Refactor directory structure.

The goal is to increase the separation in between:

 * ftxui::screen
 * ftxui::dom
 * ftxui::component
This commit is contained in:
Arthur Sonzogni
2019-01-06 17:10:35 +01:00
parent 1d29645cf5
commit 5887114793
70 changed files with 324 additions and 361 deletions

View File

@@ -3,16 +3,15 @@
#include "ftxui/component/component_horizontal.hpp"
#include "ftxui/component/menu.hpp"
#include "ftxui/screen_interactive.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include "ftxui/util/string.hpp"
using namespace ftxui;
using namespace ftxui::component;
using namespace ftxui::dom;
class MyComponent : ComponentHorizontal {
public:
MyComponent(ftxui::component::Delegate* delegate)
MyComponent(Delegate* delegate)
: ComponentHorizontal(delegate),
menu_1(delegate->NewChild()),
menu_2(delegate->NewChild()),
@@ -76,8 +75,7 @@ class MyComponent : ComponentHorizontal {
int main(int argc, const char *argv[])
{
//auto screen = ftxui::ScreenInteractive::TerminalOutput();
auto screen = ftxui::ScreenInteractive::Fullscreen();
auto screen = ScreenInteractive::TerminalOutput();
MyComponent component(screen.delegate());
component.on_enter = screen.ExitLoopClosure();
screen.Loop();