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https://github.com/ArthurSonzogni/FTXUI.git
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Use shared_ptr instead of unique_ptr for elements.
This allow users to pass it into initializer list. Then clang-format will produce 'acceptable' indentations. This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/18
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@@ -14,10 +14,13 @@
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namespace ftxui {
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using Element = std::shared_ptr<Node>;
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using Elements = std::vector<std::shared_ptr<Node>>;
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class Node {
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public:
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Node();
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Node(std::vector<std::unique_ptr<Node>> children);
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Node(Elements children);
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virtual ~Node();
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// Step 1: Compute layout requirement. Tell parent what dimensions this
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@@ -33,7 +36,7 @@ class Node {
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// Step 3: Draw this element.
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virtual void Render(Screen& screen);
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std::vector<std::unique_ptr<Node>> children;
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std::vector<Element> children;
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protected:
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Requirement requirement_;
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