Move copyright to the top of files.

This commit is contained in:
ArthurSonzogni
2023-08-19 13:56:36 +02:00
parent 7e6b7386ce
commit 5724f8483b
227 changed files with 708 additions and 923 deletions

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@@ -1,3 +1,6 @@
// Copyright 2022 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_ANIMATION_HPP
#define FTXUI_ANIMATION_HPP
@@ -113,7 +116,3 @@ class Animator {
} // namespace ftxui
#endif /* end of include guard: FTXUI_ANIMATION_HPP */
// Copyright 2022 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_CAPTURED_MOUSE_HPP
#define FTXUI_CAPTURED_MOUSE_HPP
@@ -12,7 +15,3 @@ using CapturedMouse = std::unique_ptr<CapturedMouseInterface>;
} // namespace ftxui
#endif /* end of include guard: FTXUI_CAPTURED_MOUSE_HPP */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_HPP
#define FTXUI_COMPONENT_HPP
@@ -137,7 +140,3 @@ Component Window(WindowOptions option);
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_HPP */
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_BASE_HPP
#define FTXUI_COMPONENT_BASE_HPP
@@ -93,7 +96,3 @@ class ComponentBase {
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_BASE_HPP */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP
#define FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP
@@ -262,7 +265,3 @@ struct WindowOptions {
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP */
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_EVENT_HPP
#define FTXUI_COMPONENT_EVENT_HPP
@@ -107,7 +110,3 @@ struct Event {
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_EVENT_HPP */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2022 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_LOOP_HPP
#define FTXUI_COMPONENT_LOOP_HPP
@@ -33,7 +36,3 @@ class Loop {
} // namespace ftxui
#endif // FTXUI_COMPONENT_LOOP_HPP
// Copyright 2022 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_MOUSE_HPP
#define FTXUI_COMPONENT_MOUSE_HPP
namespace ftxui {
@@ -38,7 +41,4 @@ struct Mouse {
} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#endif /* end of include guard: FTXUI_COMPONENT_MOUSE_HPP */

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@@ -1,3 +1,6 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_RECEIVER_HPP_
#define FTXUI_COMPONENT_RECEIVER_HPP_
@@ -135,7 +138,3 @@ Receiver<T> MakeReceiver() {
} // namespace ftxui
#endif // FTXUI_COMPONENT_RECEIVER_HPP_
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_SCREEN_INTERACTIVE_HPP
#define FTXUI_COMPONENT_SCREEN_INTERACTIVE_HPP
@@ -87,7 +90,7 @@ class ScreenInteractive : public Screen {
Dimension dimension,
bool use_alternative_screen);
bool track_mouse_= true;
bool track_mouse_ = true;
Sender<Task> task_sender_;
Receiver<Task> task_receiver_;
@@ -122,7 +125,3 @@ class ScreenInteractive : public Screen {
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_SCREEN_INTERACTIVE_HPP */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@@ -1,3 +1,6 @@
// Copyright 2022 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_COMPONENT_ANIMATION_HPP
#define FTXUI_COMPONENT_ANIMATION_HPP
@@ -12,7 +15,3 @@ using Task = std::variant<Event, Closure, AnimationTask>;
} // namespace ftxui
#endif // FTXUI_COMPONENT_ANIMATION_HPP
// Copyright 2022 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.