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Update examples to use std::string. (#182)
In examples and tests, use std::string. In addtion: 1. Address follow-up from: https://github.com/ArthurSonzogni/FTXUI/pull/179 2. Fix a bug when Input is used with std::string.
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@@ -4,19 +4,18 @@
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#include "ftxui/component/component.hpp" // for Renderer, ResizableSplitBottom, ResizableSplitLeft, ResizableSplitRight, ResizableSplitTop
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/deprecated.hpp" // for text
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#include "ftxui/dom/elements.hpp" // for Element, operator|, center, border
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#include "ftxui/dom/elements.hpp" // for Element, operator|, text, center, border
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using namespace ftxui;
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int main(int argc, const char* argv[]) {
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auto screen = ScreenInteractive::Fullscreen();
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auto middle = Renderer([] { return text(L"middle") | center; });
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auto left = Renderer([] { return text(L"Left") | center; });
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auto right = Renderer([] { return text(L"right") | center; });
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auto top = Renderer([] { return text(L"top") | center; });
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auto bottom = Renderer([] { return text(L"bottom") | center; });
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auto middle = Renderer([] { return text("middle") | center; });
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auto left = Renderer([] { return text("Left") | center; });
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auto right = Renderer([] { return text("right") | center; });
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auto top = Renderer([] { return text("top") | center; });
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auto bottom = Renderer([] { return text("bottom") | center; });
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int left_size = 20;
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int right_size = 20;
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