diff --git a/examples/dom/size.cpp b/examples/dom/size.cpp index d0e93010..3005ab22 100644 --- a/examples/dom/size.cpp +++ b/examples/dom/size.cpp @@ -11,19 +11,13 @@ int main(int argc, const char* argv[]) { using namespace ftxui; auto make_box = [](const std::wstring title) { - return - window( - text(title) | hcenter | bold, - text(L"content") | hcenter | dim - ); + return window(text(title) | hcenter | bold, + text(L"content") | hcenter | dim); }; Elements content; - for(int x = 3; x<30; ++x) { - content.push_back( - make_box(to_wstring(x)) - | size(WIDTH, EQUAL, x) - ); + for (int x = 3; x < 30; ++x) { + content.push_back(make_box(to_wstring(x)) | size(WIDTH, EQUAL, x)); } auto document = hbox(std::move(content)); diff --git a/src/ftxui/component/screen_interactive.cpp b/src/ftxui/component/screen_interactive.cpp index 91c3085c..0b4a434e 100644 --- a/src/ftxui/component/screen_interactive.cpp +++ b/src/ftxui/component/screen_interactive.cpp @@ -225,9 +225,9 @@ void ScreenInteractive::Loop(Component* component) { terminal.c_lflag &= ~ECHO; // Do not print after a key press. terminal.c_cc[VMIN] = 0; terminal.c_cc[VTIME] = 0; - //auto oldf = fcntl(STDIN_FILENO, F_GETFL, 0); - //fcntl(STDIN_FILENO, F_SETFL, oldf | O_NONBLOCK); - //on_exit_functions.push([=] { fcntl(STDIN_FILENO, F_GETFL, oldf); }); + // auto oldf = fcntl(STDIN_FILENO, F_GETFL, 0); + // fcntl(STDIN_FILENO, F_SETFL, oldf | O_NONBLOCK); + // on_exit_functions.push([=] { fcntl(STDIN_FILENO, F_GETFL, oldf); }); tcsetattr(STDIN_FILENO, TCSANOW, &terminal); diff --git a/src/ftxui/dom/frame.cpp b/src/ftxui/dom/frame.cpp index 36233035..d2dbde7a 100644 --- a/src/ftxui/dom/frame.cpp +++ b/src/ftxui/dom/frame.cpp @@ -42,8 +42,7 @@ Element select(Element child) { class Focus : public Select { public: - Focus(std::vector children) - : Select(std::move(children)) {} + Focus(std::vector children) : Select(std::move(children)) {} void ComputeRequirement() override { Select::ComputeRequirement(); @@ -64,8 +63,7 @@ Element focus(Element child) { class Frame : public Node { public: - Frame(std::vector children) - : Node(std::move(children)) {} + Frame(std::vector children) : Node(std::move(children)) {} void ComputeRequirement() override { Node::ComputeRequirement();