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Update cpp20 modules documentation.
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@ -12,8 +12,24 @@ FTXUI experimentally supports
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compilation times and improve code organization. Each header has a
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corresponding module.
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**Example with CMake and Ninja**
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Use the FTXUI_BUILD_MODULES option to build the FTXUI project itself to provide C++ 20 modules,
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for example with CMake and Ninja:
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```sh
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cmake \
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-DCMAKE_GENERATOR=Ninja \
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-DFTXUI_BUILD_MODULES=ON \
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..
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ninja
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```
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> [!NOTE]
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> To use modules, you need a C++20 compatible compiler, CMake version 3.20 or
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> higher, and use a compatible generator like Ninja. Note that Makefile
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> generators **do not support modules**.
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Then, in your own code you can consume the modules and code as normal:
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```cpp
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import ftxui;
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@ -26,23 +42,30 @@ int main() {
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}
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```
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```sh
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cmake \
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-DCMAKE_GENERATOR=Ninja \
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-DFTXUI_BUILD_MODULES=ON \
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..
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Note, the `ftxui` convenience module which simply pulls together all the modules:
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ninja
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```cpp
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export import ftxui.component;
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export import ftxui.dom;
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export import ftxui.screen;
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export import ftxui.util;
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```
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You can instead import only the module(s) you need if desired.
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To properly find and link the modules with CMake, use `target_link_libraries` to get the right
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compiler, linker, etc. flags.
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```cmake
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target_link_libraries(my_executable
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#...whatever...
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PRIVATE ftxui::modules
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)
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```
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> [!NOTE]
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> To use modules, you need a C++20 compatible compiler, CMake version 3.20 or
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> higher, and use a compatible generator like Ninja. Note that Makefile
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> generators **do not support modules**.
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### Module list
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The modules directly reference the corresponding header, or a group of related
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headers to provide a more convenient interface. The following modules
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headers to provide a more convenient interface. The following modules
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are available:
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- `ftxui`
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