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https://github.com/ArthurSonzogni/FTXUI.git
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Feature: Slider in any directions. (#468)
Add the `SliderOption` option supporting: ```cpp { Ref<T> value; ConstRef<T> min = T(0); ConstRef<T> max = T(100); ConstRef<T> increment = (max() - min()) / 20; GaugeDirection direction = GaugeDirection::Right; Color color_active = Color::White; Color color_inactive = Color::GrayDark; }; ``` In particular, this supports multiple direction. This resolves: https://github.com/ArthurSonzogni/FTXUI/issues/467 This one do not support adding a label. The old constructors can still be used to have a label.
This commit is contained in:
@@ -1,4 +1,5 @@
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#include <cmath> // IWYU pragma: keep
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#include <compare> // for operator<=, operator>=, partial_ordering
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#include <ratio> // for ratio
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#include <utility> // for move
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@@ -1,14 +1,13 @@
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#include <functional> // for function
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#include <memory> // for shared_ptr
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#include <utility> // for move
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/component.hpp" // for Make, Component, Checkbox
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for CheckboxOption
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#include "ftxui/component/component.hpp" // for Make, Checkbox
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#include "ftxui/component/component_base.hpp" // for Component, ComponentBase
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#include "ftxui/component/component_options.hpp" // for CheckboxOption, EntryState
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#include "ftxui/component/event.hpp" // for Event, Event::Return
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
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#include "ftxui/dom/elements.hpp" // for operator|, text, Element, hbox, reflect, focus, nothing, select
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#include "ftxui/dom/elements.hpp" // for operator|, Element, reflect, focus, nothing, select
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef
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@@ -1,8 +1,7 @@
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#include <algorithm> // for max, min
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#include <cstddef> // for size_t
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#include <functional> // for function
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#include <memory> // for shared_ptr, allocator
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#include <string> // for string, wstring
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#include <string> // for string, allocator
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#include <utility> // for move
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#include <vector> // for vector
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@@ -15,7 +14,7 @@
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#include "ftxui/component/screen_interactive.hpp" // for Component
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#include "ftxui/dom/elements.hpp" // for operator|, text, Element, reflect, inverted, Decorator, flex, focus, hbox, size, bold, dim, frame, select, EQUAL, HEIGHT
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/string.hpp" // for GlyphPosition, GlyphCount, to_string, CellToGlyphIndex, to_wstring
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#include "ftxui/screen/string.hpp" // for GlyphPosition, GlyphCount, CellToGlyphIndex
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#include "ftxui/screen/util.hpp" // for clamp
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#include "ftxui/util/ref.hpp" // for StringRef, Ref, ConstStringRef
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@@ -464,7 +464,7 @@ class MenuBase : public ComponentBase {
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ConstStringListRef entries_;
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int* selected_;
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int selected_previous_ = *selected_;
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int selected_focus_= *selected_;
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int selected_focus_ = *selected_;
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Ref<MenuOption> option_;
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std::vector<Box> boxes_;
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@@ -1,6 +1,5 @@
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#include <algorithm> // for max
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#include <functional> // for function
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#include <memory> // for shared_ptr, allocator_traits<>::value_type
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#include <memory> // for allocator_traits<>::value_type
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#include <utility> // for move
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#include <vector> // for vector
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@@ -1,6 +1,7 @@
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#include <algorithm> // for copy, max, min
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#include <algorithm> // for min
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#include <array> // for array
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#include <chrono> // for operator-, milliseconds, duration, operator>=, time_point, common_type<>::type
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#include <chrono> // for operator-, milliseconds, duration, operator<=>, time_point, common_type<>::type
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#include <compare> // for operator>=, strong_ordering
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#include <csignal> // for signal, raise, SIGTSTP, SIGABRT, SIGFPE, SIGILL, SIGINT, SIGSEGV, SIGTERM, SIGWINCH
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#include <cstdio> // for fileno, size_t, stdin
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#include <ftxui/component/task.hpp> // for Task, Closure, AnimationTask
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@@ -136,14 +137,14 @@ void EventListener(std::atomic<bool>* quit, Sender<Task> out) {
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}
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extern "C" {
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EMSCRIPTEN_KEEPALIVE
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void ftxui_on_resize(int columns, int rows) {
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Terminal::SetFallbackSize({
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columns,
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rows,
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});
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std::raise(SIGWINCH);
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}
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EMSCRIPTEN_KEEPALIVE
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void ftxui_on_resize(int columns, int rows) {
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Terminal::SetFallbackSize({
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columns,
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rows,
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});
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std::raise(SIGWINCH);
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}
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}
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#else
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@@ -1,46 +1,108 @@
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#include <string> // for allocator
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#include <utility> // for move
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#include <algorithm> // for max, min
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#include <ftxui/component/component_options.hpp> // for SliderOption
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#include <string> // for allocator
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/component.hpp" // for Make, Slider
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight
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#include "ftxui/component/event.hpp" // for Event, Event::ArrowDown, Event::ArrowLeft, Event::ArrowRight, Event::ArrowUp
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
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#include "ftxui/component/screen_interactive.hpp" // for Component
