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Refactor directory structure.
The goal is to increase the separation in between: * ftxui::screen * ftxui::dom * ftxui::component
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@@ -2,18 +2,15 @@
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#include <iostream>
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#include <thread>
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#include "ftxui/screen_interactive.hpp"
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#include "ftxui/component/menu.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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int main(int argc, const char *argv[])
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{
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auto screen = ftxui::ScreenInteractive::FixedSize(30, 3);
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ftxui::component::Menu menu(screen.delegate());
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menu.entries = {
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L"entry 1",
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L"entry 2",
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L"entry 3"
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};
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int main(int argc, const char* argv[]) {
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using namespace ftxui::component;
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using namespace ftxui::screen;
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auto screen = ScreenInteractive::FixedSize(30, 3);
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Menu menu(screen.delegate());
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menu.entries = {L"entry 1", L"entry 2", L"entry 3"};
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menu.selected = 0;
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menu.on_enter = screen.ExitLoopClosure();
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