Add the Renderer component.

This commit is contained in:
ArthurSonzogni
2021-05-13 11:44:47 +02:00
parent 6d75cb2748
commit c9aa1805eb
9 changed files with 400 additions and 324 deletions

View File

@@ -12,111 +12,117 @@
using namespace ftxui;
class MyComponent : public ComponentBase {
const std::vector<std::wstring> menu_entries_ = {
// Display a component nicely with a title on the left.
Component Wrap(std::wstring name, Component component) {
return Renderer(component, [name, component] {
return hbox({
text(name) | size(WIDTH, EQUAL, 8),
separator(),
component->Render() | xflex,
}) |
xflex;
});
}
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::FitComponent();
// -- Menu ----------------------------------------------------------------------
const std::vector<std::wstring> menu_entries = {
L"Menu 1",
L"Menu 2",
L"Menu 3",
L"Menu 4",
};
int menu_selected_ = 0;
Component menu_ = Menu(&menu_entries_, &menu_selected_);
int menu_selected = 0;
auto menu = Menu(&menu_entries, &menu_selected);
menu = Wrap(L"Menu", menu);
int toggle_selected_ = 0;
std::vector<std::wstring> toggle_entries_ = {
// -- Toggle------------------------------------------------------------------
int toggle_selected = 0;
std::vector<std::wstring> toggle_entries = {
L"Toggle_1",
L"Toggle_2",
};
Component toggle_ = Toggle(&toggle_entries_, &toggle_selected_);
auto toggle = Toggle(&toggle_entries, &toggle_selected);
toggle = Wrap(L"Toggle", toggle);
std::wstring checkbox_1_label_ = L"checkbox1";
std::wstring checkbox_2_label_ = L"checkbox2";
bool checkbox_1_selected_ = false;
bool checkbox_2_selected_ = false;
// -- Checkbox ---------------------------------------------------------------
std::wstring checkbox_1_label = L"checkbox1";
std::wstring checkbox_2_label = L"checkbox2";
bool checkbox_1_selected = false;
bool checkbox_2_selected = false;
Component checkbox_container_ = Container::Vertical({
Checkbox(&checkbox_1_label_, &checkbox_1_selected_),
Checkbox(&checkbox_2_label_, &checkbox_2_selected_),
auto checkboxes = Container::Vertical({
Checkbox(&checkbox_1_label, &checkbox_1_selected),
Checkbox(&checkbox_2_label, &checkbox_2_selected),
});
checkboxes = Wrap(L"Checkbox", checkboxes);
int radiobox_selected_ = 0;
std::vector<std::wstring> radiobox_entries_ = {
// -- Radiobox ---------------------------------------------------------------
int radiobox_selected = 0;
std::vector<std::wstring> radiobox_entries = {
L"Radiobox 1",
L"Radiobox 2",
L"Radiobox 3",
L"Radiobox 4",
};
Component radiobox_ = Radiobox(&radiobox_entries_, &radiobox_selected_);
auto radiobox = Radiobox(&radiobox_entries, &radiobox_selected);
radiobox = Wrap(L"Radiobox", radiobox);
std::wstring input_label_;
std::wstring input_placeholder_ = L"input";
Component input_ = Input(&input_label_, &input_placeholder_);
// -- Input ------------------------------------------------------------------
std::wstring input_label;
std::wstring input_placeholder = L"input";
auto input = Input(&input_label, &input_placeholder);
input = Wrap(L"Input", input);
std::wstring button_label_ = L"Quit";
// -- Button -----------------------------------------------------------------
std::wstring button_label = L"Quit";
std::function<void()> on_button_clicked_;
Component button_ = Button(&button_label_, [this] { on_button_clicked_(); });
auto button = Button(&button_label, screen.ExitLoopClosure());
button = Wrap(L"Button", button);
int slider_value_1_ = 12;
int slider_value_2_ = 56;
int slider_value_3_ = 128;
Component slider_container_ = Container::Vertical({
Slider(L"R:", &slider_value_1_, 0, 256, 1),
Slider(L"G:", &slider_value_2_, 0, 256, 1),
Slider(L"B:", &slider_value_3_, 0, 256, 1),
// -- Slider -----------------------------------------------------------------
int slider_value_1 = 12;
int slider_value_2 = 56;
int slider_value_3 = 128;
auto sliders = Container::Vertical({
Slider(L"R:", &slider_value_1, 0, 256, 1),
Slider(L"G:", &slider_value_2, 0, 256, 1),
Slider(L"B:", &slider_value_3, 0, 256, 1),
});
sliders = Wrap(L"Slider", sliders);
// -- Layout -----------------------------------------------------------------
auto layout = Container::Vertical({
menu,
toggle,
checkboxes,
radiobox,
input,
sliders,
button,
});
public:
MyComponent(std::function<void(void)> on_quit) : on_quit_(on_quit) {
Add(Container::Vertical({
menu_,
toggle_,
checkbox_container_,
radiobox_,
input_,
slider_container_,
button_,
}));
}
Element Render(std::wstring name, Element element) {
return hbox({
text(name) | size(WIDTH, EQUAL, 8),
auto component = Renderer(layout, [&] {
return vbox({
menu->Render(),
separator(),
element | xflex,
toggle->Render(),
separator(),
checkboxes->Render(),
separator(),
radiobox->Render(),
separator(),
input->Render(),
separator(),
sliders->Render(),
separator(),
button->Render(),
}) |
xflex;
}
xflex | size(WIDTH, GREATER_THAN, 40) | border;
});
Element Render(std::wstring name, Component& component) {
return Render(name, component->Render());
}
Element Render() override {
return //
vbox({
Render(L"menu", menu_),
separator(),
Render(L"toggle", toggle_),
separator(),
Render(L"checkbox", checkbox_container_),
separator(),
Render(L"radiobox", radiobox_),
separator(),
Render(L"input", input_) | size(WIDTH, LESS_THAN, 50),
separator(),
Render(L"slider", slider_container_),
separator(),
Render(L"button", button_),
}) |
xflex | size(WIDTH, GREATER_THAN, 40) | border;
}
std::function<void()> on_quit_;
};
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::FitComponent();
auto component = Make<MyComponent>(screen.ExitLoopClosure());
screen.Loop(component);
return 0;