursor_.shape == Cursor::Hidden) {
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set_cursor_position += "\033[?25l";
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