Bazel: general improvements. (#1043)

* Bazel: general improvements.

Improve the Bazel build. Attempt to fix previous errors recorded while
trying to publish ftxui in the Bazel Central Registry:
- https://github.com/bazelbuild/bazel-central-registry/pull/4485
- https://buildkite.com/bazel/bcr-presubmit/builds/13601#01968b61-f5b2-4d16-94d0-c87a03a1a23b

Test against "recent" platforms
-------------------------------

Previously, I got the error:
```
gcc: error: unrecognized command line option '-std-c++20'; did you mean '-std-c++2a'?
```
This was due to using old distribution like ubuntu 2004. Test against
newer platforms only to avoid GCC version<-9.x.y

Downgrade gtest version.
------------------------

I suspect this caused the Bazel Central Registry error:
```
file:///workdir/modules/googletest/1.15.2/MODULE.bazel:68:20: name 'use_repo_rule' is not defined
```
Specifying using bazelmod fixes the issue. Thanks @robinlinden

Tag gtest as dev_dependency
---------------------------

Presumably, this should avoid dependants to fetch it?

Enable --features-layering_check
--------------------------------

Aka clang `-Wprivate-header`. Fix the encountered errors.

Use clang in the CI
-------------------

The CI was defining clang/gcc in the matrix, but was not using it. Fix
the bug.
This commit is contained in:
Arthur Sonzogni 2025-05-07 22:41:17 +02:00 committed by GitHub
parent 4604adb502
commit b307a175ed
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GPG Key ID: B5690EEEBB952194
7 changed files with 135 additions and 72 deletions

7
.bazelrc Normal file
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@ -0,0 +1,7 @@
build --features=layering_check
build --enable_bzlmod
build --enable_platform_specific_config
build:linux --cxxopt=-std=c++20
build:macos --cxxopt=-std=c++20
build:windows --cxxopt=-std:c++20

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@ -1,21 +1,36 @@
matrix: matrix:
platform: bazel:
- centos7 - 7.x
- debian10 - 8.x
- ubuntu2004 - rolling
unix_platform:
- debian11
- ubuntu2204
- macos - macos
- macos_arm64
win_platform:
- windows - windows
bazel: [6.x, 7.x, 8.x]
tasks: tasks:
verify_targets:
name: Build and test. unix_test:
platform: ${{ platform }} name: Verify build targets on Unix
platform: ${{ unix_platform }}
bazel: ${{ bazel }} bazel: ${{ bazel }}
build_flags:
- --cxxopt=-std=c++20
build_targets: build_targets:
- '@ftxui//:ftxui'
- '@ftxui//:screen'
- '@ftxui//:dom' - '@ftxui//:dom'
- '@ftxui//:component' - '@ftxui//:component'
test_targets: - '@ftxui//:screen'
- '@ftxui//:tests'
windows_test:
name: Verify build targets
platform: ${{ win_platform }}
bazel: ${{ bazel }}
build_flags:
- --cxxopt=/std:c++20
build_targets:
- '@ftxui//:dom'
- '@ftxui//:component'
- '@ftxui//:screen'

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@ -14,25 +14,30 @@ on:
jobs: jobs:
test_bazel: test_bazel:
name: "Bazel, ${{ matrix.compiler }}, ${{ matrix.os }}" name: "Bazel, ${{ matrix.cxx }}, ${{ matrix.os }}"
strategy: strategy:
fail-fast: false fail-fast: false
matrix: matrix:
include: include:
- os: ubuntu-latest - os: ubuntu-latest
compiler: gcc cxx: g++
cc: gcc
- os: ubuntu-latest - os: ubuntu-latest
compiler: llvm cxx: clang++
cc: clang
- os: macos-latest - os: macos-latest
compiler: llvm cxx: g++
cc: gcc
- os: macos-latest - os: macos-latest
compiler: gcc cxx: clang++
cc: clang
- os: windows-latest - os: windows-latest
compiler: cl cxx: cl
cc: cl
runs-on: ${{ matrix.os }} runs-on: ${{ matrix.os }}
steps: steps:
@ -40,10 +45,16 @@ jobs:
uses: actions/checkout@v3 uses: actions/checkout@v3
- name: "Build with Bazel" - name: "Build with Bazel"
env:
CC: ${{ matrix.cc }}
CXX: ${{ matrix.cxx }}
run: bazel build ... run: bazel build ...
- name: "Tests with Bazel" - name: "Tests with Bazel"
run: bazel run tests env:
CC: ${{ matrix.cc }}
CXX: ${{ matrix.cxx }}
run: bazel test --test_output=all ...
test_cmake: test_cmake:
name: "CMake, ${{ matrix.compiler }}, ${{ matrix.os }}" name: "CMake, ${{ matrix.compiler }}, ${{ matrix.os }}"

