Address felixjulianheitmann suggestions. (#288)

- Remove unused examples/dom/flexbox.cpp
- Add canvas(width, height, void(Canvas&)) method
This commit is contained in:
Arthur Sonzogni
2021-12-24 17:29:39 +01:00
committed by GitHub
parent 188cffc5f6
commit 7614bf04a6
5 changed files with 127 additions and 121 deletions

View File

@@ -22,7 +22,7 @@ int main(int argc, const char* argv[]) {
c.DrawPointLine(mouse_x, mouse_y, 80, 10, Color::Red);
c.DrawPointLine(80, 10, 80, 40, Color::Blue);
c.DrawPointLine(80, 40, mouse_x, mouse_y, Color::Green);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// A triangle following the mouse, using block characters.
@@ -32,7 +32,7 @@ int main(int argc, const char* argv[]) {
c.DrawBlockLine(mouse_x, mouse_y, 80, 10, Color::Red);
c.DrawBlockLine(80, 10, 80, 40, Color::Blue);
c.DrawBlockLine(80, 40, mouse_x, mouse_y, Color::Green);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// A circle following the mouse, using braille characters.
@@ -40,7 +40,7 @@ int main(int argc, const char* argv[]) {
auto c = Canvas(100, 100);
c.DrawText(0,0, "A circle (braille)");
c.DrawPointCircle(mouse_x, mouse_y, 30);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// A circle following the mouse, using block characters.
@@ -48,7 +48,7 @@ int main(int argc, const char* argv[]) {
auto c = Canvas(100, 100);
c.DrawText(0,0, "A circle (block)");
c.DrawBlockCircle(mouse_x, mouse_y, 30);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// A filled circle following the mouse, using braille characters.
@@ -56,7 +56,7 @@ int main(int argc, const char* argv[]) {
auto c = Canvas(100, 100);
c.DrawText(0,0, "A circle filled (braille)");
c.DrawPointCircleFilled(mouse_x, mouse_y, 30);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// A filled circle following the mouse, using block characters.
@@ -64,7 +64,7 @@ int main(int argc, const char* argv[]) {
auto c = Canvas(100, 100);
c.DrawText(0,0, "A circle filled (block)");
c.DrawBlockCircleFilled(mouse_x, mouse_y, 30);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// An ellipse following the mouse, using braille characters.
@@ -72,7 +72,7 @@ int main(int argc, const char* argv[]) {
auto c = Canvas(100, 100);
c.DrawText(0,0, "An ellipse (braille)");
c.DrawPointEllipse(mouse_x / 2, mouse_y / 2, mouse_x / 2, mouse_y / 2);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// An ellipse following the mouse, using block characters.
@@ -80,7 +80,7 @@ int main(int argc, const char* argv[]) {
auto c = Canvas(100, 100);
c.DrawText(0,0, "An ellipse (block)");
c.DrawBlockEllipse(mouse_x / 2, mouse_y / 2, mouse_x / 2, mouse_y / 2);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// An ellipse following the mouse filled, using braille characters.
@@ -89,7 +89,7 @@ int main(int argc, const char* argv[]) {
c.DrawText(0,0, "A filled ellipse (braille)");
c.DrawPointEllipseFilled(mouse_x / 2, mouse_y / 2, mouse_x / 2,
mouse_y / 2);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// An ellipse following the mouse filled, using block characters.
@@ -99,7 +99,7 @@ int main(int argc, const char* argv[]) {
c.DrawBlockEllipseFilled(mouse_x / 2, mouse_y / 2, mouse_x / 2,
mouse_y / 2);
c.DrawBlockEllipse(mouse_x / 2, mouse_y / 2, mouse_x / 2, mouse_y / 2);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
// A text following the mouse
@@ -112,7 +112,7 @@ int main(int argc, const char* argv[]) {
p.underlined = true;
p.bold = true;
});
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
auto renderer_plot_1 = Renderer([&] {
@@ -128,7 +128,7 @@ int main(int argc, const char* argv[]) {
for (int x = 1; x < 99; x++)
c.DrawPointLine(x, ys[x], x + 1, ys[x + 1]);
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
auto renderer_plot_2 = Renderer([&] {
@@ -145,7 +145,7 @@ int main(int argc, const char* argv[]) {
c.DrawPointLine(x, 50+ys[x], x, 50-ys[x], Color::Red);
}
return ElementFrom(std::move(c));
return canvas(std::move(c));
});
auto renderer_plot_3 = Renderer([&] {
@@ -180,7 +180,7 @@ int main(int argc, const char* argv[]) {
}
}
return ElementFrom(std::move(c));
return canvas(std::move(c));
});

View File

@@ -12,30 +12,30 @@
int main(int argc, const char* argv[]) {
using namespace ftxui;
auto canvas = Canvas(100, 100);
auto c = Canvas(100, 100);
canvas.DrawText(0, 0, "This is a canvas", [](Pixel& p) -> void {
c.DrawText(0, 0, "This is a canvas", [](Pixel& p) {
p.foreground_color = Color::Red;
p.underlined = true;
});
// Triangle:
canvas.DrawPointLine(10, 10, 80, 10, Color::Red);
canvas.DrawPointLine(80, 10, 80, 40, Color::Blue);
canvas.DrawPointLine(80, 40, 10, 10, Color::Green);
c.DrawPointLine(10, 10, 80, 10, Color::Red);
c.DrawPointLine(80, 10, 80, 40, Color::Blue);
c.DrawPointLine(80, 40, 10, 10, Color::Green);
// Circle, not filled and filled:
canvas.DrawPointCircle(30, 50, 20);
canvas.DrawPointCircleFilled(40, 40, 10);
c.DrawPointCircle(30, 50, 20);
c.DrawPointCircleFilled(40, 40, 10);
// Plot a function:
std::vector<int> ys(100);
for (int x = 0; x < 100; x++)
ys[x] = 80 + 20 * cos(x * 0.2);
for (int x = 0; x < 99; x++)
canvas.DrawPointLine(x, ys[x], x + 1, ys[x + 1], Color::Red);
c.DrawPointLine(x, ys[x], x + 1, ys[x + 1], Color::Red);
auto document = ElementFrom(&canvas) | border;
auto document = canvas(&c) | border;
auto screen = Screen::Create(Dimension::Fit(document));
Render(screen, document);

View File

@@ -1,38 +0,0 @@
#include <stddef.h> // for size_t
#include <stdio.h> // for getchar
#include <ftxui/dom/elements.hpp> // for operator|, size, Element, text, hcenter, Decorator, Fit, WIDTH, hflow, window, EQUAL, GREATER_THAN, HEIGHT, bold, border, dim, LESS_THAN
#include <ftxui/screen/screen.hpp> // for Full, Screen
#include <memory> // for allocator, shared_ptr
#include <string> // for operator+, to_string, char_traits, string
#include "ftxui/dom/flexbox_config.hpp" // for ftxui
#include "ftxui/dom/node.hpp" // for Render
int main(int argc, const char* argv[]) {
using namespace ftxui;
auto image = Canvas(100, 100);
auto document = vbox({
make_box("header"),
hbox({
make_box("left side"),
make_box("center") | flex,
make_box("right side"),
}) | flex,
make_box("footer")
});
//auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
//auto screen = Screen::Create(Dimension::Fit(document));
auto screen = Screen::Create(Dimension::Full());
Render(screen, document);
screen.Print();
getchar();
return 0;
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.