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https://github.com/ArthurSonzogni/FTXUI.git
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Introduce Options and use them for Menu.
Introduce Options for components. This allows me to add new features, without updating functions signatures.
This commit is contained in:

committed by
Arthur Sonzogni

parent
82adc3b410
commit
cd84b187b3
@@ -19,8 +19,9 @@ int main(int argc, const char* argv[]) {
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};
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int selected = 0;
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auto menu = Menu(&entries, &selected);
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MenuBase::From(menu)->on_enter = screen.ExitLoopClosure();
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MenuOption option;
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option.on_enter = screen.ExitLoopClosure();
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auto menu = Menu(&entries, &selected, &option);
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screen.Loop(menu);
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@@ -13,6 +13,7 @@
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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auto screen = ScreenInteractive::TerminalOutput();
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std::vector<std::wstring> left_menu_entries = {
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L"0%", L"10%", L"20%", L"30%", L"40%",
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@@ -22,10 +23,16 @@ int main(int argc, const char* argv[]) {
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L"0%", L"1%", L"2%", L"3%", L"4%", L"5%",
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L"6%", L"7%", L"8%", L"9%", L"10%",
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};
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auto menu_option = MenuOption();
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menu_option.on_enter = screen.ExitLoopClosure();
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int left_menu_selected = 0;
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int right_menu_selected = 0;
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Component left_menu_ = Menu(&left_menu_entries, &left_menu_selected);
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Component right_menu_ = Menu(&right_menu_entries, &right_menu_selected);
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Component left_menu_ =
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Menu(&left_menu_entries, &left_menu_selected, &menu_option);
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Component right_menu_ =
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Menu(&right_menu_entries, &right_menu_selected, &menu_option);
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Component container = Container::Horizontal({
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left_menu_,
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@@ -68,9 +75,6 @@ int main(int argc, const char* argv[]) {
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border;
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});
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auto screen = ScreenInteractive::TerminalOutput();
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MenuBase::From(left_menu_)->on_enter = screen.ExitLoopClosure();
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MenuBase::From(right_menu_)->on_enter = screen.ExitLoopClosure();
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screen.Loop(renderer);
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}
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@@ -14,6 +14,8 @@
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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auto screen = ScreenInteractive::TerminalOutput();
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std::vector<std::wstring> entries = {
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L"Monkey", L"Dog", L"Cat", L"Bird", L"Elephant",
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};
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@@ -23,12 +25,51 @@ int main(int argc, const char* argv[]) {
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int menu_4_selected_ = 0;
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int menu_5_selected_ = 0;
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int menu_6_selected_ = 0;
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auto menu_1_ = Menu(&entries, &menu_1_selected_);
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auto menu_2_ = Menu(&entries, &menu_2_selected_);
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auto menu_3_ = Menu(&entries, &menu_3_selected_);
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auto menu_4_ = Menu(&entries, &menu_4_selected_);
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auto menu_5_ = Menu(&entries, &menu_5_selected_);
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auto menu_6_ = Menu(&entries, &menu_6_selected_);
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MenuOption option_1;
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option_1.focused_style = bold | color(Color::Blue);
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option_1.selected_style = color(Color::Blue);
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option_1.selected_focused_style = bold | color(Color::Blue);
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option_1.on_enter = screen.ExitLoopClosure();
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auto menu_1_ = Menu(&entries, &menu_1_selected_, &option_1);
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MenuOption option_2;
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option_2.focused_style = bold | color(Color::Blue);
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option_2.selected_style = color(Color::Blue);
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option_2.selected_focused_style = bold | color(Color::Blue);
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option_2.on_enter = screen.ExitLoopClosure();
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auto menu_2_ = Menu(&entries, &menu_2_selected_, &option_2);
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MenuOption option_3;
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option_3.selected_style = color(Color::Blue);
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option_3.focused_style = bgcolor(Color::Blue);
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option_3.selected_focused_style = bgcolor(Color::Blue);
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option_3.on_enter = screen.ExitLoopClosure();
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auto menu_3_ = Menu(&entries, &menu_3_selected_, &option_3);
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MenuOption option_4;
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option_4.selected_style = bgcolor(Color::Blue);
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option_4.focused_style = bgcolor(Color::BlueLight);
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option_4.selected_focused_style = bgcolor(Color::BlueLight);
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option_4.on_enter = screen.ExitLoopClosure();
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auto menu_4_ = Menu(&entries, &menu_4_selected_, &option_4);
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MenuOption option_5;
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option_5.normal_style = bgcolor(Color::Blue);
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option_5.selected_style = bgcolor(Color::Yellow);
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option_5.focused_style = bgcolor(Color::Red);
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option_5.selected_focused_style = bgcolor(Color::Red);
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option_5.on_enter = screen.ExitLoopClosure();
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auto menu_5_ = Menu(&entries, &menu_5_selected_, &option_5);
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MenuOption option_6;
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option_6.normal_style = dim | color(Color::Blue);
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option_6.selected_style = color(Color::Blue);
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option_6.focused_style = bold | color(Color::Blue);
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option_6.selected_focused_style = bold | color(Color::Blue);
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option_6.on_enter = screen.ExitLoopClosure();
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auto menu_6_ = Menu(&entries, &menu_6_selected_, &option_6);
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auto container = Container::Horizontal({
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menu_1_,
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menu_2_,
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@@ -51,31 +92,6 @@ int main(int argc, const char* argv[]) {
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}) | border;
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});
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// clang-format on
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auto screen = ScreenInteractive::TerminalOutput();
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for (Component menu : {menu_1_, menu_2_, menu_3_, menu_4_, menu_5_, menu_6_})
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MenuBase::From(menu)->on_enter = screen.ExitLoopClosure();
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MenuBase::From(menu_2_)->focused_style = bold | color(Color::Blue);
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MenuBase::From(menu_2_)->selected_style = color(Color::Blue);
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MenuBase::From(menu_2_)->selected_focused_style = bold | color(Color::Blue);
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MenuBase::From(menu_3_)->selected_style = color(Color::Blue);
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MenuBase::From(menu_3_)->focused_style = bgcolor(Color::Blue);
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MenuBase::From(menu_3_)->selected_focused_style = bgcolor(Color::Blue);
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MenuBase::From(menu_4_)->selected_style = bgcolor(Color::Blue);
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MenuBase::From(menu_4_)->focused_style = bgcolor(Color::BlueLight);
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MenuBase::From(menu_4_)->selected_focused_style = bgcolor(Color::BlueLight);
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MenuBase::From(menu_5_)->normal_style = bgcolor(Color::Blue);
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MenuBase::From(menu_5_)->selected_style = bgcolor(Color::Yellow);
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MenuBase::From(menu_5_)->focused_style = bgcolor(Color::Red);
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MenuBase::From(menu_5_)->selected_focused_style = bgcolor(Color::Red);
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MenuBase::From(menu_6_)->normal_style = dim | color(Color::Blue);
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MenuBase::From(menu_6_)->selected_style = color(Color::Blue);
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MenuBase::From(menu_6_)->focused_style = bold | color(Color::Blue);
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MenuBase::From(menu_6_)->selected_focused_style = bold | color(Color::Blue);
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screen.Loop(renderer);
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}
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