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Add support for full RGB colors.
FTXUI supported only the 16 colors palette. This patch adds support for the 256 palette and the TrueColor(8×8×8) mode. This was made by kerdelos@ and fixes issue: https://github.com/ArthurSonzogni/FTXUI/issues/45 Co-authored-by: Damien D <kerdelos@gmail.com> Co-authored-by: Arthur Sonzogni <sonzogniarthur@gmail.com>
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committed by
Arthur Sonzogni

parent
49941b6403
commit
dc8c090753
@@ -85,11 +85,8 @@ void UpdatePixelStyle(std::wstringstream& ss, Pixel& previous, Pixel& next) {
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if (next.foreground_color != previous.foreground_color ||
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next.background_color != previous.background_color) {
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ss << L"\x1B[" +
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to_wstring(std::to_string((uint8_t)next.foreground_color)) + L"m";
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ss << L"\x1B[" +
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to_wstring(std::to_string(10 + (uint8_t)next.background_color)) +
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L"m";
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ss << L"\x1B[" + next.foreground_color.Print(false) + L"m";
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ss << L"\x1B[" + next.background_color.Print(true) + L"m";
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}
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previous = next;
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@@ -105,7 +102,7 @@ Dimension Dimension::Fixed(int v) {
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}
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/// The minimal dimension that will fit the given element.
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/// @see Fixed
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/// @see Fixed
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/// @see Full
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Dimension Dimension::Fit(Element& e) {
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e->ComputeRequirement();
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@@ -115,7 +112,7 @@ Dimension Dimension::Fit(Element& e) {
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}
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/// Use the terminal dimensions.
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/// @see Fixed
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/// @see Fixed
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/// @see Fit
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Dimension Dimension::Full() {
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Terminal::Dimensions size = Terminal::Size();
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