Refactor directory structure.

The goal is to increase the separation in between:

 * ftxui::screen
 * ftxui::dom
 * ftxui::component
This commit is contained in:
Arthur Sonzogni
2019-01-06 17:10:35 +01:00
parent 1d29645cf5
commit 5887114793
70 changed files with 324 additions and 361 deletions

View File

@@ -2,18 +2,15 @@
#include <iostream>
#include <thread>
#include "ftxui/screen_interactive.hpp"
#include "ftxui/component/menu.hpp"
#include "ftxui/component/screen_interactive.hpp"
int main(int argc, const char *argv[])
{
auto screen = ftxui::ScreenInteractive::FixedSize(30, 3);
ftxui::component::Menu menu(screen.delegate());
menu.entries = {
L"entry 1",
L"entry 2",
L"entry 3"
};
int main(int argc, const char* argv[]) {
using namespace ftxui::component;
using namespace ftxui::screen;
auto screen = ScreenInteractive::FixedSize(30, 3);
Menu menu(screen.delegate());
menu.entries = {L"entry 1", L"entry 2", L"entry 3"};
menu.selected = 0;
menu.on_enter = screen.ExitLoopClosure();