Execute IWYU (#299)

This commit is contained in:
Arthur Sonzogni
2022-01-07 11:03:54 +01:00
committed by GitHub
parent 358f886fab
commit cdd6339849
46 changed files with 242 additions and 248 deletions

View File

@@ -1,11 +1,10 @@
#include <memory> // for make_unique, __shared_ptr_access, __shared_ptr_access<>::element_type, shared_ptr
#include <string> // for string
#include <utility> // for move
#include "ftxui/component/component.hpp" // for Make, Collapsible
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
#include "ftxui/component/event.hpp" // for Event
#include "ftxui/dom/elements.hpp" // for Element
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/component/component.hpp" // for Checkbox, Maybe, Make, Vertical, Collapsible
#include "ftxui/component/component_base.hpp" // for Component, ComponentBase
#include "ftxui/component/component_options.hpp" // for CheckboxOption
#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef
namespace ftxui {
@@ -14,7 +13,7 @@ namespace ftxui {
/// @params label The label of the checkbox.
/// @params child The children to display.
/// @params show Hold the state about whether the children is displayed or not.
///
///
/// ### Example
/// ```cpp
/// auto component = Collapsible("Show details", details);
@@ -22,24 +21,22 @@ namespace ftxui {
///
/// ### Output
/// ```
///
///
/// ▼ Show details
/// <details component>
/// ```
Component Collapsible(ConstStringRef label,
Component child,
Ref<bool> show) {
Component Collapsible(ConstStringRef label, Component child, Ref<bool> show) {
class Impl : public ComponentBase {
public:
Impl(ConstStringRef label, Component child, Ref<bool> show)
: label_(label), show_(std::move(show)) {
CheckboxOption opt;
opt.style_checked = "";
opt.style_unchecked = "";
Add(Container::Vertical({
Checkbox(label_, show_.operator->(), opt),
Maybe(std::move(child), show_.operator->()),
}));
CheckboxOption opt;
opt.style_checked = "";
opt.style_unchecked = "";
Add(Container::Vertical({
Checkbox(label_, show_.operator->(), opt),
Maybe(std::move(child), show_.operator->()),
}));
}
ConstStringRef label_;
Ref<bool> show_;

View File

@@ -1,8 +1,10 @@
#include <algorithm> // for max, min
#include <stddef.h> // for size_t
#include <algorithm> // for clamp, max, min
#include <functional> // for function
#include <memory> // for shared_ptr, allocator
#include <string> // for wstring, basic_string
#include <string> // for string, wstring
#include <utility> // for move
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
#include "ftxui/component/component.hpp" // for Make, Input
@@ -12,11 +14,10 @@
#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight, Event::Backspace, Event::Custom, Event::Delete, Event::End, Event::Home, Event::Return
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
#include "ftxui/component/screen_interactive.hpp" // for Component
#include "ftxui/dom/deprecated.hpp" // for text
#include "ftxui/dom/elements.hpp" // for operator|, Element, reflect, text, dim, flex, focus, inverted, hbox, size, frame, select, underlined, Decorator, EQUAL, HEIGHT
#include "ftxui/dom/elements.hpp" // for operator|, text, Element, reflect, inverted, Decorator, flex, focus, hbox, size, bold, dim, frame, select, EQUAL, HEIGHT
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/string.hpp" // for to_wstring, to_string
#include "ftxui/util/ref.hpp" // for WideStringRef, Ref, ConstStringRef, StringRef
#include "ftxui/screen/string.hpp" // for GlyphPosition, GlyphCount, to_string, CellToGlyphIndex, to_wstring
#include "ftxui/util/ref.hpp" // for StringRef, Ref, WideStringRef, ConstStringRef
namespace ftxui {

View File

@@ -8,11 +8,12 @@
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
#include "ftxui/component/component_options.hpp" // for InputOption
#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight, Event::Backspace, Event::Delete, Event::End, Event::Home
#include "ftxui/dom/elements.hpp" // for Fit
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/screen.hpp" // for Screen, Pixel
#include "ftxui/util/ref.hpp" // for Ref
#include "gtest/gtest_pred_impl.h" // for Test, EXPECT_EQ, TEST
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Button, Mouse::Left, Mouse::Motion, Mouse::Pressed
#include "ftxui/dom/elements.hpp" // for Fit
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/screen.hpp" // for Fixed, Screen, Pixel
#include "ftxui/util/ref.hpp" // for Ref
#include "gtest/gtest_pred_impl.h" // for Test, EXPECT_EQ, TEST
using namespace ftxui;