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@ -12,23 +12,19 @@
load("@rules_cc//cc:defs.bzl", "cc_binary", "cc_library", "cc_test") load("@rules_cc//cc:defs.bzl", "cc_binary", "cc_library", "cc_test")
load(":bazel/ftxui.bzl", "ftxui_cc_library") load(":bazel/ftxui.bzl", "ftxui_cc_library")
load(":bazel/ftxui.bzl", "generate_examples") load(":bazel/ftxui.bzl", "generate_examples")
load(":bazel/ftxui.bzl", "cpp20")
load(":bazel/ftxui.bzl", "windows_copts") load(":bazel/ftxui.bzl", "windows_copts")
load(":bazel/ftxui.bzl", "pthread_linkopts") load(":bazel/ftxui.bzl", "pthread_linkopts")
package(default_visibility = ["//visibility:public"]) # A meta target depending on all of the ftxui submodules.
# Note that component depends on dom and screen, so ftxui is just an alias for
# component.
# ┌component──┐
# │┌dom──────┐│
# ││┌screen─┐││
# └┴┴───────┴┴┘
alias(name = "ftxui", actual = ":component")
# A meta target that depends on all the ftxui sub modules. # @ftxui:screen is a module that provides a screen buffer and color management
alias(
name = "ftxui",
# Note that :component depends on :dom, which depends on :screen. Bazel
# doesn't really support "public" and "private" dependencies. They are all
# public. This is equivalent to depending on all the submodules.
actual = ":component",
visibility = ["//visibility:public"],
)
# ftxui:screen is a module that provides a screen buffer and color management
# for terminal applications. A screen is a 2D array of cells, each cell can # for terminal applications. A screen is a 2D array of cells, each cell can
# contain a glyph, a color, and other attributes. The library also provides # contain a glyph, a color, and other attributes. The library also provides
# functions to manipulate the screen. # functions to manipulate the screen.
@ -60,7 +56,7 @@ ftxui_cc_library(
], ],
) )
# ftxui:dom is a library that provides a way to create and manipulate a # @ftxui:dom is a library that provides a way to create and manipulate a
# "document" that can be rendered to a screen. The document is a tree of nodes. # "document" that can be rendered to a screen. The document is a tree of nodes.
# Nodes can be text, layouts, or various decorators. Users needs to compose # Nodes can be text, layouts, or various decorators. Users needs to compose
# nodes to create a document. A document is responsive to the size of the # nodes to create a document. A document is responsive to the size of the
@ -130,7 +126,7 @@ ftxui_cc_library(
deps = [":screen"], deps = [":screen"],
) )
