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Feature: Slider in any directions. (#468)
Add the `SliderOption` option supporting: ```cpp { Ref<T> value; ConstRef<T> min = T(0); ConstRef<T> max = T(100); ConstRef<T> increment = (max() - min()) / 20; GaugeDirection direction = GaugeDirection::Right; Color color_active = Color::White; Color color_inactive = Color::GrayDark; }; ``` In particular, this supports multiple direction. This resolves: https://github.com/ArthurSonzogni/FTXUI/issues/467 This one do not support adding a label. The old constructors can still be used to have a label.
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@@ -4,6 +4,9 @@ function(example name)
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target_link_libraries(ftxui_example_${name} PUBLIC ${DIRECTORY_LIB})
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file(RELATIVE_PATH dir ${EXAMPLES_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
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set_property(GLOBAL APPEND PROPERTY FTXUI::EXAMPLES ${dir}/${name})
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set_target_properties(ftxui_example_${name} PROPERTIES
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CXX_STANDARD 20
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)
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endfunction(example)
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add_subdirectory(component)
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@@ -33,6 +33,7 @@ example(radiobox_in_frame)
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example(renderer)
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example(resizable_split)
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example(slider)
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example(slider_direction)
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example(slider_rgb)
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example(tab_horizontal)
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example(tab_vertical)
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37
examples/component/slider_direction.cpp
Normal file
37
examples/component/slider_direction.cpp
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@@ -0,0 +1,37 @@
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#include <array> // for array
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#include <cmath> // for sin
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#include <ftxui/component/component_base.hpp> // for ComponentBase
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#include <ftxui/dom/elements.hpp> // for size, GaugeDirection, GaugeDirection::Up, GREATER_THAN, HEIGHT
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Horizontal, Slider, operator|=
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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using namespace ftxui;
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int main(int argc, const char* argv[]) {
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auto screen = ScreenInteractive::TerminalOutput();
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std::array<int, 30> values;
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for (int i = 0; i < values.size(); ++i) {
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values[i] = 50 + 20 * std::sin(i * 0.3);
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}
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auto layout_horizontal = Container::Horizontal({});
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for (int i = 0; i < values.size(); ++i) {
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layout_horizontal->Add(Slider<int>({
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.value = &values[i],
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.max = 100,
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.increment = 5,
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.direction = GaugeDirection::Up,
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}));
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}
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layout_horizontal |= size(HEIGHT, GREATER_THAN, 20);
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screen.Loop(layout_horizontal);
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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