Use shared_ptr instead of unique_ptr for elements.

This allow users to pass it into initializer list. Then clang-format
will produce 'acceptable' indentations.

This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/18
This commit is contained in:
ArthurSonzogni
2020-05-20 20:36:47 +02:00
parent 0aabc258a9
commit e1a71d5b9f
53 changed files with 520 additions and 523 deletions

View File

@@ -14,10 +14,13 @@
namespace ftxui {
using Element = std::shared_ptr<Node>;
using Elements = std::vector<std::shared_ptr<Node>>;
class Node {
public:
Node();
Node(std::vector<std::unique_ptr<Node>> children);
Node(Elements children);
virtual ~Node();
// Step 1: Compute layout requirement. Tell parent what dimensions this
@@ -33,7 +36,7 @@ class Node {
// Step 3: Draw this element.
virtual void Render(Screen& screen);
std::vector<std::unique_ptr<Node>> children;
std::vector<Element> children;
protected:
Requirement requirement_;