# ftxui:component is a library to create "dynamic" component renderering and # @ftxui:component is a library to create "dynamic" component renderering and
# updating a ftxui::dom document on the screen. It is a higher level API than # updating a ftxui::dom document on the screen. It is a higher level API than
# ftxui:dom. # ftxui:dom.
# #
@ -167,6 +163,13 @@ ftxui_cc_library(
"src/ftxui/component/terminal_input_parser.hpp", "src/ftxui/component/terminal_input_parser.hpp",
"src/ftxui/component/util.cpp", "src/ftxui/component/util.cpp",
"src/ftxui/component/window.cpp", "src/ftxui/component/window.cpp",
# Private header from ftxui:dom.
"src/ftxui/dom/node_decorator.hpp",
# Private header from ftxui:screen.
"src/ftxui/screen/string_internal.hpp",
"src/ftxui/screen/util.hpp",
], ],
hdrs = [ hdrs = [
"include/ftxui/component/animation.hpp", "include/ftxui/component/animation.hpp",
@ -182,7 +185,10 @@ ftxui_cc_library(
"include/ftxui/component/task.hpp", "include/ftxui/component/task.hpp",
], ],
linkopts = pthread_linkopts(), linkopts = pthread_linkopts(),
deps = [":dom"], deps = [
":dom",
":screen",
],
) )
# FTXUI's tests # FTXUI's tests
@ -205,7 +211,6 @@ cc_test(
"src/ftxui/component/resizable_split_test.cpp", "src/ftxui/component/resizable_split_test.cpp",
"src/ftxui/component/slider_test.cpp", "src/ftxui/component/slider_test.cpp",
"src/ftxui/component/terminal_input_parser_test.cpp", "src/ftxui/component/terminal_input_parser_test.cpp",
"src/ftxui/component/terminal_input_parser_test_fuzzer.cpp",
"src/ftxui/component/toggle_test.cpp", "src/ftxui/component/toggle_test.cpp",
"src/ftxui/dom/blink_test.cpp", "src/ftxui/dom/blink_test.cpp",
"src/ftxui/dom/bold_test.cpp", "src/ftxui/dom/bold_test.cpp",
@ -233,6 +238,17 @@ cc_test(
"src/ftxui/screen/string_test.cpp", "src/ftxui/screen/string_test.cpp",
"src/ftxui/util/ref_test.cpp", "src/ftxui/util/ref_test.cpp",
# Private header from ftxui:screen for string_test.cpp.
"src/ftxui/screen/string_internal.hpp",
# Private header from ftxui::component for
# terminal_input_parser_test.cpp.
"src/ftxui/component/terminal_input_parser.hpp",
# Private header from ftxui::dom for
# flexbox_helper_test.cpp.
"src/ftxui/dom/flexbox_helper.hpp",
# TODO: Enable the two tests timing out with Bazel: # TODO: Enable the two tests timing out with Bazel:
# - "src/ftxui/component/screen_interactive_test.cpp", # - "src/ftxui/component/screen_interactive_test.cpp",
# - "src/ftxui/dom/selection_test.cpp", # - "src/ftxui/dom/selection_test.cpp",
@ -241,9 +257,12 @@ cc_test(
"include", "include",
"src", "src",
], ],
copts = cpp20() + windows_copts(), copts = windows_copts(),
deps = [ deps = [
"//:ftxui", ":screen",
":dom",
":component",
"@googletest//:gtest",
"@googletest//:gtest_main", "@googletest//:gtest_main",
], ],
) )

