Use shared_ptr instead of unique_ptr for elements.

This allow users to pass it into initializer list. Then clang-format
will produce 'acceptable' indentations.

This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/18
This commit is contained in:
ArthurSonzogni
2020-05-20 20:36:47 +02:00
parent 0aabc258a9
commit e1a71d5b9f
53 changed files with 520 additions and 523 deletions

View File

@@ -33,18 +33,13 @@ class MyComponent : public Component {
Input input_2;
Input input_3;
// clang-format off
Element Render() override {
return
border(
vbox(
hbox(text(L" input_1 : "), input_1.Render()),
hbox(text(L" input_2 : "), input_2.Render()),
hbox(text(L" input_3 : "), input_3.Render())
)
);
return border(vbox({
hbox({text(L" input_1 : "), input_1.Render()}),
hbox({text(L" input_2 : "), input_2.Render()}),
hbox({text(L" input_3 : "), input_3.Render()}),
}));
}
// clang-format on
};
int main(int argc, const char* argv[]) {