mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-12-16 01:48:56 +08:00
feat: Improve POSIX piped input handling
Refactored the POSIX piped input handling to avoid redirecting stdin. Instead, it now directly opens and reads from /dev/tty for keyboard input when stdin is piped, allowing applications to process piped data while still receiving interactive keyboard events. This addresses the TODO comment in ScreenInteractive::InstallPipedInputHandling().
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@@ -147,6 +147,8 @@ class ScreenInteractive : public Screen {
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// Piped input handling state (POSIX only)
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// Piped input handling state (POSIX only)
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bool handle_piped_input_ = true;
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bool handle_piped_input_ = true;
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// File descriptor for /dev/tty, used for piped input handling.
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int tty_fd_ = -1;
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// The style of the cursor to restore on exit.
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// The style of the cursor to restore on exit.
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int cursor_reset_shape_ = 1;
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int cursor_reset_shape_ = 1;
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@@ -112,13 +112,13 @@ void ftxui_on_resize(int columns, int rows) {
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#else // POSIX (Linux & Mac)
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#else // POSIX (Linux & Mac)
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int CheckStdinReady() {
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int CheckStdinReady(int fd) {
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timeval tv = {0, 0}; // NOLINT
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timeval tv = {0, 0}; // NOLINT
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fd_set fds;
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fd_set fds;
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FD_ZERO(&fds); // NOLINT
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FD_ZERO(&fds); // NOLINT
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FD_SET(STDIN_FILENO, &fds); // NOLINT
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FD_SET(fd, &fds); // NOLINT
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select(STDIN_FILENO + 1, &fds, nullptr, nullptr, &tv); // NOLINT
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select(fd + 1, &fds, nullptr, nullptr, &tv); // NOLINT
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return FD_ISSET(STDIN_FILENO, &fds); // NOLINT
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return FD_ISSET(fd, &fds); // NOLINT
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}
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}
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#endif
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#endif
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@@ -684,6 +684,7 @@ void ScreenInteractive::Install() {
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}
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}
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void ScreenInteractive::InstallPipedInputHandling() {
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void ScreenInteractive::InstallPipedInputHandling() {
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tty_fd_ = STDIN_FILENO; // Default to stdin.
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#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
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#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
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// Handle piped input redirection if explicitly enabled by the application.
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// Handle piped input redirection if explicitly enabled by the application.
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// This allows applications to read data from stdin while still receiving
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// This allows applications to read data from stdin while still receiving
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@@ -692,29 +693,23 @@ void ScreenInteractive::InstallPipedInputHandling() {
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return;
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return;
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}
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}
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// If stdin is a terminal, we don't need to redirect it.
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// If stdin is a terminal, we don't need to open /dev/tty.
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if (isatty(STDIN_FILENO)) {
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if (isatty(STDIN_FILENO)) {
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return;
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return;
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}
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}
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// Save the current stdin so we can restore it later.
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// Open /dev/tty for keyboard input.
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int original_fd = dup(STDIN_FILENO);
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tty_fd_ = open("/dev/tty", O_RDONLY);
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if (original_fd < 0) {
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if (tty_fd_ < 0) {
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return;
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}
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// Redirect stdin to the controlling terminal for keyboard input.
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if (std::freopen("/dev/tty", "r", stdin) == nullptr) {
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// Failed to open /dev/tty (containers, headless systems, etc.)
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// Failed to open /dev/tty (containers, headless systems, etc.)
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// Clean up and continue without redirection
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tty_fd_ = STDIN_FILENO; // Fallback to stdin.
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close(original_fd);
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return;
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return;
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}
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}
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// Restore the original stdin file descriptor on exit.
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// Close the /dev/tty file descriptor on exit.
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on_exit_functions.emplace([=] {
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on_exit_functions.emplace([this] {
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dup2(original_fd, STDIN_FILENO);
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close(tty_fd_);
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close(original_fd);
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tty_fd_ = -1;
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});
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});
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#endif
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#endif
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}
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}
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@@ -1152,7 +1147,7 @@ void ScreenInteractive::FetchTerminalEvents() {
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internal_->terminal_input_parser.Add(out[i]);
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internal_->terminal_input_parser.Add(out[i]);
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}
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}
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#else // POSIX (Linux & Mac)
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#else // POSIX (Linux & Mac)
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if (!CheckStdinReady()) {
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if (!CheckStdinReady(tty_fd_)) {
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const auto timeout =
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const auto timeout =
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std::chrono::steady_clock::now() - internal_->last_char_time;
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std::chrono::steady_clock::now() - internal_->last_char_time;
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const size_t timeout_ms =
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const size_t timeout_ms =
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@@ -1164,7 +1159,7 @@ void ScreenInteractive::FetchTerminalEvents() {
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// Read chars from the terminal.
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// Read chars from the terminal.
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std::array<char, 128> out{};
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std::array<char, 128> out{};
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size_t l = read(fileno(stdin), out.data(), out.size());
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size_t l = read(tty_fd_, out.data(), out.size());
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// Convert the chars to events.
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// Convert the chars to events.
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for (size_t i = 0; i < l; ++i) {
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for (size_t i = 0; i < l; ++i) {
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