mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-16 16:08:08 +08:00
Capture mouse for the slider component.
This commit is contained in:
@@ -1,4 +1,5 @@
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#include "ftxui/component/button.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <functional>
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@@ -11,6 +12,9 @@ Element Button::Render() {
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bool Button::OnEvent(Event event) {
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if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
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if (!event.screen()->CaptureMouse())
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return false;
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TakeFocus();
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if (event.mouse().button == Mouse::Left &&
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@@ -1,4 +1,5 @@
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#include "ftxui/component/checkbox.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <functional>
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@@ -26,6 +27,8 @@ bool CheckBox::OnEvent(Event event) {
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}
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bool CheckBox::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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if (!box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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@@ -1,4 +1,5 @@
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#include "ftxui/component/input.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <algorithm>
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@@ -102,6 +103,8 @@ bool Input::OnEvent(Event event) {
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}
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bool Input::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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if (!input_box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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@@ -1,4 +1,5 @@
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#include "ftxui/component/menu.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <algorithm>
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#include <iostream>
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@@ -27,6 +28,8 @@ Element Menu::Render() {
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}
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bool Menu::OnEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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if (event.is_mouse())
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return OnMouseEvent(event);
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@@ -60,6 +63,8 @@ bool Menu::OnEvent(Event event) {
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}
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bool Menu::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
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continue;
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@@ -1,4 +1,5 @@
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#include "ftxui/component/radiobox.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <algorithm>
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#include <functional>
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@@ -23,6 +24,8 @@ Element RadioBox::Render() {
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}
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bool RadioBox::OnEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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if (event.is_mouse())
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return OnMouseEvent(event);
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@@ -55,6 +58,8 @@ bool RadioBox::OnEvent(Event event) {
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}
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bool RadioBox::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
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continue;
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@@ -9,6 +9,7 @@
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#include <stack>
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#include <thread>
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#include "ftxui/component/captured_mouse.hpp"
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#include "ftxui/component/component.hpp"
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#include "ftxui/component/terminal_input_parser.hpp"
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#include "ftxui/screen/string.hpp"
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@@ -216,6 +217,16 @@ void OnResize(int /* signal */) {
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on_resize();
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}
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class CapturedMouseImpl : public CapturedMouseInterface {
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public:
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CapturedMouseImpl(std::function<void(void)> callback)
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: callback_(callback) {}
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~CapturedMouseImpl() override { callback_(); }
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private:
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std::function<void(void)> callback_;
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};
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} // namespace
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ScreenInteractive::ScreenInteractive(int dimx,
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@@ -256,6 +267,14 @@ void ScreenInteractive::PostEvent(Event event) {
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event_sender_->Send(event);
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}
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CapturedMouse ScreenInteractive::CaptureMouse() {
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if (mouse_captured)
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return nullptr;
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mouse_captured = true;
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return std::make_unique<CapturedMouseImpl>(
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[this] { mouse_captured = false; });
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}
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void ScreenInteractive::Loop(Component* component) {
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// Install a SIGINT handler and restore the old handler on exit.
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auto old_sigint_handler = std::signal(SIGINT, OnExit);
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@@ -387,6 +406,7 @@ void ScreenInteractive::Loop(Component* component) {
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event.mouse().y -= cursor_y_;
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}
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event.SetScreen(this);
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component->OnEvent(event);
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}
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@@ -1,9 +1,13 @@
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#include "ftxui/component/slider.hpp"
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#include "ftxui/component/captured_mouse.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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namespace ftxui {
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class SliderInt : public Component {
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template<class T>
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class SliderImpl : public Component {
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public:
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SliderInt(std::wstring label, int* value, int min, int max, int increment)
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SliderImpl(std::wstring label, T* value, T min, T max, T increment)
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: label_(label),
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value_(value),
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min_(min),
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@@ -45,36 +49,59 @@ class SliderInt : public Component {
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}
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bool OnMouseEvent(Event event) {
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if (!box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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TakeFocus();
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if (!gauge_box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed) {
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*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
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(gauge_box_.x_max - gauge_box_.x_min);
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if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
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captured_mouse_ = nullptr;
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return true;
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}
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return true;
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if (box_.Contain(event.mouse().x, event.mouse().y) &&
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event.screen()->CaptureMouse()) {
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TakeFocus();
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}
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed &&
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gauge_box_.Contain(event.mouse().x, event.mouse().y) &&
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!captured_mouse_) {
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captured_mouse_ = event.screen()->CaptureMouse();
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}
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if (captured_mouse_) {
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*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
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(gauge_box_.x_max - gauge_box_.x_min);
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*value_ = std::max(min_, std::min(max_, *value_));
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return true;
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}
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return false;
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}
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private:
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std::wstring label_;
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int* value_;
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int min_;
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int max_;
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int increment_ = 1;
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T* value_;
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T min_;
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T max_;
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T increment_ = 1;
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Box box_;
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Box gauge_box_;
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CapturedMouse captured_mouse_;
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};
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ComponentPtr Slider(std::wstring label,
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int* value,
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int min,
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int max,
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int increment) {
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return std::make_unique<SliderInt>(std::move(label), value, min, max,
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increment);
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template <class T>
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ComponentPtr Slider(std::wstring label, T* value, T min, T max, T increment) {
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return std::make_unique<SliderImpl<T>>(std::move(label), value, min, max,
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increment);
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}
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template ComponentPtr Slider(std::wstring label,
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int* value,
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int min,
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int max,
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int increment);
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template ComponentPtr Slider(std::wstring label,
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float* value,
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float min,
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float max,
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float increment);
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} // namespace ftxui
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@@ -1,4 +1,5 @@
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#include "ftxui/component/toggle.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <algorithm>
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@@ -59,6 +60,8 @@ bool Toggle::OnEvent(Event event) {
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}
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bool Toggle::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
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continue;
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