mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-06-28 19:11:13 +08:00
Added more tests
This commit is contained in:
parent
f454810dae
commit
b4717f9fa4
@ -44,18 +44,38 @@ Event MouseReleased(int x, int y) {
|
||||
} // namespace
|
||||
|
||||
|
||||
TEST(SelectionTest, BasicSelection) {
|
||||
TEST(SelectionTest, DefaultSelection) {
|
||||
|
||||
auto component = Renderer([&] {
|
||||
return text("Lorem ipsum dolor");
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FixedSize(20, 1);
|
||||
|
||||
Loop loop(&screen, component);
|
||||
|
||||
loop.RunOnce();
|
||||
screen.PostEvent(MousePressed(3, 1));
|
||||
loop.RunOnce();
|
||||
screen.PostEvent(MouseReleased(10, 1));
|
||||
loop.RunOnce();
|
||||
|
||||
EXPECT_STREQ(screen.GetSelectedContent(component).c_str(), "rem ipsu");
|
||||
}
|
||||
|
||||
TEST(SelectionTest, CallbackSelection) {
|
||||
|
||||
int selectionChangeCounter = 0;
|
||||
|
||||
auto component = Renderer([&] {
|
||||
return text("Lorem ipsum dolor");
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FixedSize(20, 1);
|
||||
|
||||
screen.setSelectionOptions({
|
||||
.transform = [](Pixel& pixel) {
|
||||
pixel.inverted = true;
|
||||
pixel.underlined_double = true;
|
||||
},
|
||||
.on_change = [&] {
|
||||
selectionChangeCounter++;
|
||||
@ -72,13 +92,33 @@ TEST(SelectionTest, BasicSelection) {
|
||||
|
||||
EXPECT_EQ(selectionChangeCounter, 2);
|
||||
|
||||
Render(screen, component->Render());
|
||||
|
||||
EXPECT_EQ(screen.ToString(), "\x1B[7mL\x1B[27morem ipsum dolor ");
|
||||
|
||||
EXPECT_STREQ(screen.GetSelectedContent(component).c_str(), "rem ipsu");
|
||||
}
|
||||
|
||||
TEST(SelectionTest, StyleSelection) {
|
||||
|
||||
int selectionChangeCounter = 0;
|
||||
|
||||
auto component = Renderer([&] {
|
||||
return text("Lorem ipsum dolor");
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FixedSize(20, 1);
|
||||
|
||||
Selection selection(2, 0, 9, 0, {
|
||||
.transform = [](Pixel& pixel) {
|
||||
pixel.underlined_double = true;
|
||||
},
|
||||
.on_change = [&] {
|
||||
}
|
||||
});
|
||||
|
||||
Render(screen, component->Render().get(), selection);
|
||||
|
||||
EXPECT_EQ(screen.ToString(), "Lo\x1B[21mrem ipsu\x1B[24mm dolor ");
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // namespace ftxui
|
||||
// NOLINTEND
|
||||
|
Loading…
Reference in New Issue
Block a user