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https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-05-05 22:01:13 +08:00
Add coverage for menu and resizable_split.
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@ -30,6 +30,7 @@ add_executable(tests
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src/ftxui/component/input_test.cpp
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src/ftxui/component/menu_test.cpp
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src/ftxui/component/radiobox_test.cpp
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src/ftxui/component/resizable_split_test.cpp
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src/ftxui/component/receiver_test.cpp
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src/ftxui/component/screen_interactive_test.cpp
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src/ftxui/component/terminal_input_parser_test.cpp
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@ -14,6 +14,8 @@
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namespace ftxui {
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using namespace std::chrono_literals;
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TEST(MenuTest, RemoveEntries) {
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int focused_entry = 0;
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int selected = 0;
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@ -90,6 +92,84 @@ TEST(MenuTest, Directions) {
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}
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}
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TEST(MenuTest, AnimationsHorizontal) {
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int selected = 0;
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std::vector<std::string> entries = {"1", "2", "3"};
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auto option = MenuOption::HorizontalAnimated();
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auto menu = Menu(&entries, &selected, &option);
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{
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Screen screen(4, 3);
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Render(screen, menu->Render());
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EXPECT_EQ(
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screen.ToString(),
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"\x1B[1m\x1B[7m1\x1B[22m\x1B[27m \x1B[2m2\x1B[22m "
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"\r\n\x1B[97m\x1B[49m\xE2\x94\x80\x1B[90m\x1B["
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"49m\xE2\x95\xB6\xE2\x94\x80\xE2\x94\x80\x1B[39m\x1B[49m\r\n ");
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}
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selected = 1;
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{
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Screen screen(4, 3);
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Render(screen, menu->Render());
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EXPECT_EQ(
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screen.ToString(),
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"\x1B[7m1\x1B[27m \x1B[1m2\x1B[22m "
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"\r\n\x1B[97m\x1B[49m\xE2\x94\x80\x1B[90m\x1B["
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"49m\xE2\x95\xB6\xE2\x94\x80\xE2\x94\x80\x1B[39m\x1B[49m\r\n ");
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}
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animation::Params params(2s);
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menu->OnAnimation(params);
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{
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Screen screen(4, 3);
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Render(screen, menu->Render());
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EXPECT_EQ(
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screen.ToString(),
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"\x1B[7m1\x1B[27m \x1B[1m2\x1B[22m "
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"\r\n\x1B[90m\x1B[49m\xE2\x94\x80\xE2\x95\xB4\x1B[97m\x1B["
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"49m\xE2\x94\x80\x1B[90m\x1B[49m\xE2\x95\xB6\x1B[39m\x1B[49m\r\n ");
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}
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}
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TEST(MenuTest, AnimationsVertical) {
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int selected = 0;
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std::vector<std::string> entries = {"1", "2", "3"};
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auto option = MenuOption::VerticalAnimated();
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auto menu = Menu(&entries, &selected, &option);
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{
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Screen screen(10, 3);
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Render(screen, menu->Render());
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EXPECT_EQ(
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screen.ToString(),
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"\x1B[90m\x1B[49m\xE2\x94\x82\x1B[1m\x1B[7m\x1B[39m\x1B[49m1\x1B["
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"22m\x1B[27m "
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"\r\n\x1B[97m\x1B[49m\xE2\x95\xB7\x1B[2m\x1B[39m\x1B[49m2\x1B[22m "
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" \r\n\x1B[97m\x1B[49m\xE2\x94\x82\x1B[2m\x1B[39m\x1B[49m3\x1B[22m "
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" ");
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}
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selected = 1;
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{
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Screen screen(10, 3);
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Render(screen, menu->Render());
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EXPECT_EQ(
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screen.ToString(),
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"\x1B[90m\x1B[49m\xE2\x94\x82\x1B[7m\x1B[39m\x1B[49m1\x1B[27m "
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"\r\n\x1B[97m\x1B[49m\xE2\x95\xB7\x1B[1m\x1B[39m\x1B[49m2\x1B[22m "
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" \r\n\x1B[97m\x1B[49m\xE2\x94\x82\x1B[2m\x1B[39m\x1B[49m3\x1B[22m "
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" ");
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}
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animation::Params params(2s);
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menu->OnAnimation(params);
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{
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Screen screen(10, 3);
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Render(screen, menu->Render());
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EXPECT_EQ(
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screen.ToString(),
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"\x1B[97m\x1B[49m\xE2\x95\xB5\x1B[7m\x1B[39m\x1B[49m1\x1B[27m "
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"\r\n\x1B[90m\x1B[49m\xE2\x94\x82\x1B[1m\x1B[39m\x1B[49m2\x1B[22m "
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" \r\n\x1B[97m\x1B[49m\xE2\x95\xB7\x1B[2m\x1B[39m\x1B[49m3\x1B[22m "
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" ");
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}
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}
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} // namespace ftxui
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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111
