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Execute IWYU
This commit is contained in:

committed by
Arthur Sonzogni

parent
7f514ff41c
commit
5c4cd1add1
@@ -1,11 +1,12 @@
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#include <memory> // for __shared_ptr_access, shared_ptr
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include <string> // for operator+, to_wstring
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for ButtonOption
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for separator, Element, gauge, text, operator|, vbox, border
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#include "ftxui/dom/elements.hpp" // for separator, gauge, text, Element, operator|, vbox, border
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using namespace ftxui;
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@@ -3,17 +3,18 @@
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#include <cmath> // for sin
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#include <functional> // for ref, reference_wrapper, function
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#include <memory> // for allocator, shared_ptr, __shared_ptr_access
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#include <string> // for wstring, basic_string, operator+, to_wstring
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#include <thread> // for sleep_for, thread
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#include <utility> // for move
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#include <vector> // for vector
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#include <string> // for wstring, basic_string, operator+, char_traits, to_wstring
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#include <thread> // for sleep_for, thread
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Horizontal, Vertical, Input, Menu, Radiobox, Tab, Toggle
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/event.hpp" // for Event, Event::Custom
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for InputOption
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#include "ftxui/component/event.hpp" // for Event, Event::Custom
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for text, operator|, color, bgcolor, Element, filler, size, vbox, flex, hbox, graph, separator, EQUAL, WIDTH, hcenter, bold, border, window, HEIGHT, Elements, hflow, flex_grow, frame, gauge, LESS_THAN, spinner, dim, GREATER_THAN
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#include "ftxui/dom/elements.hpp" // for text, operator|, color, bgcolor, filler, Element, size, vbox, flex, hbox, graph, separator, EQUAL, WIDTH, hcenter, bold, border, window, HEIGHT, Elements, hflow, flex_grow, frame, gauge, LESS_THAN, spinner, dim, GREATER_THAN
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#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::Black, Color::Blue, Color::Cyan, Color::CyanLight, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::White, Color::Yellow, Color::YellowLight, Color::Default
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using namespace ftxui;
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@@ -1,10 +1,11 @@
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#include <functional> // for function
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#include <iostream> // for basic_ostream::operator<<, operator<<, endl, basic_ostream, basic_ostream<>::__ostream_type, cout, ostream
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#include <string> // for wstring, allocator, basic_string
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#include <string> // for wstring, basic_string, allocator
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Menu
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#include "ftxui/component/component_options.hpp" // for MenuOption
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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int main(int argc, const char* argv[]) {
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@@ -1,11 +1,12 @@
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#include <functional> // for function
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#include <memory> // for allocator, __shared_ptr_access
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#include <string> // for wstring, operator+, to_string, basic_string
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#include <string> // for wstring, basic_string, operator+, to_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for MenuOption
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for text, separator, bold, hcenter, vbox, hbox, gauge, Element, operator|, border
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#include "ftxui/screen/string.hpp" // for to_wstring
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@@ -1,14 +1,14 @@
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#include <functional> // for function
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#include <initializer_list> // for initializer_list
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#include <memory> // for __shared_ptr_access, shared_ptr, allocator
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#include <string> // for wstring, basic_string
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#include <vector> // for vector
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#include <functional> // for function
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#include <memory> // for shared_ptr, __shared_ptr_access, allocator
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#include <string> // for wstring, basic_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive, Component
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#include "ftxui/dom/elements.hpp" // for operator|, Element, separator, bgcolor, color, flex, Decorator, bold, hbox, border, dim
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#include "ftxui/component/component_options.hpp" // for MenuOption
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for operator|, color, separator, Decorator, bgcolor, flex, Element, bold, hbox, border, dim
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::BlueLight, Color::Red, Color::Yellow
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int main(int argc, const char* argv[]) {
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