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	Improve mouse support for menu and toggle.
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		| @@ -13,7 +13,7 @@ class MyComponent : public Component { | ||||
|   MyComponent() { | ||||
|     Add(&container); | ||||
|  | ||||
|     for (Menu* menu : {&menu_1, &menu_2, &menu_3, &menu_4, &menu_5, &menu_6}) { | ||||
|     for (Menu* menu : {&menu_1, &menu_2, &menu_3, &menu_4, &menu_5, &menu_6,}) { | ||||
|       container.Add(menu); | ||||
|       menu->entries = { | ||||
|           L"Monkey", L"Dog", L"Cat", L"Bird", L"Elephant", | ||||
| @@ -21,22 +21,27 @@ class MyComponent : public Component { | ||||
|       menu->on_enter = [this]() { on_enter(); }; | ||||
|     } | ||||
|  | ||||
|     menu_2.selected_style = color(Color::Blue); | ||||
|     menu_2.focused_style = bold | color(Color::Blue); | ||||
|     menu_2.selected_style = color(Color::Blue); | ||||
|     menu_2.selected_focused_style = bold | color(Color::Blue); | ||||
|  | ||||
|     menu_3.selected_style = color(Color::Blue); | ||||
|     menu_3.focused_style = bgcolor(Color::Blue); | ||||
|     menu_3.selected_focused_style = bgcolor(Color::Blue); | ||||
|  | ||||
|     menu_4.selected_style = bgcolor(Color::Blue); | ||||
|     menu_4.focused_style = bgcolor(Color::BlueLight); | ||||
|     menu_4.selected_focused_style = bgcolor(Color::BlueLight); | ||||
|  | ||||
|     menu_5.normal_style = bgcolor(Color::Blue); | ||||
|     menu_5.selected_style = bgcolor(Color::Yellow); | ||||
|     menu_5.focused_style = bgcolor(Color::Red); | ||||
|     menu_5.selected_focused_style = bgcolor(Color::Red); | ||||
|  | ||||
|     menu_6.normal_style = dim | color(Color::Blue); | ||||
|     menu_6.selected_style = color(Color::Blue); | ||||
|     menu_6.focused_style = bold | color(Color::Blue); | ||||
|     menu_6.selected_focused_style = bold | color(Color::Blue); | ||||
|   } | ||||
|  | ||||
|   std::function<void()> on_enter = []() {}; | ||||
|   | ||||
| @@ -17,7 +17,7 @@ class DrawKey : public Component { | ||||
|  | ||||
|   Element Render() override { | ||||
|     Elements children; | ||||
|     for (size_t i = std::max(0, (int)keys.size() - 10); i < keys.size(); ++i) { | ||||
|     for (size_t i = std::max(0, (int)keys.size() - 20); i < keys.size(); ++i) { | ||||
|       std::wstring code; | ||||
|       for (auto& it : keys[i].input()) | ||||
|         code += L" " + std::to_wstring((unsigned int)it); | ||||
|   | ||||
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	 ArthurSonzogni
					ArthurSonzogni