src/ftxui/component/resizable_split_test.cpp
Normal file
111
src/ftxui/component/resizable_split_test.cpp
Normal file
@ -0,0 +1,111 @@
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#include <gtest/gtest-message.h> // for Message
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#include <gtest/gtest-test-part.h> // for TestPartResult, SuiteApiResolver, TestFactoryImpl
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#include <memory> // for __shared_ptr_access, shared_ptr, allocator
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#include <string> // for string, basic_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Radiobox
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for RadioboxOption
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#include "ftxui/component/event.hpp" // for Event, Event::Return, Event::ArrowDown, Event::ArrowUp, Event::Tab, Event::TabReverse
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#include "ftxui/util/ref.hpp" // for Ref
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#include "gtest/gtest_pred_impl.h" // for EXPECT_EQ, Test, TEST
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namespace ftxui {
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namespace {
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Component BasicComponent() {
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return Renderer([] { return text(""); });
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}
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Event MousePressed(int x, int y) {
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Mouse mouse;
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mouse.button = Mouse::Left;
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mouse.motion = Mouse::Pressed;
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mouse.shift = false;
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mouse.meta = false;
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mouse.control = false;
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mouse.x = x;
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mouse.y = y;
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return Event::Mouse("jjj", mouse);
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}
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Event MouseReleased(int x, int y) {
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Mouse mouse;
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mouse.button = Mouse::Left;
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mouse.motion = Mouse::Released;
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mouse.shift = false;
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mouse.meta = false;
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mouse.control = false;
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mouse.x = x;
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mouse.y = y;
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return Event::Mouse("jjj", mouse);
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}
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} // namespace
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TEST(ResizableSplit, BasicLeft) {
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int position = 3;
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auto component =
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ResizableSplitLeft(BasicComponent(), BasicComponent(), &position);
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auto screen = Screen(20, 20);
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Render(screen, component->Render());
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(3, 1)));
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(10, 1)));
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EXPECT_EQ(position, 10);
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EXPECT_TRUE(component->OnEvent(MouseReleased(10, 1)));
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EXPECT_EQ(position, 10);
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}
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TEST(ResizableSplit, BasicRight) {
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int position = 3;
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auto component =
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ResizableSplitRight(BasicComponent(), BasicComponent(), &position);
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auto screen = Screen(20, 20);
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Render(screen, component->Render());
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(16, 1)));
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(10, 1)));
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EXPECT_EQ(position, 9);
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EXPECT_TRUE(component->OnEvent(MouseReleased(10, 1)));
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EXPECT_EQ(position, 9);
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}
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TEST(ResizableSplit, BasicTop) {
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int position = 3;
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auto component =
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ResizableSplitTop(BasicComponent(), BasicComponent(), &position);
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auto screen = Screen(20, 20);
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Render(screen, component->Render());
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(1, 3)));
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(1, 10)));
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EXPECT_EQ(position, 10);
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EXPECT_TRUE(component->OnEvent(MouseReleased(1, 10)));
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EXPECT_EQ(position, 10);
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}
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TEST(ResizableSplit, BasicBottom) {
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int position = 3;
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auto component =
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ResizableSplitBottom(BasicComponent(), BasicComponent(), &position);
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auto screen = Screen(20, 20);
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Render(screen, component->Render());
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(1, 16)));
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(1, 10)));
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EXPECT_EQ(position, 9);
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EXPECT_TRUE(component->OnEvent(MouseReleased(1, 10)));
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EXPECT_EQ(position, 9);
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}
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} // namespace ftxui
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -8,6 +8,7 @@ rm * -rf
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echo $CMAKE_CXX_INCLUDE_WHAT_YOU_USE
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cmake .. -DFTXUI_BUILD_TESTS=ON -DCMAKE_CXX_INCLUDE_WHAT_YOU_USE="include-what-you-use;-Xiwyu;--cxx17ns;-Xiwyu;--mapping_file=${mapping_dir}/iwyu.imp;-Xiwyu;--verbose=3"
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make -j 2>out
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fix_includes.py --comments < out
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#fix_includes.py --comments < out
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fix_include --comments < out
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../tools/format.sh
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