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#include "ftxui/dom/elements.hpp" // for operator|, text, Element, reflect, xflex, gauge, hbox, underlined, color, dim, vcenter
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#include "ftxui/dom/elements.hpp" // for operator|, text, GaugeDirection, Element, xflex, hbox, color, underlined, GaugeDirection::Down, GaugeDirection::Left, GaugeDirection::Right, GaugeDirection::Up, reflect, Decorator, dim, vcenter, yflex, gaugeDirection
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::GrayLight
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#include "ftxui/util/ref.hpp" // for StringRef
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#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::White
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#include "ftxui/screen/util.hpp" // for clamp
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#include "ftxui/util/ref.hpp" // for ConstRef, ConstStringRef, Ref
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namespace ftxui {
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namespace {
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Decorator flexDirection(GaugeDirection direction) {
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switch (direction) {
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case GaugeDirection::Up:
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case GaugeDirection::Down:
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return yflex;
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case GaugeDirection::Left:
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case GaugeDirection::Right:
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return xflex;
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}
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return xflex; // NOT_REACHED()
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}
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} // namespace
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template <class T>
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class SliderBase : public ComponentBase {
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public:
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SliderBase(ConstStringRef label,
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Ref<T> value,
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ConstRef<T> min,
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ConstRef<T> max,
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ConstRef<T> increment)
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: label_(std::move(label)),
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value_(value),
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min_(min),
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max_(max),
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increment_(increment) {}
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SliderBase(Ref<SliderOption<T>> options)
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: value_(options->value),
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min_(options->min),
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max_(options->max),
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increment_(options->increment),
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options_(options) {}
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Element Render() override {
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auto gauge_color =
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Focused() ? color(Color::GrayLight) : color(Color::GrayDark);
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auto gauge_color = Focused() ? color(options_->color_active)
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: color(options_->color_inactive);
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float percent = float(value_() - min_()) / float(max_() - min_());
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return hbox({
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text(label_()) | dim | vcenter,
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hbox({
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text("["),
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gauge(percent) | underlined | xflex | reflect(gauge_box_),
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text("]"),
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}) | xflex,
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}) |
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gauge_color | xflex | reflect(box_);
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return gaugeDirection(percent, options_->direction) |
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flexDirection(options_->direction) | reflect(gauge_box_) |
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gauge_color;
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}
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void OnLeft() {
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switch (options_->direction) {
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case GaugeDirection::Right:
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value_() -= increment_();
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break;
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case GaugeDirection::Left:
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value_() += increment_();
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break;
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case GaugeDirection::Up:
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case GaugeDirection::Down:
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break;
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}
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}
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void OnRight() {
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switch (options_->direction) {
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case GaugeDirection::Right:
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value_() += increment_();
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break;
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case GaugeDirection::Left:
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value_() -= increment_();
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break;
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case GaugeDirection::Up:
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case GaugeDirection::Down:
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break;
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}
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}
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void OnUp() {
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switch (options_->direction) {
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case GaugeDirection::Up:
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value_() -= increment_();
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break;
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case GaugeDirection::Down:
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value_() += increment_();
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break;
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case GaugeDirection::Left:
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case GaugeDirection::Right:
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break;
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}
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}
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void OnDown() {
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switch (options_->direction) {
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case GaugeDirection::Down:
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value_() -= increment_();
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break;
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case GaugeDirection::Up:
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value_() += increment_();
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break;
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case GaugeDirection::Left:
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case GaugeDirection::Right:
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break;
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}
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}
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bool OnEvent(Event event) final {
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@@ -48,17 +110,23 @@ class SliderBase : public ComponentBase {
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return OnMouseEvent(event);
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}
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T old_value = value_();
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if (event == Event::ArrowLeft || event == Event::Character('h')) {