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@ -1,9 +1,13 @@
# FTXUI Module. # FTXUI module.
module(name = "ftxui", version = "6.1.8", compatibility_level = 6) module(
name = "ftxui",
version = "6.1.8",
compatibility_level = 6,
)
# Build deps. # Build dependencies.
bazel_dep(name = "rules_cc", version = "0.1.1") bazel_dep(name = "rules_cc", version = "0.1.1")
bazel_dep(name = "platforms", version = "0.0.11") bazel_dep(name = "platforms", version = "0.0.10")
# Test deps. # Test dependencies.
bazel_dep(name = "googletest", version = "1.16.0.bcr.1") bazel_dep(name = "googletest", version = "1.14.0.bcr.1", dev_dependency = True)

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@ -1,24 +1,7 @@
# ftxui_common.bzl # ftxui_common.bzl
load("@rules_cc//cc:defs.bzl", "cc_library") load("@rules_cc//cc:defs.bzl", "cc_library")
load("@rules_cc//cc:defs.bzl", "cc_binary")
def cpp17():
return select({
"@rules_cc//cc/compiler:msvc-cl": ["/std:c++17"],
"@rules_cc//cc/compiler:clang-cl": ["/std:c++17"],
"@rules_cc//cc/compiler:clang": ["-std=c++17"],
"@rules_cc//cc/compiler:gcc": ["-std=c++17"],
"//conditions:default": ["-std=c++17"],
})
def cpp20():
return select({
"@rules_cc//cc/compiler:msvc-cl": ["/std:c++20"],
"@rules_cc//cc/compiler:clang-cl": ["/std:c++20"],
"@rules_cc//cc/compiler:clang": ["-std=c++20"],
"@rules_cc//cc/compiler:gcc": ["-std=c++20"],
"//conditions:default": ["-std=c++20"],
})
# Microsoft terminal is a bit buggy ¯\_(ツ)_/¯ and MSVC uses bad defaults. # Microsoft terminal is a bit buggy ¯\_(ツ)_/¯ and MSVC uses bad defaults.
def windows_copts(): def windows_copts():
@ -45,7 +28,8 @@ def windows_copts():
# This # This
# - Replace missing font symbols by others. # - Replace missing font symbols by others.
# - Reduce screen position pooling frequency to deals against a Microsoft # - Reduce screen position pooling frequency to deals against a Microsoft
# race condition. This was fixed in 2020, but clients never not updated. # race condition. This was fixed in 2020, but clients are still using
# old versions.
# - https://github.com/microsoft/terminal/pull/7583 # - https://github.com/microsoft/terminal/pull/7583
# - https://github.com/ArthurSonzogni/FTXUI/issues/136 # - https://github.com/ArthurSonzogni/FTXUI/issues/136
"-DFTXUI_MICROSOFT_TERMINAL_FALLBACK", "-DFTXUI_MICROSOFT_TERMINAL_FALLBACK",
@ -71,8 +55,8 @@ def pthread_linkopts():
def ftxui_cc_library( def ftxui_cc_library(
name, name,
srcs, srcs = [],
hdrs, hdrs = [],
linkopts = [], linkopts = [],
deps = []): deps = []):
@ -88,12 +72,13 @@ def ftxui_cc_library(
"include", "include",
"src", "src",
], ],
copts = cpp17() + windows_copts(), copts = windows_copts(),
visibility = ["//visibility:public"], visibility = ["//visibility:public"],
) )
# Compile all the examples in the examples/ directory. # Compile all the examples in the examples/ directory.
# This is useful to check the Bazel is synchronized with CMake definitions. # This is useful to check the Bazel is always synchronized against CMake
# definitions.
def generate_examples(): def generate_examples():
cpp_files = native.glob(["examples/**/*.cpp"]) cpp_files = native.glob(["examples/**/*.cpp"])
@ -107,9 +92,13 @@ def generate_examples():
# Turn "examples/component/button.cpp" → "example_component_button" # Turn "examples/component/button.cpp" → "example_component_button"
name = src.replace("/", "_").replace(".cpp", "") name = src.replace("/", "_").replace(".cpp", "")
native.cc_binary( cc_binary(
name = name, name = name,
srcs = [src], srcs = [src],
deps = ["//:component"], deps = [
copts = cpp20() + windows_copts(), ":component",
":dom",
":screen",
],
copts = windows_copts(),
) )

18
tools/test_bazel.sh Executable file
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@ -0,0 +1,18 @@
# This script tests the project with different versions of Bazel and compilers
# locally. This avoids waiting on the CI to run the tests.
for ver in \
"6.0.0" \
"7.0.0" \
"8.0.0"
do
for cc in \
"gcc" \
"clang"
do
echo "=== Testing with Bazel ${ver} with ${cc} ==="
USE_BAZEL_VERSION=${ver} CC=${cc} bazel clean --expunge
USE_BAZEL_VERSION=${ver} CC=${cc} bazel build //...
USE_BAZEL_VERSION=${ver} CC=${cc} bazel test //...
done
done