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Improve const correctness in the Screen class (#701)
- Add a const variant to the accessor functions - Make Print and ToString functions const This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/700
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@@ -66,13 +66,18 @@ class Screen {
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static Screen Create(Dimensions dimension);
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static Screen Create(Dimensions width, Dimensions height);
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// Node write into the screen using Screen::at.
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// Access a character in the grid at a given position.
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std::string& at(int x, int y);
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Pixel& PixelAt(int x, int y);
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const std::string& at(int x, int y) const;
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// Convert the screen into a printable string in the terminal.
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std::string ToString();
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void Print();
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// Access a cell (Pixel) in the grid at a given position.
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Pixel& PixelAt(int x, int y);
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const Pixel& PixelAt(int x, int y) const;
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std::string ToString() const;
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// Print the Screen on to the terminal.
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void Print() const;
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// Get screen dimensions.
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int dimx() const { return dimx_; }
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@@ -81,7 +86,7 @@ class Screen {
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// Move the terminal cursor n-lines up with n = dimy().
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std::string ResetPosition(bool clear = false) const;
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// Fill with space.
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// Fill the screen with space.
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void Clear();
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void ApplyShader();
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