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value_() -= increment_();
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value_() = std::max(value_(), min_());
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return true;
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OnLeft();
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}
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if (event == Event::ArrowRight || event == Event::Character('l')) {
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OnRight();
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}
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if (event == Event::ArrowUp || event == Event::Character('k')) {
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OnDown();
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}
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if (event == Event::ArrowDown || event == Event::Character('j')) {
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OnUp();
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}
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if (event == Event::ArrowRight || event == Event::Character('l')) {
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value_() += increment_();
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value_() = std::min(*value_, max_());
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value_() = util::clamp(value_(), min_(), max_());
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if (old_value != value_())
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return true;
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}
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return ComponentBase::OnEvent(event);
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}
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@@ -69,7 +137,8 @@ class SliderBase : public ComponentBase {
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return true;
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}
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if (box_.Contain(event.mouse().x, event.mouse().y) && CaptureMouse(event)) {
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if (gauge_box_.Contain(event.mouse().x, event.mouse().y) &&
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CaptureMouse(event)) {
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TakeFocus();
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}
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@@ -81,9 +150,32 @@ class SliderBase : public ComponentBase {
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}
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if (captured_mouse_) {
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value_() = min_() + (event.mouse().x - gauge_box_.x_min) *
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(max_() - min_()) /
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(gauge_box_.x_max - gauge_box_.x_min);
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switch (options_->direction) {
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case GaugeDirection::Right: {
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value_() = min_() + (event.mouse().x - gauge_box_.x_min) *
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(max_() - min_()) /
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(gauge_box_.x_max - gauge_box_.x_min);
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break;
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}
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case GaugeDirection::Left: {
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value_() = max_() - (event.mouse().x - gauge_box_.x_min) *
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(max_() - min_()) /
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(gauge_box_.x_max - gauge_box_.x_min);
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break;
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}
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case GaugeDirection::Down: {
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value_() = min_() + (event.mouse().y - gauge_box_.y_min) *
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(max_() - min_()) /
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(gauge_box_.y_max - gauge_box_.y_min);
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break;
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}
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case GaugeDirection::Up: {
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value_() = max_() - (event.mouse().y - gauge_box_.y_min) *
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(max_() - min_()) /
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(gauge_box_.y_max - gauge_box_.y_min);
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break;
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}
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}
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value_() = std::max(min_(), std::min(max_(), value_()));
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return true;
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}
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@@ -93,16 +185,60 @@ class SliderBase : public ComponentBase {
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bool Focusable() const final { return true; }
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private:
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ConstStringRef label_;
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Ref<T> value_;
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ConstRef<T> min_;
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ConstRef<T> max_;
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ConstRef<T> increment_;
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Box box_;
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Ref<SliderOption<T>> options_;
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Box gauge_box_;
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CapturedMouse captured_mouse_;
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};
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class SliderWithLabel : public ComponentBase {
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public:
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SliderWithLabel(ConstStringRef label, Component inner) : label_(label) {
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Add(inner);
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SetActiveChild(inner);
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}
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private:
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bool OnEvent(Event event) final {
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if (ComponentBase::OnEvent(event))
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return true;
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if (!event.is_mouse()) {
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return false;
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}
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if (!box_.Contain(event.mouse().x, event.mouse().y)) {
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return false;
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}
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if (!CaptureMouse(event)) {
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return false;
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}
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TakeFocus();
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return true;
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}
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Element Render() override {
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auto gauge_color = Focused() ? color(Color::White) : color(Color::GrayDark);
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return hbox({
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text(label_()) | dim | vcenter,
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hbox({
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text("["),
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ComponentBase::Render() | underlined,
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text("]"),
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}) | xflex,
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}) |
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gauge_color | xflex | reflect(box_);
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}
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ConstStringRef label_;
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Box box_;
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};
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/// @brief An horizontal slider.
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/// @param label The name of the slider.
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/// @param value The current value of the slider.
