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https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-12-16 01:48:56 +08:00
Feature: Selection
Add support for selection content in the dom.
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@@ -3,8 +3,9 @@
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// the LICENSE file.
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#include <algorithm> // for min
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#include <memory> // for make_shared
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#include <string> // for string, wstring
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#include <utility> // for move
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#include <sstream>
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#include <string> // for string, wstring
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#include <utility> // for move
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#include "ftxui/dom/deprecated.hpp" // for text, vtext
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#include "ftxui/dom/elements.hpp" // for Element, text, vtext
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@@ -26,28 +27,68 @@ class Text : public Node {
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void ComputeRequirement() override {
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requirement_.min_x = string_width(text_);
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requirement_.min_y = 1;
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has_selection = false;
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}
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void Select(Selection& selection) override {
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if (Box::Intersection(selection.GetBox(), box_).IsEmpty()) {
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return;
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}
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Selection selection_saturated = selection.SaturateHorizontal(box_);
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has_selection = true;
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selection_start_ = selection_saturated.GetBox().x_min;
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selection_end_ = selection_saturated.GetBox().x_max;
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std::stringstream ss;
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int x = box_.x_min;
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for (const auto& cell : Utf8ToGlyphs(text_)) {
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if (cell == "\n") {
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continue;
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}
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if (selection_start_ <= x && x <= selection_end_) {
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ss << cell;
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}
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x++;
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}
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selection.AddPart(ss.str(), box_.y_min, selection_start_, selection_end_);
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}
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void Render(Screen& screen) override {
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int x = box_.x_min;
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const int y = box_.y_min;
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if (y > box_.y_max) {
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return;
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}
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for (const auto& cell : Utf8ToGlyphs(text_)) {
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if (x > box_.x_max) {
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return;
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break;
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}
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if (cell == "\n") {
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continue;
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}
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screen.PixelAt(x, y).character = cell;
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if (has_selection) {
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auto selectionTransform = screen.GetSelectionStyle();
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if ((x >= selection_start_) && (x <= selection_end_)) {
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selectionTransform(screen.PixelAt(x, y));
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}
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}
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++x;
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}
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}
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private:
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std::string text_;
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bool has_selection = false;
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int selection_start_ = 0;
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int selection_end_ = -1;
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std::function<void(Pixel& pixel)> selectionTransform;
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};
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class VText : public Node {
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