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@@ -130,23 +266,65 @@ Component Slider(ConstStringRef label,
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ConstRef<int> min,
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ConstRef<int> max,
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ConstRef<int> increment) {
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return Make<SliderBase<int>>(std::move(label), value, min, max, increment);
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auto slider = Make<SliderBase<int>>(SliderOption<int>({
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.value = value,
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.min = min,
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.max = max,
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.increment = increment,
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}));
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return Make<SliderWithLabel>(label, slider);
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}
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Component Slider(ConstStringRef label,
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Ref<float> value,
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ConstRef<float> min,
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ConstRef<float> max,
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ConstRef<float> increment) {
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return Make<SliderBase<float>>(std::move(label), value, min, max, increment);
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auto slider = Make<SliderBase<float>>(SliderOption<float>({
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.value = value,
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.min = min,
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.max = max,
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.increment = increment,
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}));
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return Make<SliderWithLabel>(label, slider);
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}
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Component Slider(ConstStringRef label,
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Ref<long> value,
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ConstRef<long> min,
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ConstRef<long> max,
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ConstRef<long> increment) {
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return Make<SliderBase<long>>(std::move(label), value, min, max, increment);
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auto slider = Make<SliderBase<long>>(SliderOption<long>({
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.value = value,
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.min = min,
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.max = max,
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.increment = increment,
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}));
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return Make<SliderWithLabel>(label, slider);
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}
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/// @brief A slider in any direction.
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/// @param option The options
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/// ### Example
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///
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/// ```cpp
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/// auto screen = ScreenInteractive::TerminalOutput();
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/// int value = 50;
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/// auto slider = Slider({
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/// .value = &value,
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/// .min = 0,
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/// .max = 100,
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/// .increment= 20,
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/// });
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/// screen.Loop(slider);
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/// ```
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template <typename T>
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Component Slider(SliderOption<T> options) {
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return Make<SliderBase<T>>(options);
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}
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template Component Slider(SliderOption<int> options);
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template Component Slider(SliderOption<float> options);
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template Component Slider(SliderOption<long> options);
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
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|
136
src/ftxui/component/slider_test.cpp
Normal file
136
src/ftxui/component/slider_test.cpp
Normal file
@@ -0,0 +1,136 @@
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#include <gtest/gtest.h> // for AssertionResult, Message, TestPartResult, Test, EXPECT_TRUE, EXPECT_EQ, SuiteApiResolver, TestInfo (ptr only), EXPECT_FALSE, TEST, TestFactoryImpl
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#include <ftxui/component/mouse.hpp> // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
|
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#include <ftxui/dom/elements.hpp> // for GaugeDirection, GaugeDirection::Down, GaugeDirection::Left, GaugeDirection::Right, GaugeDirection::Up
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#include <memory> // for __shared_ptr_access, shared_ptr, allocator
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|
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#include "ftxui/component/component.hpp" // for Slider
|
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#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/screen.hpp" // for Screen
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
namespace {
|
||||
Event MousePressed(int x, int y) {
|
||||
Mouse mouse;
|
||||
mouse.button = Mouse::Left;
|
||||
mouse.motion = Mouse::Pressed;
|
||||
mouse.shift = false;
|
||||
mouse.meta = false;
|
||||
mouse.control = false;
|
||||
mouse.x = x;
|
||||
mouse.y = y;
|
||||
return Event::Mouse("jjj", mouse);
|
||||
}
|
||||
|
||||
Event MouseReleased(int x, int y) {
|
||||
Mouse mouse;
|
||||
mouse.button = Mouse::Left;
|
||||
mouse.motion = Mouse::Released;
|
||||
mouse.shift = false;
|
||||
mouse.meta = false;
|
||||
mouse.control = false;
|
||||
mouse.x = x;
|
||||
mouse.y = y;
|
||||
return Event::Mouse("jjj", mouse);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
TEST(SliderTest, Right) {
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = GaugeDirection::Right,
|
||||
});
|
||||
Screen screen(11, 1);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||
EXPECT_EQ(value, 30);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||
}
|
||||
|
||||
TEST(SliderTest, Left) {
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = GaugeDirection::Left,
|
||||
});
|
||||
Screen screen(11, 1);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||
EXPECT_EQ(value, 70);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||
}
|
||||
|
||||
TEST(SliderTest, Down) {
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = GaugeDirection::Down,
|
||||
});
|
||||
Screen screen(1, 11);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||
EXPECT_EQ(value, 30);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||
}
|
||||
|
||||
TEST(SliderTest, Up) {
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = GaugeDirection::Up,
|
||||
});
|
||||
Screen screen(1, 11);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||
EXPECT_EQ(value, 70);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -55,7 +55,7 @@ void UpdatePixelStyle(std::stringstream& ss,
|
||||
if (next == previous) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if ((!next.bold && previous.bold) || //
|
||||
(!next.dim && previous.dim)) {
|
||||
ss << "\x1B[22m"; // BOLD_RESET and DIM_RESET
|
||||
|
Reference in New Issue
Block a user